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Post by 13thGeneral on Sept 16, 2014 18:03:52 GMT
As per this thread over on Steam; steamcommunity.com/app/232810/discussions/0/35222218937338565/#c616187839528573535After reading those posts together, it became quite evident and disheartening to me. I don't think our efforts are going to have the effect we're hoping for. I'm basically done participating on the Steam and 22Cans forums. I'll stick around here for a while, because I like this group; but as far as Godus discussions go, here, I give them this video and the next big update to course correct (even marginally). As I said, with what has recently been said, I do not see that happening - unfortunately - and at that point I'm no longer intersted in giving my time or energy to 22Cans or Godus anymore.
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Aron
Master
Posts: 125
Steam: http://steamcommunity.com/profiles/76561198023768234/
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Post by Aron on Sept 16, 2014 18:40:30 GMT
Matthew, the main root of my skepticism is that by turning this into an official video 22Cans has the opportunity to manipulate a community Q&A session into yet another puffy marketing piece. Difficult questions will not be directly addressed and unpopular answers (however true) will not be provided. All the other videos 22Cans have done have been full of big promises and enthusiasm and optimism about how incredible Godus is, but they are entirely undermined by the cold hard facts: the product they have delivered, the way in which they have delivered it, and the things PM says when the rest of his team is not around. If Jack is going to 100% insist on doing this as a video, can we come up with some kind of compromise to spare us from another of these puff pieces? What if it was done in an interview format, with you or George taking the role of the interviewer - you guys have been around the community enough to understand the spirit with which the questions are meant. That would make it less likely that the questions would be misinterpreted or evaded. This would be an interesting approach, I think. They already do this lightly with the meet the team videos, but for the sake of time, I'd suggest maybe instead of having the slide with the question, just have the interviewer with their own mic and Peter and Jack sharing a mic. What do you think Matthew Allen? How about giving us the number of questions you will answer and a guarantee to answer that number? Making this is a video just feels like 22cans staying that one tier above us and does not give any chance for rebuttals. This does not feel like Q & A, this feels like Q and spin machine time. After the consistent PR blunders of 22cans, when is 22cans going to realize spin won't work and we want real back and forth with hard core truths? Gmr Leon, if they insist on this style and limitations, I would suggest making a poll to vote on that top magic number of questions. For instance, if you have 20 and need 10, then advise your pollsters to pick 10. This is something I've considered, for sure. Albeit what I've been weighing more heavily in favor of in my thoughts is trying for a Digital Jam approach, where we might try to condense some of the similar questions into their own somewhat large question that touches on all the composite parts' points. If we want to retain their separation, I've also already posed the idea of grouping them up under a similar tag/header, which they could then take advantage of to address them together rather than separately and unintentionally repeat themselves. Aron, I think the difference here is that we're trying to this from the ground up rather than top down. We've been trying to get the top to let the info pour, but they've been keeping to themselves because every step of the way some parts of the community have given them hell and possibly worse in a handbag, so some parts of the 22cans team seem to be fed up trying. Now we've gotten fed up with the situation and instead of ditching the game, because we're a bunch of stubborn bastards (for some solid, good reasons too), we're saying fuck it. You know what, look, fuck those destructive guys killing our reputation as a community, we're not them (often) we're just a bunch of frustrated people who want to be fans of the game, but to get to that point, we gotta get things back in the right rhythm so we can work together to make this game one can we can both, as the dev team and a community, be happy with and hey, maybe even somewhat proud of owning. I think it goes without saying the devs are already fairly proud of what they've made so far, despite it not being quite where they want it yet. Anyway, yeah, that's the difference this time around. We're pushing things forward, not trying (entirely) to drag things out from them from piecemeal questions throughout some random threads. yeah i know what you try and i think you have done a good work so far but like i wrote on page 1. 22cans can prove me wrong but i dont see any difference here except that one from the community is trying to get some information for us. and sorry we should not get things right its the fucking job from 22 cans they said things will change, on the early from GK beginnin it had changed but now its even worse this is the last chance for 22cans!
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Post by Qetesh on Sept 16, 2014 19:31:57 GMT
I don't like the idea of having to condense anything to get an answer for some questions. I don't think we should be adjusting our questions to make them easier to answer or what is the point? If so, we are not really asking the questions we want answered.
I know you are trying to walk a thin line, but I am sorry, I think you are starting to make too many concessions and it will just water down the entire point of asking questions.
We should be putting up questions and the majority voted for should be presented to them, and they should answer them. Point blank. This is all starting to get very muddled in the process of how to get the answers so at this point, it again feels like we are just being manipulated to an extent.
We just want some answers, this is not rocket science. Please do not water down my question or it is pointless. They need to stop making this so hard, this is their whole problem ever since kickstarter, have they learned nothing from all this?
"Shout, shout. let it all. These the things I can do without......." follow along with me now.
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Post by Qetesh on Sept 16, 2014 19:33:02 GMT
As per this thread over on Steam; steamcommunity.com/app/232810/discussions/0/35222218937338565/#c616187839528573535After reading those posts together, it became quite evident and disheartening to me. I don't think our efforts are going to have the effect we're hoping for. I'm basically done participating on the Steam and 22Cans forums. I'll stick around here for a while, because I like this group; but as far as Godus discussions go, here, I give them this video and the next big update to course correct (even marginally). As I said, with what has recently been said, I do not see that happening - unfortunately - and at that point I'm no longer intersted in giving my time or energy to 22Cans or Godus anymore. I love this community and I am going nowhere, but I agree with you. I feel played, and not in a good way.
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Post by hardly on Sept 16, 2014 19:39:09 GMT
This is outrageous. All the things Matthew says won't change in the PC version are all the crap mechanics that make GODUS a bad mobile port. Hey 22cans you should be ashamed of yourselves. You have conspired to make one of the most universally reviled games in history, diverted PC players money to mobile development and done something that has zero creative merit. If this is where Jack and Peter leave the design I hope 22cans goes bust and that you never work in the industry. There is no place in PC gaming for charlatans like you.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Sept 16, 2014 20:02:33 GMT
As for my opinion on all this...
I don't want a video, I think it's bullshit. For the love of god please don't put Peter in front of a mic or camera or reporter or whatever. I am genuinely not interested in whatever Peter has to say. If Jack would answer the questions I would be more interested. Jack speaks very fast and strings sentences together making him hard to follow on video. Jack writes well and clear. Video != communication.
My general interest in godus is at an all time low
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Post by Deth on Sept 16, 2014 20:10:22 GMT
Why do I keep following this game again after reading crap like that? Yea you can mod Homeworld but Hubworld is a no go, so I guess there goes the Homeworld will feed Hubworld. There really is no hope to get anything close to what they talked about during the kickstarter. I guess there "plans" and implementation have evoled into something else.
Edit: Well at least they have said "Here is the game you are going to have. So I should be happy with that and can finally put aside any hope of getting the game I wanted. Sorry 22cans not to seem out to get you, but I wish a company would come along and build the game we thought you were building and just sale like gang busters and show you how badly you missed the boat.
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Post by hardly on Sept 16, 2014 20:51:53 GMT
I agree with ba'al's post, I don't want a video but I know why 22cans want a video - so they can bullshit us and avoid answering the real questions.
Re my earlier post here are the offending words from Matthew:
"As far as I know, the elements of the game that are not likely to change are the inclusion of stickers, gems, happiness, and gifts. That isn't to say that the balancing of these items will not change or that tweaks won't be made, but the inclusion of these items themselves is extremely unlikely to alter."
It sickens me how the design of GODUS PC has been completely subservient to GODUS mobile. This paragraph states what we all know, there will be no PC version that meets our expectations of what a PC game should be. Shame on you peter molyneux, shame on you jack whatever your last name is. People like you should not be allowed to develop games.
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Post by 13thGeneral on Sept 16, 2014 20:57:08 GMT
I kind of feel like I may have derailed this positive thread a bit, and that wasn't my intent. I still am hoping that this gains some kind of traction, that it at least gets some definitive answers (whether we like them or not), and that maybe it'll be enough for me to hang arohnd just a bit longer. I just needed to point out that, based on George's two posts in that thread - essentially "we tend to prefer moving ahead with our own creative solutions where our vision for the game and that of the community's do not align with one another." and "Influencing the design of the game is not the same thing as setting or dictating its direction. People backed a Peter Molyneux game and that is what we are delivering." - that I don't get the feeling they sincerely want our input; they just want analytics, general feedback on features, and stability and bug reports. Suggestions about what we'd like to see in game, or how we'd like mechanics to function vs how they currently do, and any ideas that don't gel with the grand mysterious vision, are simply going to be disgarded and ignored. At least, that is what I get from reading those. It's my interpretation and opinion, but I am making every effort to conclude that from a professional perspective, and it seem clearly written on the wall. It's not that I cannot wait for the video, or that they choose to go that route instead of a blog post or direct conversation. It's not that I am impatient to see the next roadmap or content/update release notes. It's not that I hold some deep hatered or distain towards Peter or any of tthe 22Cans. It is simply that which I said above; I no longer believe they're interested in Backers and Early Access players making suggestions for gameplay. They just want us to test what they toss our way, and report our experiences and issues (bugs/glitches/stability).
Also, I did not back this project simply because it was a Peter Molyneux game - as I actually almost didn't because of his reputation - but I backed the regenesis god-game vision described in the kickstarter pledge. Knowing that it was coming from someone that worked on Populous and Black & White was a factor in the decision, not the sole reason. To make a blanket statement like that just set off alarms in my head that I've apparently bet on the wrong horse.
There's still the possibility my lost faith is misplaced, and they're about to give us some marvelous stuff. But until and unless I see that evidence to the contrary, perhaps in the next update & video, then all my bets are off the table.
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Post by Danjal on Sept 16, 2014 21:06:18 GMT
I disagree 13thGeneral - you didn't so much derail the thread as set some expectations for yourself. Expectations that many of us share. And thats EXACTLY why I pointed out on the steam boards that I think it is ridiculous that we treat Peter Molyneux like a wounded animal. If he truely is that incapable of functioning as head of his company - he should step down as he's incapable of making rational decisions. Infact, if he had a board of directors or investors to account to, they'd force him to step down. Peter has a chance to show that he isn't some scared child or victim, he has a chance to show that he has control over the situation. We have given him this chance before - we are giving him this chance again. A chance to initiate a 2-way discourse to get some information exchanged and establish a mutual understanding to go forward upon. WE have done our part. Now its his job to do his. And if he feels that his priorities are with wringing coins from the mobile market. Then thats his answer and the consequences will be tied to that. If the choice is NOT to engage in conversation but instead to hold tight to your beliefs that you're being bullied - you're clearly ignoring half of the problem. We're all adults here, we CAN communicate. The only thing needed to do so is for both parties to agree and for both parties to participate. It isn't unreasonable at all to set some standards to be met. If (as many of us expect) Peter intends to do a little one-off 30 minute PR fluffpiece and then go hide behind his walls again. Then this entire effort is infact futile. We've been there, we've done that.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Sept 16, 2014 21:08:39 GMT
I kind of feel like I may have derailed this positive thread a bit, and that wasn't my intent. I'll leave the lashings in Gmr Leon's capable hands.
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Post by hardly on Sept 16, 2014 21:12:14 GMT
You've developed one of the worst games in PC history but by all means keep ignoring feedback. The arrogance of this man. Every time we turn the other cheek, 22cans punch us in the face with crap like this.
Obviously we can't have a veto on the design but I expect you to justify the design from the point of view of what makes a good PC game. This is something you have never done for stickers, gems, blah, blah.
I expect you to give us a chance to feedback before you implement something but you never do this. You didn't sell a game you sold a promise and I'm sorry peter molyneux bit you actually have to deliver. I'll be happy to deride and mock you until you do. And jack by the way you are responsible to. You were in the kickstarter videos promising shit you haven't delivered. It's time to front up buddy because you have your entire career ahead of you and with this stain hanging over you I doubt it will be a successful one.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Sept 16, 2014 21:14:49 GMT
As bullies have in the past stolen Peter Molyneux's lunch money, so has Peter Molyneux stolen the Kickstarter backers' gaming money.
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Post by Crumpy Six on Sept 16, 2014 21:42:32 GMT
As for my opinion on all this... I don't want a video, I think it's bullshit. For the love of god please don't put Peter in front of a mic or camera or reporter or whatever. I am genuinely not interested in whatever Peter has to say. If Jack would answer the questions I would be more interested. Jack speaks very fast and strings sentences together making him hard to follow on video. Jack writes well and clear. Video != communication. My general interest in godus is at an all time low I agree with this. I also fully empathise with everyone in this thread who has completely run out of energy over Godus. I'm beginning to feel the same way. I don't honestly believe Godus will ever be a good game. I don't think most 22Cans staff think it's a good game either.
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Post by Qetesh on Sept 16, 2014 22:20:11 GMT
If any of my patrons wanted answers and I acted like this, I would go out of business, quickly.
I really don't even comprehend how this is even an issue. Stop making excuses and trying to control the spin and just answer the questions.
I don't want a video, I just want answers! I don't need to hear it from PM, he sticks his foot in his mouth every time he speaks, and quite frankly, he outright insulted me as a backer, so please can a CM just get us some answer and stop trying to spin something that will never work being spun.
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Post by Gmr Leon on Sept 16, 2014 22:27:04 GMT
I don't like the idea of having to condense anything to get an answer for some questions. I don't think we should be adjusting our questions to make them easier to answer or what is the point? If so, we are not really asking the questions we want answered. I know you are trying to walk a thin line, but I am sorry, I think you are starting to make too many concessions and it will just water down the entire point of asking questions. We should be putting up questions and the majority voted for should be presented to them, and they should answer them. Point blank. This is all starting to get very muddled in the process of how to get the answers so at this point, it again feels like we are just being manipulated to an extent. We just want some answers, this is not rocket science. Please do not water down my question or it is pointless. They need to stop making this so hard, this is their whole problem ever since kickstarter, have they learned nothing from all this? "Shout, shout. let it all. These the things I can do without......." follow along with me now. I know, I'm tossing around ideas. I don't know how exactly one might condense some of the questions, but the idea was not to simplify them or water them down or make them any easier to answer, only more certain to get to without skimping on them. I'm as interested in the answers as everyone else, and I don't want to ruin them by screwing up the questions, which is why I was considering ways to absolutely ensure we got the answers we're after. That's all. You saw my questions right? Making this easy on them is probably the last thing on my mind, despite how it may appear. I'm trying to balance getting us back on a productive path with this game and not letting the devs off too easy, which isn't as easy as it may seem given both sides are being uncooperative, one for unclear reasons that seem rooted in taking some destructive asses too close to heart and the other for very good and clear reasons that increasingly seem to be dismissed in favor of a grand vision that seems more and more to not be what we had wanted. I'm not going to address each individual post following this quoted post, but I just want to point out, we're not and never have been the assholes Peter's been calling out. Take one step more in a certain direction, and sure, you're the asshole he wants you to be, that he imagines you to be. That's the case in many walks of life, and in this specific instance, consider Peter someone you really don't like and/or have had a bad relationship with (that shouldn't be too hard). Do you really want to satisfy their negative expectations of you? We can be better than that, and hell, we have been. This isn't the time, just yet, to take those steps to being less than you have been. The assholes Peter's identifying us with are the overdramatic and tightly wound people that throw death threats his way, that bitch about Early Access ignoring all the indicators that it will be a game in development, and that literally do not understand that games can take significant amounts of time to get where they're on the level of big releases like FTL, XCOM, Civilization, The Last of Us, Bioshock Infinite, etc. Do you want to be identified with that group? Then let's ditch the game or give it some more time. That's all I can really say to this matter. I understand where you're all coming from, trust me I do, but I also understand that when things get rough, I want to get or be better than either the circumstances I find myself in or who/what's produced the circumstances I find myself in. To give in to the circumstances either means I became what they demanded or I failed to change them, and if there's anything I really fucking hate, it's either of those consequences so if I have to give in you can be sure as hell I'll say fuck it, I'm out, because I don't have any interest in dealing with unresponsive situations.
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Post by earlparvisjam on Sept 16, 2014 22:37:55 GMT
The assholes Peter's identifying us with are the overdramatic and tightly wound people that throw death threats his way, that bitch about Early Access ignoring all the indicators that it will be a game in development, and that literally do not understand that games can take significant amounts of time to get where they're on the level of big releases like FTL, XCOM, Civilization, The Last of Us, Bioshock Infinite, etc. Do you want to be identified with that group? Then let's ditch the game or give it some more time. That's all I can really say to this matter. I understand where you're all coming from, trust me I do, but I also understand that when things get rough, I want to get or be better than either the circumstances I find myself in or who/what's produced the circumstances I find myself in. To give in to the circumstances either means I became what they demanded or I failed to change them, and if there's anything I really fucking hate, it's either of those consequences so if I have to give in you can be sure as hell I'll say fuck it, I'm out, because I don't have any interest in dealing with unresponsive situations.
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Post by Gmr Leon on Sept 16, 2014 22:52:05 GMT
The assholes Peter's identifying us with are the overdramatic and tightly wound people that throw death threats his way, that bitch about Early Access ignoring all the indicators that it will be a game in development, and that literally do not understand that games can take significant amounts of time to get where they're on the level of big releases like FTL, XCOM, Civilization, The Last of Us, Bioshock Infinite, etc. Do you want to be identified with that group? Then let's ditch the game or give it some more time. That's all I can really say to this matter. I understand where you're all coming from, trust me I do, but I also understand that when things get rough, I want to get or be better than either the circumstances I find myself in or who/what's produced the circumstances I find myself in. To give in to the circumstances either means I became what they demanded or I failed to change them, and if there's anything I really fucking hate, it's either of those consequences so if I have to give in you can be sure as hell I'll say fuck it, I'm out, because I don't have any interest in dealing with unresponsive situations. Haha...That's...Sort of fitting. I'd say you're and every other one of us that's stuck around this long are what the game needs...We just can't let it slip to Peter that we're anything like those I describe, we're assholes with multicore processors of gold. Because fuck hearts, we're on PC.
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Post by Danjal on Sept 16, 2014 22:52:08 GMT
Thats the thing, We have questions, many of them. If 22cans can't take the time to answer some basic questions about their own game. Then how do they expect that we treat them with any form of respect? Quid pro quo - we're literally making it as simple as this. Answer these questions as a show of your intentions towards PC. No marketing fluff, no PR piece, no media hype. Just plain answers. Whether we'll like the answers or not - answer honestly. Take the time to PROPERLY answer the questions to the best of your abilities - and if there are questions that can't be answered, provide a satisfying reason why this is the case. ("Iterative design" and "continual development" aren't bulletproof shields... Neither is early access...) So from where I'm at. You ( Gmr Leon) have done far FAR more than would normally be expected from a PAYING CUSTOMER to get some answers about the product he paid for. (And ofcourse this is partially a joint effort with others assisting.) The extend to which questions should be condensed is that all the doubles should be removed and that perhaps certain questions could be catagorized so that they are put together in a similar subset. But other than that, the questions should be put as close to the source as possible. These are the questions the community has - and there have been many like it. Its up to 22cans to return that with a bit of respect of their own. And if Peter can't be relied on to spend a few hours on this. Then by all means knock over his throne and have some of the other cans do it for him. I think we all here would be more than satisfied no matter who ends up giving the answers. Aslong as they are given in truth and with the respect that 22cans would like to receive in the future. (Let it be clear - if they treat this as a one-off PR piece, then let that also set the future of how they will be perceived and treated.) Respect begets respect. Spite turns into more spite. The reality is that we got here because many felt they were cheated and wronged, so they felt no compuction to bother with pleasantries anymore. We've done our part (once again) and towards that end there's little more we can do. As for managing the community - we won't have control over them ever. Kiddy gloves are NOT the solution. As much as you'd love to endulge Peter (and in a sense Aynen) in this, I truely believe this is the wrong way to go about it. You treat someone the way you want to be treated yourself - and I'm pretty sure you don't want to be treated like a wounded animal or a daft little kid cowering in the corner. So lets not treat Peter that way either. We're all adults here... *EDIT* Long story short - once the questions have been collected and the sheet handed over. There is little more we can do. While we can attempt to steer conversation in more favorable channels by closing down the outright hateful posters. Ultimately, there's little we can do - and it is up to the moderators to ensure that forum quality is upheld (ofcourse this is in regard to the steam boards). By either engaging with reason or not engaging at all, and further relying on the established authorities to deal with troublemakers. Thats it, the rest is all up to how 22cans will respond. They took 20 months to get this clusterfuck here - they can take a few hours to answer some questions.
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Post by Gmr Leon on Sept 16, 2014 23:01:07 GMT
As for managing the community - we won't have control over them ever. Kiddy gloves are NOT the solution. As much as you'd love to endulge Peter (and in a sense Aynen) in this, I truely believe this is the wrong way to go about it. You treat someone the way you want to be treated yourself - and I'm pretty sure you don't want to be treated like a wounded animal or a daft little kid cowering in the corner. So lets not treat Peter that way either. We're all adults here... I fully recognize that, and my aim isn't to encourage a kiddy glove approach, it's just to get it across that if we start hammering their character or anything like that, we're going somewhat over the line. I think that's understandable? Criticize the game like hell, but don't be a dick ripping the devs a new one with everything they say. Rip what they say a new one, sure, I think...But the person? Is that really warranted? I dunno. Personally I think character attacks and insults to the devs are out of line, I think we'd all agree to some extent there, but I think criticizing the results of their work are entirely to be expected as well as what they say, if it seems dishonest or insulting. What I'm aiming at here is what I mentioned to Qetesh earlier, that how we go about receiving the answers we do get, I think, may prove important to seeing improvements in communications. If we just rip on them again, it reaffirms their expectations of us. I guess what I'm trying to say is, we may have to try to take a small step of faith here that what they tell us isn't spin or lies, give them a tiny benefit of the doubt, and show a little appreciation for what they do give us. That doesn't mean we shut off our brains or let them off easy, that means we go, okay...So that's how it is...Can we try this again, sometime, get some more insight later? Then get them into the habit of doing what they should have been doing all along, and hopefully what Matthew and George would have preferred to have been doing.
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