|
Post by 13thGeneral on Oct 1, 2014 17:19:20 GMT
I wonder if any of them have bothered to take a step outside of their circle to take a look at the awful public perception they've cultivated over the months/years. I've worked for a similar company with similar standards before. I quit when it became apparent that they had no intention of maintaining any sort of moral standard other than "make money, any way you can". IMO it's not worth having your name associated with dirt-bag companies like this for the rest of your life. That said, people can change. An entire company built on deceitful practices and broken deadlines/promises... not as easily. Same here. This whole thing has given me some serious deja-vu flashbacks. I've mentioned before that there have been a lot of parallels and similarities to a bad employment experience I had, and that I'm surprised it hasn't collapsed already; though there are also many (good/neutral) differences which I presume is why it's held together much longer. Likewise, being an obseravtional bystander - outside having "invested" a very small sum into developmemt of this game - has allowed me to stick around without being in danger of having associated (assisted/affiliated/aided/abetted) with a potentially morally dubious enterprise, or be fear of losing my job when it collapses. I can't say for certain that they're "morally objectionable dirtbags" (like my former employer was) but they're certainly highly disorganized and making very questionable - if not suspect - business decisions... but that's not the fault or burden of the employees beyond the management.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 1, 2014 17:48:10 GMT
I wonder if any of them have bothered to take a step outside of their circle to take a look at the awful public perception they've cultivated over the months/years. I've worked for a similar company with similar standards before. I quit when it became apparent that they had no intention of maintaining any sort of moral standard other than "make money, any way you can". IMO it's not worth having your name associated with dirt-bag companies like this for the rest of your life. That said, people can change. An entire company built on deceitful practices and broken deadlines/promises... not as easily. Same here. This whole thing has given me some serious deja-vu flashbacks. I've mentioned before that there have been a lot of parallels and similarities to a bad employment experience I had, and that I'm surprised it hasn't collapsed already; though there are also many (good/neutral) differences which I presume is why it's held together much longer Likewise, being an obseravtional bystander - outside having "invested" a very small sum into developmemt of this game - has allowed me to stick around with being in danger of being associated with a potentially morally dubious enterprise (or fear of losing my job when it collapses). I can't say for certain that they're "morally objectionable dirtbags" (like my former employer was) but they're certainly highly disorganized and making very questionable - if not suspect - business decisions. There's an old saying in the business. "You treat your employees like you treat your customers." I wonder how true that holds with 22cans
|
|
|
Post by Danjal on Oct 1, 2014 18:39:44 GMT
Just imagine, the 22cans employees get a timer instead of a paycheck - they can pay money to speed up the timer. =P
|
|
|
Post by morsealworth on Oct 1, 2014 20:00:47 GMT
Just imagine, the 22cans employees get a timer instead of a paycheck - they can pay money to speed up the timer. =P ...or sacrifice their children.
|
|
Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
|
Post by Lord Ba'al on Oct 1, 2014 20:01:56 GMT
Godus - The Re-Genisis of the Dump-Taking Game.Pretty much sums it up right there. Be sure to wash up after playing.
|
|
|
Post by morsealworth on Oct 1, 2014 20:09:43 GMT
Godus - The Re-Genisis of the Dump-Taking Game.Pretty much sums it up right there. Be sure to wash up after playing.
|
|
|
Post by earlparvisjam on Oct 1, 2014 23:35:34 GMT
Because I hate talking in the wrong thread due to a weird hiccup, here's what I posted over there:
I'm really glad you took the kid gloves off in the Steam version of this thread Danjal. It was getting hard to keep quiet about my feelings about this whole situation. I'd promised to just avoid posting in there out of respect to Gmr's OP, but you pretty much said what I was wanting to say. Nothing gets me more grouchy in a discussion than hypocrisy, marginalization, and belittlement and there's only so much the community should have to put up with before pushing back. It's not the Steam Community's fault that there's no response to us from 22Cans.
Every single moderator that posts to that thread about how we shouldn't be negative needs to reread the OP to remind themselves what the whole point was, step back to think about it, and look at what the result was. Nearly a month of tiptoeing and sugary talk has gotten nothing new. Well, at least Gmr was emailed a couple times...
We have another video coming (most likely just more of what we were getting sporadically back in April/May) and another AMA. Nothing hints that it'll be any better than the last one; no lessons appear to have been learned. In a month, we'll get our answers, which will just bring up another list of new questions to tack onto the ones that weren't answered. By then, we'll be trying to figure out how everything fits with the upcoming Arc release and the community will have an even harder time pointing to the biggest area for 22Cans to focus on.
It feels like every time we bring up the list of fundamental issues, PM points over our shoulder and exclaims, "Look, a monkey!" We fall for it every time and by the time we turn back around, he's rushed off and we're standing there like a gullible idiot. The Arc release feels like a watered down Road Map 2.0, except that people hadn't asked for it and didn't expect it. By the time the iOS delaying tactic finishes, we'll have the AMA, and then promises of them working on the Arc release. With 22Cans' sense of time, that pushes things out to at least January before they actually need to bother showing us anything tangible.
|
|
|
Post by Gmr Leon on Oct 1, 2014 23:41:52 GMT
It feels like every time we bring up the list of fundamental issues, PM points over our shoulder and exclaims, "Look, a monkey!" We fall for it every time and by the time we turn back around, he's rushed off and we're standing there like a gullible idiot. The Arc release feels like a watered down Road Map 2.0, except that people hadn't asked for it and didn't expect it. By the time the iOS delaying tactic finishes, we'll have the AMA, and then promises of them working on the Arc release. With 22Cans' sense of time, that pushes things out to at least January before they actually need to bother showing us anything tangible. Do we really fall for it though? We always point out the holes, and they either don't say anything or meekly try to dance around it because they know that we know they're leading us along with a bunch of scraps going nowhere well or fast. (To avoid derailing the other thread.)
|
|
|
Post by Danjal on Oct 1, 2014 23:54:48 GMT
They time and time again manage to pacify atleast part of the community and get their token "Thank you for this amazing gift" post-period. And thats what it comes down to now, they're buying time again.
I'm astounded by their consistency to contradict or break pretty much every statement they put out. I'd say that if anyone were to try to purposefully be that insulting, they'd fail. But 22cans pulls it off handily.
|
|
|
Post by hardly on Oct 2, 2014 0:19:52 GMT
The problem for 22cans is they are caught in their own maze of bullshit. Early this year there was a silence and a delay and we had no idea why (although we suspected based on mobile testing etc). Later Peter said in a video that 22cans were doing a mobile sprint, that they'd focused on PC for as long as they could and that it had always been the plan to switch to mobile and then return to PC at some point. He apologised for not making that clear earlier. Later we found out from samvt that a decision was taken last November to switch the effort to mobile and that sam advised against that decision. We as a community were told there would be a pc sprint about now at that our issues with the fact thus Godus pc is a port of Godus mobile would be addressed then. Now reality (as originally called by danjal's) has arrived and surprise surprise mobile needs ongoing attention in the form of new content. 22cans are faced with a decision between keeping their promise to us with a meaningful PC sprint or meeting the needs of mobile which is generating their revenue. Guess which one they'll choose? Well really have chosen because arc is mobile content. It doesn't matter what 22cans say when the reality is they will be working on mobile for the forseeable future. Working on mobile means we don't get what we want and I daresay deserve.
I do want to say however that I appreciate the information coming out on arc and that arc is being completed. I just hope the PC implementation of arc addresses our concerns expressed to date. George/Matt it would help improve the relationship if you could give us some assurances that arc will be designed so as to be pc appropriate. That means fixing sculpting, balancing, astari, dynamic water and not adding new frustration mechanics to annoy people into buying gems. Arc doesn't have to be bad, if designed properly it could be the first step in making godus a successful PC game.
|
|
|
Post by Danjal on Oct 2, 2014 0:33:44 GMT
If...
|
|
|
Post by hardly on Oct 2, 2014 0:49:47 GMT
It's a big if.
|
|
|
Post by hardly on Oct 2, 2014 0:50:43 GMT
22cans can change their ways but only if they want to change.
|
|
|
Post by earlparvisjam on Oct 2, 2014 1:34:42 GMT
The problem for 22cans is they are caught in their own maze of bullshit. Early this year there was a silence and a delay and we had no idea why (although we suspected based on mobile testing etc). Later Peter said in a video that 22cans were doing a mobile sprint, that they'd focused on PC for as long as they could and that it had always been the plan to switch to mobile and then return to PC at some point. He apologised for not making that clear earlier. Later we found out from samvt that a decision was taken last November to switch the effort to mobile and that sam advised against that decision. We as a community were told there would be a pc sprint about now at that our issues with the fact thus Godus pc is a port of Godus mobile would be addressed then. Now reality (as originally called by danjal's) has arrived and surprise surprise mobile needs ongoing attention in the form of new content. 22cans are faced with a decision between keeping their promise to us with a meaningful PC sprint or meeting the needs of mobile which is generating their revenue. Guess which one they'll choose? Well really have chosen because arc is mobile content. It doesn't matter what 22cans say when the reality is they will be working on mobile for the forseeable future. Working on mobile means we don't get what we want and I daresay deserve. I do want to say however that I appreciate the information coming out on arc and that arc is being completed. I just hope the PC implementation of arc addresses our concerns expressed to date. George/Matt it would help improve the relationship if you could give us some assurances that arc will be designed so as to be pc appropriate. That means fixing sculpting, balancing, astari, dynamic water and not adding new frustration mechanics to annoy people into buying gems. Arc doesn't have to be bad, if designed properly it could be the first step in making godus a successful PC game. The problem with implementing the Arc at this stage is that it locks mechanics in before they look at the pc version. Once the Arc and Wayworld come out, we pretty much are stuck with the base game as it is. Since that's sort of against the whole point of the pc focus in the first place, the fact that they're implementing the Arc at this time pretty much puts paid to the idea they were ever going to seriously revisit stickers, chests, and belief in any meaningful way for the pc version. The Arc is the death knell of a meaningful difference between the pc and mobile versions, despite the "future plans" to the contrary that 22Cans promises will come some day. Were it worth my time, I'd go back and revisit every single time I was blasted for not giving them the benefit of the doubt and pointing out the obvious issues. The road map and first AMA are the two biggest examples, but they are certainly not the only ones. I'm just sick of being labelled "the problem" whenever this sort of situation ends up going south. Things aren't going to turn around. Even if they start listening and addressing our concerns, they've locked themselves into a design model that can't work as a decent pc game any more. Some of us still grasp that fleeting hope things will change, but it's been a year of SEA and they're doing nothing but expand f2p mechanics. This has been a half-hearted port of a mobile game since it hit SEA, and it's hard to keep looking away from that 500lb gorilla when we discuss the state of this project. At least, a year ago there wasn't an iOS release so there was deniability, but most of it was our willing disbelief of what was staring us in the face. Honestly, if it wasn't for this forum, I'd have given up on communicating at all by now. At least twice I've had to fend off directed insults from the mods and once even had to point out blatant hypocrisy on their part while it was going on. I don't have the energy of Danjal to post repeated long responses to all this crap. I don't have Gmr's optimism to give the benefit of the doubt any more. All I've left is anger driving me to call 22Cans on its bs and disappointment whenever I see people trying to candy coat problems that should have been addressed a year ago.
|
|
|
Post by 13thGeneral on Oct 2, 2014 3:48:04 GMT
Amen.
I'm in the same mindset.
|
|
|
Post by Danjal on Oct 2, 2014 14:55:34 GMT
A polite response, followed by a delay and an excuse. Followed by silence.
The more things change, the more they stay the same...
*edit* I'm now imagining one of those shock collars used to train dogs not to do certain things. Whenever 22cans/Peter made a promise or set a deadline and breaks it they get zapped.
|
|
|
Post by earlparvisjam on Oct 2, 2014 20:29:57 GMT
And...
I've finally encountered someone that's more infuriating than Denny Crane to talk to. It's like reality is warping around the forum.
|
|
|
Post by 13thGeneral on Oct 2, 2014 20:46:00 GMT
Looks like they're letting their valiant White Knight gallantly throw himself into the mob of angry peasants. Note how no other CM/Mod/QA has jumped into quell the uprising.
Honestly, I understand and respect most of his insight and efforts, but generally he ends up going in circles - and it comes off as a bit condescending. I think someone needs to get in there and mediate the tension; Anyen is just digging the hole deeper, even if well intended.
[Edited to clarify my thoughts]
|
|
|
Post by earlparvisjam on Oct 2, 2014 20:53:50 GMT
Looks like they're letting their valiant White Knight gallantly throw himself into the mob of angry peasants. Note how no other CM/Mod/QA has jumped into quell the uprising. Honestly someone needs to get in there mediate the tension; Anyen is just digging the hole deeper. I've pretty much stopped responding because the only way to address some of this is to get nasty and start pointing out how insulting what he's saying is. It's folly to blame a forum poster for 22Cans' decisions. If we don't hold their feet to the fire for their bad actions, nobody else will.
|
|
|
Post by Danjal on Oct 2, 2014 21:34:14 GMT
Apparently Aynen is willing to settle for a Peter Molyneux-made Tribalwars/Farmville/Maffia Wars style iOS game with heavy freemium focus. And he's willing to risk damaging a far greater gaming audience just to tickle that fancy.
He's argueing that 22cans being called on being a scam would mean losing out on something great (regardless of all evidence against that prospect). And ignoring the potential ramifications should Valve indeed decide to apply stronger regulation on their Early Access program...
Those are some pretty piss-poor odds if you ask me. Love the threat of moderation aswell - its just beautiful.
|
|