Lord Ba'al
Supreme Deity
Posts: 6,260
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I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
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Evil
Aug 11, 2014 22:49:27 GMT
Post by Lord Ba'al on Aug 11, 2014 22:49:27 GMT
What would you like to do if you were an evil god?
Also, how would you like to be rewarded for performing your favourite evil actions?
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Post by Danjal on Aug 11, 2014 23:02:05 GMT
I'd say the way this is done in games like Fable, Black and White and similar is very functional. The main difference would be one of theme - with some minor statistical differences.
Neither should be inherently "better" than its moral counterpart. While still providing with a distinct enough difference to make the player want to choose between the two.
As such, I'd imagine a fully evil god would have a much more downtrodden look to his people and his people will be far more sadistic in nature reflecting the god they worship. Sacrifice is often the go-to starting method. But an evil empire would likely be far more willing to resort to violence to achieve its means. There would have to be a distinct reason to BE evil aswell as a distinct counter for those that want to play along a different orientation.
So, sacrifice, violence, destruction. What other attributes are often given to the domain of evil deities? I guess it really depends what tools the game will provide us in the future.
Just thinking along the lines of Dungeon Keeper, Simcity and others? - Slapping imps to speed them up. (Control through fear and violence) - Taxing your followers in Simcity and similar games and milk them for what they're worth. - Reducing rations to your people. - Enforce control through military might. - Enforce control through fear by making examples of those that do not obey you. (gallows, cages, etc)
And I'd say that slavery and similar would also fall in this style of play. Why take over the Astari (or any other faction) when you can invade them and take them as slaves?
Just a few ideas that come to mind.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:10:51 GMT
How about burning a farmer's crops. Don't see how that could benefit a player though, apart from the joy of watching it burn while the farmer desperately tries to extinguish it of course.
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Post by 13thGeneral on Aug 11, 2014 23:12:02 GMT
What would you like to do if you were an evil god? Also, how would you like to be rewarded for performing your favourite evil actions? Hmm, thought provoking. If I were a Callous or Malicious God, I'd want to make sure those insufferable beings respected my omnipotence. I'd be materialistic, demanding great temples be constructed in my honor, sacrifices to show loyalty, and punish those whom oppose me (suffer the consequences) with diseases, disasters, suffering and chaos. My “Commandments” would be along the lines of convincing my subjects to sin, and go forth and create Chaos and mayhem! I'll have to put some real thought into how that could be implemented into this otherwise bright, cheeky game.
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Evil
Aug 11, 2014 23:15:32 GMT
Post by 13thGeneral on Aug 11, 2014 23:15:32 GMT
How about burning a farmer's crops. Don't see how that could benefit a player though, apart from the joy of watching it burn while the farmer desperately tries to extinguish it of course. Why burn them when you can seize them? Invade, pillage, and raid.
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Post by Danjal on Aug 11, 2014 23:16:08 GMT
How about burning a farmer's crops. Don't see how that could benefit a player though, apart from the joy of watching it burn while the farmer desperately tries to extinguish it of course. Divine wrath? They haven't been listening to you and this is your punishment for them? I mean, they didn't the bible talk of punishments like locusts and the plague?
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:16:41 GMT
My “Commandments” would be along the lines of convincing my subjects to sin, and go forth and create Chaos and mayhem! Thou shalt sodomize thy neighbours' sheeps and set them on fire when done!
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Evil
Aug 11, 2014 23:17:10 GMT
Post by Lord Ba'al on Aug 11, 2014 23:17:10 GMT
How about burning a farmer's crops. Don't see how that could benefit a player though, apart from the joy of watching it burn while the farmer desperately tries to extinguish it of course. Why burn them when you can seize them? Invade, pillage, and raid. Because they're already yours?
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Evil
Aug 11, 2014 23:18:48 GMT
Post by 13thGeneral on Aug 11, 2014 23:18:48 GMT
How about burning a farmer's crops. Don't see how that could benefit a player though, apart from the joy of watching it burn while the farmer desperately tries to extinguish it of course. Divine wrath? They haven't been listening to you and this is your punishment for them? I mean, they didn't the bible talk of punishments like locusts and the plague? "Y ou dare defy ME? How dare you, intolerant and insufferable whelp! A plague upon you and your kin!"
I like it.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:19:23 GMT
Maybe set an angry monster loose on your population that would kill and maim until they finally manage to conquer it.
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Post by Danjal on Aug 11, 2014 23:19:45 GMT
Why burn them when you can seize them? Invade, pillage, and raid. Because they're already yours? Hey, you have to practice invasion, pillage and rape somewhere? =P Besides, it gives them something to do other than lazing about. See it as the training room in Dungeon Keeper - it'll give them a few levels to train untill they need to practice against real opponents!
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Evil
Aug 11, 2014 23:20:40 GMT
Post by 13thGeneral on Aug 11, 2014 23:20:40 GMT
Why burn them when you can seize them? Invade, pillage, and raid. Because they're already yours? Oh, I see; punish their insolence by destroying their crops. Hmm. Yeah, not sure how that could benefit the player.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:21:26 GMT
Divine wrath? They haven't been listening to you and this is your punishment for them? I mean, they didn't the bible talk of punishments like locusts and the plague? "Y ou dare defy ME? How dare you, intolerant and insufferable whelp! A plague upon you and your kin!"
I like it. Is this biological warfare tailored specifically to genes within certain families?
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Evil
Aug 11, 2014 23:22:33 GMT
Post by Lord Ba'al on Aug 11, 2014 23:22:33 GMT
If you had Peter Molyneux walking around in your world, what would you do to him?
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Post by Danjal on Aug 11, 2014 23:23:40 GMT
I reckon the benefit for the player would come through other means.
Look at it like this, food is an earthly resource. Sure, if your followers are fed they will be able to function better. But feed them too frequently and they'll get lazy and complacent. So, we burn some farms, we rape their sheep, kidnap their pigs and eat their women and children (or was that the other way around?). That way they will not get complacent and they will know to fear their god and ruler.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:23:46 GMT
Perhaps a spell that temporarily raises the dead so menacing zombies roam your lands.
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Post by Danjal on Aug 11, 2014 23:24:57 GMT
Perhaps a spell that temporarily raises the dead so menacing zombies roam your lands. Temporarily? Why think in half measures? I replace my ENTIRE population with loyal and obedient undead and keep humans in pens to provide me with fresh meatsuits.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 11, 2014 23:25:37 GMT
I reckon the benefit for the player would come through other means. Look at it like this, food is an earthly resource. Sure, if your followers are fed they will be able to function better. But feed them too frequently and they'll get lazy and complacent. So, we burn some farms, we rape their sheep, kidnap their pigs and eat their women and children (or was that the other way around?). That way they will not get complacent and they will know to fear their god and ruler. Indeed. I would demand some sacrifices other than people. My godly belly is not easily satisfied and neither is my godly lust. It's time to create some demigods.
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Post by Deth on Aug 12, 2014 0:16:54 GMT
One thing that I think of for evil civilization is horde. So one thing I would like to see is when I sprog a follower instead of 1 say 5 comes out and act as one follower run off to do something. Maybe even have one as a slave driver cracking a whip over the others.
Just had a thought, what if once your happiness meter reached a certain low point it changed to a fear meter then it started going up just like the happiness meter and you received at the same points as the happiness rewards but evil based rewards. I.E. At a certain happiness/fear your people might build you a temple/ new sacrificial alter or they throw a celebration in your name/go an a crazed blood bath/raiding in your name.
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Post by earlparvisjam on Aug 12, 2014 0:50:27 GMT
I'd imagine my civilization to be chock full of oppressed laborers, breeding pens for slaves and sacrifices. There'd be stocks and torture chambers to wring out belief (sort of a counterpoint to the happiness generators). I could slap my minions to make them work faster (best part of Dungeon Keeper). Anyone got too uppity, I'd just burn down their houses with lightning or rain fire. As for the Astari, they'd be rounded up and herded off to the slave pens or sacrificed in tribute to ME. Their buildings would be flattened and a statue of ME would be raised in honor of how AWESOME I am.
I'm not really sure how my evil civilization would be...
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