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Post by hardly on Feb 8, 2015 18:19:59 GMT
What are you sill doing lurking around here George? Missing the game industry yet? He just can't stop thinking about all the fun he had here with all of us. I think we're all crossing our fingers for Konrad and the rest. It's tough because I want to have a chance to make changes to Godus but I can't condone tricking anyone else into buying this game until there is a major shift in direction. Given 22cans has already reportedly made "tens of millions" from GODUS, it would be best if they pulled the game from the steam shop, blitzed the development with a team for 6 months and brought it back as a real Pc game.
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Post by Spiderweb on Feb 8, 2015 19:29:01 GMT
What are you sill doing lurking around here George? Missing the game industry yet? Further evidence of the addictive nature of "Forums". At least they aren't pay walled!
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Deleted
Deleted Member
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Post by Deleted on Feb 8, 2015 20:53:22 GMT
Further evidence of the addictive nature of "Forums". At least they aren't pay walled! I told Ba'al he should start pay-walling the hell out of this forum, you know, since we've already been prepped, primed, and conditioned.
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Post by hardly on Feb 9, 2015 1:23:44 GMT
At least they aren't pay walled! I told Ba'al he should start pay-walling the hell out of this forum, you know, since we've already been prepped, primed, and conditioned. I wonder if anyone would pay $10 to have "Lord of Gods" under their name.
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Post by nikink on Feb 9, 2015 10:42:38 GMT
I'd pay $10 to have 'Lord of Ba'al'
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Post by Qetesh on Feb 9, 2015 10:54:15 GMT
I'd pay $10 to have 'Lord of Ba'al' Too late, this one is taken.
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Post by Spiderweb on Feb 9, 2015 10:54:20 GMT
I think young gods upwards should get added to a group to give them a special colour, like the green and purple of the 22can'ers.
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Post by Qetesh on Feb 9, 2015 10:58:03 GMT
I think young gods upwards should get added to a group to give them a special colour, like the green and purple of the 22can'ers. Even us Mod/Admins are the same color. I believe he likes us all to be as equal as we can be, to an extent. 22cans staff and former staff are an exception.
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Post by Spiderweb on Feb 9, 2015 13:30:34 GMT
I think young gods upwards should get added to a group to give them a special colour, like the green and purple of the 22can'ers. Even us Mod/Admins are the same color. I believe he likes us all to be as equal as we can be, to an extent. 22cans staff and former staff are an exception. I reckon you if you post more than 1,000 times you are no longer a forum equal!
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Post by Qetesh on Feb 9, 2015 13:46:13 GMT
Even us Mod/Admins are the same color. I believe he likes us all to be as equal as we can be, to an extent. 22cans staff and former staff are an exception. I reckon you if you post more than 1,000 times you are no longer a forum equal! Perhaps some cake instead. I know some would prefer scotch.
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Post by Crumpy Six on Feb 9, 2015 14:26:08 GMT
We compiled a long broad list of things we can do to the game (both mobile focused and pc focused) with items made up from a combination of community feedback, kickstarter obligations, publisher requests and my own ideas. We then had to score them based on difficulty of task, resources required and cost against returns. There's a few things which are taken into consideration when deciding what the returns of any item would be; is it direct revenue (like more cosmetic items for mobile), is it something that could potentially get us a steam feature (and bring in pc revenue) or is it something that would improve the company reputation. Using this matrix we are slowly producing a plan for the year. Just picking this out, FuriousMoo (the bolding is mine). Can you clarify how much influence the mobile publisher has over the content and direction of Godus? We've been told in the past by various CMs that DeNa has literally no say or input over Godus whatsoever, but it's then blatantly contradicted once in a while when, for example, development goes into overdrive to meet a deadline from DeNa, or it turns out DeNa was "consulted" over pricing models. I imagine the official company line (denying everything) is due to the Kickstarter campaign emphasising that Godus would not involve any publishers. But there's no point in worrying about that anymore, since identifying misinformation in the Kickstarter pitch has literally no consequences to 22Cans. Can you shed any light on this?
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Post by Spiderweb on Feb 9, 2015 15:33:11 GMT
I reckon you if you post more than 1,000 times you are no longer a forum equal! Perhaps some cake instead. I know some would prefer scotch. We all know the cake is a lie [sic] Portal.
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Post by Qetesh on Feb 9, 2015 15:50:28 GMT
Perhaps some cake instead. I know some would prefer scotch. We all know the cake is a lie [sic] Portal. Yes, but is the scotch?
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Post by FuriousMoo on Feb 9, 2015 16:41:43 GMT
We compiled a long broad list of things we can do to the game (both mobile focused and pc focused) with items made up from a combination of community feedback, kickstarter obligations, publisher requests and my own ideas. We then had to score them based on difficulty of task, resources required and cost against returns. There's a few things which are taken into consideration when deciding what the returns of any item would be; is it direct revenue (like more cosmetic items for mobile), is it something that could potentially get us a steam feature (and bring in pc revenue) or is it something that would improve the company reputation. Using this matrix we are slowly producing a plan for the year. Just picking this out, FuriousMoo (the bolding is mine). Can you clarify how much influence the mobile publisher has over the content and direction of Godus? We've been told in the past by various CMs that DeNa has literally no say or input over Godus whatsoever, but it's then blatantly contradicted once in a while when, for example, development goes into overdrive to meet a deadline from DeNa, or it turns out DeNa was "consulted" over pricing models. I imagine the official company line (denying everything) is due to the Kickstarter campaign emphasising that Godus would not involve any publishers. But there's no point in worrying about that anymore, since identifying misinformation in the Kickstarter pitch has literally no consequences to 22Cans. Can you shed any light on this? In terms of the direction of the game, none. The back end in terms of how accounts are handled etc, then yeah we dance to their tune a lot of the time. They do offer suggestions for the direction of the mobile side a lot of the time and sometimes the suggestions make sense (believe it or not, they advised lowering wait timers) so we always consider their feedback even if we don't act on it. The mobile pricing model is a good example. They have tonnes or research data and experience with it so it makes sense to take their advice because it means we don't have to waste time and resources doing it ourselves. Again when it comes to mobile I'm looking for low effort, easy wins so it makes sense to hear a mobile publisher out.
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Post by killuax3 on Feb 9, 2015 22:24:16 GMT
His schemes are so transparent! He knows that he has ran out of grace with the PC consumer. Notice now that his focus is on 'Mobile" platforms. Basically what this means is that he is banking on the people on mobile not knowing his reputation when it comes to his products. I doubt many mobile gamers know about Lionshead Games, or even know about Populous.
He's moved on to his next cash cow and barrel of suckers, BECAUSE he knows the PC community has a healthy distrust of ANYTHING he says.
Combined with his recent criticisms of OTHER innovative products, leads me to bestow the title of Ass Hat Incarnate upon him.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Feb 9, 2015 23:12:22 GMT
I'd pay $10 to have 'Lord of Ba'al' I'm afraid that would cost you a heck of a lot more than $10 mate. I think young gods upwards should get added to a group to give them a special colour, like the green and purple of the 22can'ers. Unfortunately the forum software currently doesn't allow such flexibility. As you may have noticed, none of the members who are part of a group that has it's own colour have any stars under their name. It's one or the other. Perhaps some cake instead. I know some would prefer scotch. We all know the cake is a lie [sic] Portal. Actually, in the end the cake turned out to be true. His schemes are so transparent! He knows that he has ran out of grace with the PC consumer. Notice now that his focus is on 'Mobile" platforms. Basically what this means is that he is banking on the people on mobile not knowing his reputation when it comes to his products. I doubt many mobile gamers know about Lionshead Games, or even know about Populous. He's moved on to his next cash cow and barrel of suckers, BECAUSE he knows the PC community has a healthy distrust of ANYTHING he says. Combined with his recent criticisms of OTHER innovative products, leads me to bestow the title of Ass Hat Incarnate upon him. Assuming you're referring to Peter Molyneux, hear hear.
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Post by hardly on Feb 10, 2015 7:14:33 GMT
I just want to explain why I started this thread in the context of the story addition which Moo/22Cans have indicated would be part of the next sprint.
I'm not against the idea of a story, in fact GODUS having a story added could be great. My concern is that the timing of adding the story combined with the limited resources and limited scope for fundamental changes will be a case of locking in much of the existing context and removing the scope for change.
You don't need to do this right now Moo, but when you feel comfortable it would good to talk about how the story will interact with the existing content and potential new content at a high level. If there was confident the story would support moving the game forward in different ways later on that would be reassuring so any indication of that you can give is appreciated.
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Post by Crumpy Six on Feb 10, 2015 10:38:31 GMT
... A focus on mobile for the revenue is inevitable. I do wonder though, is Godus even a good mobile game? Maybe if it was actually a good mobile game the backlash wouldn't be quite what it is. I dunno. That's a matter of the bottom line, really. In a recent interview PM boldly claimed that Godus is making "tens of thousands of dollars a day" and that, to date, it has made "tens of millions of dollars". If this is true, is there really that much pressure on mobile right now? Maybe 22Cans could use the first 10 million dollars to work on the Trail, and then dedicate the second 10 million dollars half-and-half between mobile and PC development for Godus..? The initial Kickstarter was for like 500k, I'd have thought with 5 million dollars you could hire a massive team and do whatever. Just kidding of course, we all know 22Cans doesn't have tens of millions of dollars. What a fucking joke. But this is what PM has been spewing in interviews, so you might want to casually ask this question next time someone talks about resource limitations. Quoting myself here because I finally watched PM's latest puff piece (the recent video with Jack and Konrad) and saw that PM very hastily backtracked on his "tens of millions of dollars" figure when Konrad asked him directly (thanks Konrad). It turns out that out of those "tens of millions of dollars" - so at least 20 million dollars, right - Apple and the publisher and middleware take such an aggressive percentage, 22Cans as a company is left with mere pennies. Glad we've cleared that one up.
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Post by Spiderweb on Feb 10, 2015 10:49:31 GMT
I think young gods upwards should get added to a group to give them a special colour, like the green and purple of the 22can'ers. Unfortunately the forum software currently doesn't allow such flexibility. As you may have noticed, none of the members who are part of a group that has it's own colour have any stars under their name. It's one or the other. Shame Not sure how superkeys work but there are some nice add-ins. www.proboards.com/library/plugins/item/72
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Post by 13thGeneral on Feb 10, 2015 12:58:08 GMT
... A focus on mobile for the revenue is inevitable. I do wonder though, is Godus even a good mobile game? Maybe if it was actually a good mobile game the backlash wouldn't be quite what it is. I dunno. That's a matter of the bottom line, really. In a recent interview PM boldly claimed that Godus is making "tens of thousands of dollars a day" and that, to date, it has made "tens of millions of dollars". If this is true, is there really that much pressure on mobile right now? Maybe 22Cans could use the first 10 million dollars to work on the Trail, and then dedicate the second 10 million dollars half-and-half between mobile and PC development for Godus..? The initial Kickstarter was for like 500k, I'd have thought with 5 million dollars you could hire a massive team and do whatever. Just kidding of course, we all know 22Cans doesn't have tens of millions of dollars. What a fucking joke. But this is what PM has been spewing in interviews, so you might want to casually ask this question next time someone talks about resource limitations. Quoting myself here because I finally watched PM's latest puff piece (the recent video with Jack and Konrad) and saw that PM very hastily backtracked on his "tens of millions of dollars" figure when Konrad asked him directly (thanks Konrad). It turns out that out of those "tens of millions of dollars" - so at least 20 million dollars, right - Apple and the publisher and middleware take such an aggressive percentage, 22Cans as a company is left with mere pennies. Glad we've cleared that one up. *cough-bullshit-cough*
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