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Post by Gmr Leon on Sept 10, 2014 4:38:21 GMT
As some of you may have already seen coming to this thread, I recently wrote a response to colourFil's frustrated exhortation for information presenting an alternative method of 22cans keeping us on the up and up in terms of information. Upon reflecting on some of their mentions of the existing roadmap examples not quite fitting with their style of development, I came to the following experimental recap idea, where they could outline which features were being looked at during the week and some details on what they were trying with them. All of this prefaced pretty heavily with the idea that these were purely experiments and when they seemed to be going into a direction for an update, they would go ahead and state as much to separate out the experiment results shifted over into full scale development from the ongoing experiments. What do you all think of this? Here's an example of the type of post I had in mind, hopefully with more detail for each example concerning the nature of the experiment, what its aim was, how this might fit with some other experiments, and so on: What do you think Matthew Allen/ Monkeythumbz, would the above model be more feasible given 22cans' developmental approach to the game, than a quickly outdated roadmap?
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Post by Danjal on Sept 10, 2014 5:02:45 GMT
If they could pull this off well (requiring consistent internal communication aswell as the willingness to reveal what they've been working on even if its experimental and thus also requiring someone to go through this and gather/process that information) I'd say 22cans could benefit a LOT from this.
The question there would be if George for example would have the time to do this, alongside his existing tasks to perform (or perhaps as replacement for some of them). Aswell as the strong emphasis that Peter would need to be more forthcoming on what they've been working on.
Nonetheless, I'd say the concept is definitely worth following up on. An active (or I guess, retroactive?) weekly update to keep the community up-to-date, rather than setting out another roadmap that likely will not be followed seems like a functional alternative.
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Post by julians on Sept 10, 2014 8:57:02 GMT
That would probably take them 3 months to write anyway.
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Post by Crumpy Six on Sept 10, 2014 9:27:04 GMT
I really like this idea and would love to see it happen, but if George was able to do this I expect he would do so already. 22Cans simply does not operate in a way that will allow this kind of transparency.
Even if George actually knew about everything that was being attempted at any time (which I don't think he does), and even if the development of that functionality was structured in such a way that developers could report properly on their progress (which I don't think it is), the Powers That Be probably wouldn't agree to this kind of disclosure. Hiring George to chat to us on the forums was 22Cans' only concession to transparency, and since they've found him a useful body on the helpdesk he doesn't even do much of that anymore.
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Post by 13thGeneral on Sept 10, 2014 18:27:54 GMT
Semi-relevant FYI; from the 22Cans forums Muir replied to this thread with a very short (non) answer; Sept 10th, 2014 " Soon™ Seriously though, the next build is very close to completion from what I've been told. No ETA, but keep an eye out. Seriously, this non-answer avoids and completely sidesteps the question, yet purposefully drags the OP along with a vague reference to an impending "update" that really says nothing at all. No more unneccesary vague post comments. It would have been much better to simply say, "I'll make a note of your question and see if I can find an answer, or someone else that can address your concern further." And it would have been best to leave it at that without reference to a mysterious, as yet unmentioned "build". I actualy don't know why the update was even inferred without at first attempting to answer the question, and certainly not using an derisive (cheeky, almost mocking) attempt at humoring (disarming?) the author with "Soon™". Not trying to pick on you here, Muir, just using this as a supporting example for how this sort of reply can be more damaging than good. But, to stay on topic, this is no the way to inform the community that an impending update was nigh, without so much as adressing the topic. We are well aware that they are [most likely] working on something right now, but haven't been informed that a "build is close to completion" until just then (unless I missed that topic someplace) - buried in a random post. This is info that should be conveyed in a sticky post or news/blog update ; wherein you inform of what's being worked on and outlined; even if it's just bug fixes. And then you can post in comments of other topics, "See our sticky topic about the forthcoming update. Sorry no ETA." and that way they're informed and 22cans looks like they're listening and making an effort.
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Post by hardly on Sept 10, 2014 19:38:47 GMT
It's a good idea but 22cans have gone into their bunker, they have done exactly what they promised not to do. The whole situation is completely ridiculous. I was prepared to give them a benefit of the doubt after the last update if they changed their style to make it collaborative. Not only did they not improve it, they've made it worse. This is especially stark given that they don't have an iOS release to hide behind.
22cans no longer have any idea what they are doing. They are just lurching from release to release vainly hoping that the next change will magically fix a game that is fundamentally flawed due to f2p mechanics.
One final thought, I am sick of 22cans selling GODUS for $4-$5 on sale. WTF 22cans if you keep selling the game cheap you undermine your future revenue. If you are going to do PC sprint which I very much doubt, you should wait until after the sprint to see what revenue you can get before you discount. Of course that is predicated on you actually doing a real PC sprint.
This game should be removed from the steam store.
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Post by engarde on Sept 10, 2014 20:21:17 GMT
I'd prefer an actual employee response than Aynen or Muir. I do not actual care if it is 'fred the latest teaboy' hire, an employee can be held to account - if only for it to be 'fred exceeded his role'. Not a statement against the mods but they are not employees not matter what level they've paid for as backers. The CMs disappearing for any number of I'm sure jolly reasonable reasons is the same old same old.
If I could have the current almost stability and the game I had at 1.3, I'd be less concerned at 51%. I say almost stability because the one thing that I can kill the current optin with is daring to play voyages - which implode with out an s3e debug.
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Post by Danjal on Sept 10, 2014 22:55:19 GMT
I'd prefer an actual employee response than Aynen or Muir. I do not actual care if it is 'fred the latest teaboy' hire, an employee can be held to account - if only for it to be 'fred exceeded his role'. Not a statement against the mods but they are not employees not matter what level they've paid for as backers. The CMs disappearing for any number of I'm sure jolly reasonable reasons is the same old same old. This... 22cans seems to have purposefully removed their staff from the community forums - which can only mean one thing. They are actively trying to keep the focus away from PC. Now I don't know whether this is because of Aynen's supposed belief that Peter is convinced that "PC users are out to get him" (which frankly is the most ridiculous and irrational notion, given how he has treated the PC platform it is only logical that people are pissed and that they *DEMAND* a modicum of respect from the guy, this doesn't mean they want him to hang, it means they want him to start communicating and show some effin results...) Frankly I believe that Aynen simply is being purposefully naive here. Another one in a long line of people that are "out of the loop", trying to placate the PC community. Don't get me wrong, there are some pretty nasty people going around on the steam boards at times. And its not always the best place to be if you're a developer. Yet its a situation of their own creation - and going and hiding in their Ivory Tower while claiming that hiding in the Ivory Tower isn't what they want to do is utterly moronic. They *NEED* to initiate communication if they want to get somewhere. They insist that they don't want to drop the PC platform. Yet at every turn their actions counteract their words. They ARE actively dropping the PC platform in all but the most technical of requirements. Which likely is because they can't afford not to focus on the mobile platform. What we need is to create a level of understanding between the two groups. 22cans / Peter Molyneux can't expect countless of people that *PAID* for his game simply to lay down and accept that he isn't actually working on the game they paid for. All the excuses that they are still working on the PC release are complete BS, the PC release is a joke, its their fucking dev build for iOS. A dev build which they are now going to give us some of the dev tools for in an attempt to placate us once more - because they can't afford to spend any actual resources on generating content for us. Now what I'm trying to get to is, Peter Molyneux is making us out to be the bad guys. He has done so for a long time and he's doing so still. Many of us have tried to reach out to him, only to be ignored - or sometimes even worse, to be insulted by him. Apparently he fails to realize that his actions and his disrespect towards the community are ACTIVELY promoting the behaviour he's blaming on us. And if either of us wants this to stop, we *NEED* to communicate. We need to get some of the more vocal and sensible members together in a conversation with some of the 22cans staff and create a level of understanding between the two groups. 22cans needs to understand that we're not out to get them - but that we just want them to RESPECT us, rather than placate and/or ignore us. That as long as they keep putting us on the backburner while actively saying they are not, they are just pissing off more and more people. And thats really what it comes down to. They are saying one thing, but doing another. Which ultimately comes down to one simple thing. They can't afford to drop iOS, they *NEED* to generate content for retention. But they can't afford to openly drop the PC platform, as this would result in Valve and/or other local governments stepping up and forcing them to refund... (Similar as to how Australia is going against Valve's refund policy) Now I for one am sick of hearing them say one thing and do another. I'd LOVE to see some active communication between the community and the devs, but that has to go both ways. This here is one of many attempts by us to initiate such communications - and if it just keeps being ignored they can't just blame US for not trying. If Peter truely believes that the PC community and the steam boards are the root of all evil, he should be a man and come and say it. He shouldn't walk around the subject and simply state that he wants to drop the support to PC because it isn't an atmosphere that he's comfortable with.
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Post by Deleted on Sept 10, 2014 23:03:39 GMT
Muir thinks he's being cute when he throws out another one of his predictable carrots-on-a-stick. I doubt he'll stop doing it until someone tells him it's not.
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Post by Deleted on Sept 10, 2014 23:07:34 GMT
I'd prefer an actual employee response than Aynen or Muir. I do not actual care if it is 'fred the latest teaboy' hire, an employee can be held to account - if only for it to be 'fred exceeded his role'. Not a statement against the mods but they are not employees not matter what level they've paid for as backers. The CMs disappearing for any number of I'm sure jolly reasonable reasons is the same old same old. Frankly I believe that Aynen simply is being purposefully naive here. Another one in a long line of people that are "out of the loop", trying to placate the PC community. Don't get me wrong, there are some pretty nasty people going around on the steam boards at times. And its not always the best place to be if you're a developer. Yet its a situation of their own creation - and going and hiding in their Ivory Tower while claiming that hiding in the Ivory Tower isn't what they want to do is utterly moronic. Go read his latest posts. He doesn't really have anything of consequence to say, so he's resorted to throwing out praise and giving out high fives. This is just fine, but filler is filler. I agree with you, I'd trade in all the glad-handing for some real communication about the state of Godus right now.
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Post by Danjal on Sept 10, 2014 23:25:03 GMT
A simple matter of observation - whenever the going gets tough, 22cans throws a new community contact our way. Matthew, MrDrPink, George, now a moderator in the form of Aynen. Each of them start off with the same story. "But guys... If you try to be nice, maybe he'll listen..." I'd love to be nice... But talking to a brick wall can be quite infuriating. I personally believe that an experiment as proposed by Gmr Leon, in combination with an active attempts at peace talks to generate a platform of mutual understanding between 22cans and the PC community is some of the best things we can do at this point in time. But all of that depends on 22cans' willingness to cooperate in this. If they (as they always do) back out and stay silent. There really isn't much that we can do as a community - and it is inevitable that frustrations will just remain boiling away untill people start lashing out again.
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Post by Deleted on Sept 10, 2014 23:54:02 GMT
Yeah, they aren't fooling anyone but themselves. They should be ashamed of themselves for pretending like they were the first ones to extend the olive branch. Regardless, I think you fine fellows have made it quite clear that you are happy to talk on their terms.
Please don't misunderstand me, I hope these "peace talks" happen, but I find it completely absurd that we've reached this point. This should have never occurred had the community been given reasonable expectations and had them fulfilled.
The mods can dry-hump their "facts" all day long, it does not change how poorly the community has been handled. They literally have people (and themselves) running around in circles on the various forums regurgitating months-old ideas like they are some sort of epiphany. I'm not attempting to negate what you, Gmr, Digital Jam, etc are trying to accomplish, just don't find me surprised.. at all.. when this leopard doesn't change its spots.
signing off now... yours truely... skeptically hopeful
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Post by julians on Sept 11, 2014 7:24:21 GMT
I just realized that Communication issues is the one thing that hasn't changed since alpha. Trying to talk to 22Cans is like trying to talk to one those moving walls that's about to crush everyone trapped in a room. We are being pushed and pushed and still some of us are going: 'But we need to talk to this wall. Come on guys we need to come together and make it realize that it's crushing us. We understand that it needs to keep moving but maybe we can convince it to move backwards a bit. Lets make a council, somebody respected that will stand in front of the wall and tell it what we need. This person can act as a communication channel between us and the wall.'. Of course a lot of us have realized that there's a door in that room through which you can leave and never come back and ... not be crushed.
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Post by Qetesh on Sept 12, 2014 23:20:08 GMT
I just realized that Communication issues is the one thing that hasn't changed since alpha. Trying to talk to 22Cans is like trying to talk to one those moving walls that's about to crush everyone trapped in a room. We are being pushed and pushed and still some of us are going: 'But we need to talk to this wall. Come on guys we need to come together and make it realize that it's crushing us. We understand that it needs to keep moving but maybe we can convince it to move backwards a bit. Lets make a council, somebody respected that will stand in front of the wall and tell it what we need. This person can act as a communication channel between us and the wall.'. Of course a lot of us have realized that there's a door in that room through which you can leave and never come back and ... not be crushed. I think is exactly what PM wants. Go out the door. leave me alone, I already got your money.
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Post by Deth on Sept 12, 2014 23:30:46 GMT
I feel more like the hippy chained to the tree yelling at the guy in the bulldoze who only goal in to steamroll the tree so he can get home to his dream of sitting in front of the tv and drinking a beer.
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Post by Gmr Leon on Oct 6, 2014 11:39:56 GMT
So this is positive. Albeit as I note in the thread, I'm confused as to how this request differs from my own.
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Lord Ba'al
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Post by Lord Ba'al on Oct 6, 2014 11:57:31 GMT
So this is positive. Albeit as I note in the thread, I'm confused as to how this request differs from my own. That's ridiculous. We've been asking for regular updates about what they were doing for well over a year and a half. Now Monkeythumbz mentions it should be doable to have weekly updates but he hasn't discussed it with the team yet. Total bullshit. Never gonna happen. Just placating and placating and placating into eternity, that's all that ever happens.
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Post by Gmr Leon on Oct 6, 2014 14:17:50 GMT
So this is positive. Albeit as I note in the thread, I'm confused as to how this request differs from my own. That's ridiculous. We've been asking for regular updates about what they were doing for well over a year and a half. Now Monkeythumbz mentions it should be doable to have weekly updates but he hasn't discussed it with the team yet. Total bullshit. Never gonna happen. Just placating and placating and placating into eternity, that's all that ever happens. Yeah...Frankly I don't get what the development process is supposed to be other than a mishmash of sprints, iteration, and the so-called suck it and see methods described. The last suggests they just try stuff (experimental, right? including features, right?), the second suggests they revise and build upon the old, while the first does nothing more than say they try to develop stuff quickly. But apparently they don't just try stuff and just try to develop and revise stuff quickly? I'm completely at a loss with how to understand their statements and descriptions.
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Post by 13thGeneral on Oct 6, 2014 15:16:05 GMT
So this is positive. Albeit as I note in the thread, I'm confused as to how this request differs from my own. I made a similar request in July, even so far as submitting it to George via email; granted mine wasn't an expansive diatribe, but just a simple request for a more frequent dev blog/journal. Seems they don't really understand thier own development methods, or everything really is based around smoke and mirrors to pad their whallets. edit: this is, by far, the most ridiculous and confounding KS/SEA game development I've born witness to - granted I wasn't part of the Towns or WarZ debacles.
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Post by Gmr Leon on Oct 6, 2014 15:30:22 GMT
So this is positive. Albeit as I note in the thread, I'm confused as to how this request differs from my own. I made a similar request in July, even so far as submitting it to George via email; granted mine wasn't an expansive diatribe, but just a simple request for a more frequent dev blog/journal. Seems they don't really understand thier own development methods, or everything really is based around smoke and mirrors to pad their whallets. I'm guessing you didn't receive a response, then?
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