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Post by hardly on Feb 11, 2015 8:20:00 GMT
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Post by hardly on Feb 11, 2015 8:22:02 GMT
I smell bullshit. First of all how does that explanation apply to PC which as far as I know doesn't use their "publishers" servers. Also it wasn't a temporary thing Moo was talking about, he was talking about the almost year long issue where they hadn't been able to get it up and running.
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Post by Gmr Leon on Feb 11, 2015 8:50:18 GMT
I smell bullshit. First of all how does that explanation apply to PC which as far as I know doesn't use their "publishers" servers. Also it wasn't a temporary thing Moo was talking about, he was talking about the almost year long issue where they hadn't been able to get it up and running. Same old crap of mobile taking priority and PC getting it afterward. That's been the story all along, why would it change now? Everything on PC has taken a backseat to mobile because mobile's where the money is and where the real responsibility to anyone (see: publisher) is. Someone at one of these outlets needs to press them about this, "Wait, wait, wait, just which platform was top priority with this game?" Then we get Molyneux BS apology spin about being new to Kickstarter and not realizing the ambiguity of his pitch and maybe a dash of offloading the blame on us not understanding development or something, that platform priorities change as they discover the game and all that garbage.
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Post by Spiderweb on Feb 11, 2015 9:08:25 GMT
I smell bullshit. First of all how does that explanation apply to PC which as far as I know doesn't use their "publishers" servers. Also it wasn't a temporary thing Moo was talking about, he was talking about the almost year long issue where they hadn't been able to get it up and running. Unnoticed by whom? "While the post sat on the Godus message board for a month, it was only recently noticed, prompting questions of 22 Cans. The studio released a community update, during which Naszysnki and Peter Molyneux spoke about the status of the game and mistakes made through its development." - I dislike the way some journalists make throw away statements as much as Peter does. I also reckon that is the end of interaction of Moo on these boards “It was just a case of him not realizing why this emergency was taking place,” Molyneux says. “We should have, as a company, some sort company policy where we say our employees never tweet or Facebook or comment about anything in work. We don’t, and maybe we will after this. He voiced his frustration through lack of knowledge, but it wasn’t a case of ‘never.’ It was a case of ‘not then.’”
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Post by Spiderweb on Feb 11, 2015 9:17:45 GMT
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Feb 11, 2015 9:22:55 GMT
There's Peter with his BS again. He's so transparent.
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Post by earlparvisjam on Feb 11, 2015 9:56:13 GMT
That's the most blatant lie he's said since Kickstarting this project. December hit and the publisher dropped a bombshell so they gutted the staff on the project? In what Bizarro universe does that make any sense, much less count as an excuse or rationalization. At best, he made that crap up and is casting around for sympathy. At worst, it actually happened that way and he cares so little about Godus that he gutted the project when it most needed manpower and hid away while the community languished in ignorance of the situation. If this was what really happened, George and/or Matthew would have known about it.
Edit: Also, did anyone notice how he answered staffing concerns by talking about the entire company and not the Godus project? Talk about trying to snow reporters.
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Post by mindless on Feb 11, 2015 10:02:00 GMT
Well done PM, once again you end up sabotaging your own endeavors. Konrad is the only member of 22 cans with any level of integrity or credibility, and you want to lock him away, and shut him up behind an NDA.
I trust Konrad, I do not trust You.
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Post by militairensneuvelen on Feb 11, 2015 10:13:54 GMT
Pete is the only one @ 22cons allowed to "over promise" and talk about ongoing projects/feature implementations...
Never mind... it is all our fault, the customers, anyway. With our critical questions and smelly opinions (when asked for feedback and input)... How could I forget.
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Post by earlparvisjam on Feb 11, 2015 10:27:10 GMT
I couldn't leave that article to stand as it was. I went ahead and wrote an email to the author (Mike Futter) to clarify some of this. Here's what I wrote, did I miss any of the biggies?
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Casinha
Master
Posts: 217
Pledge level: Partner
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Post by Casinha on Feb 11, 2015 10:28:53 GMT
Never mind... it is all our fault, the customers, anyway. No, no, no, didn't you read the part where he put the blame on himself? Shouldering the responsibility and taking on the sins like some sort of gaming Jesus...despite the fact that it is actually all his fault and there's no one's fuck-ups to bear but his own.
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Post by Crumpy Six on Feb 11, 2015 11:55:32 GMT
This is unbelievable (well, not THAT unbelievable, I'm not sure PM would ever tell the truth if a lie would do). Konrad's assertions about multiplayer weren't the first we heard about it as a community. Several months ago, George or Matthew posted on the Steam forums some longwinded explanation/confession from 22Cans about the current state of affairs as far as Kickstarter promises were concerned, and multiplayer was on the list of things that were felt not to be achievable. 22Cans wrote off multiplayer in Godus ages ago, and only have a renewed interest in it now because of the bad press.
Konrad has been made a scapegoat for the present media storm. Shooting the whistleblower, 22Cans? In his recent video PM says he responds to criticisms with actions instead of words, which is utter garbage, but even if it wasn't his actions with respect to Godus have said it all. Actions like stripping away all resources from the project.
I'm bitterly disappointed and sickened that PM is blaming Konrad for all this.
Edit: I also recall he tried to blame loads of stuff on SamVT after Sam left, so this is true to form.
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Post by Qetesh on Feb 11, 2015 11:57:37 GMT
I knew that video's timing was fishy. I smell lawsuit, like for real, I bet lawyers are already involved and now PM is trying to back peddle and cya as fast as he can. I really wish I had some screen shots of that Alpha board, and I also believe this is why their forum is down. I bet he would close down Steam and us too, if he could.
Such, BS PM, we know for facts from several little birdies about your NDA and nothing said does not go past you. Can you please stop the lies, shut up and make the PC game you promised. You are only digging your PR grave deeper. They asked for backers stories and you cannot stop them from being told.
Anyone out there have any screenshots or copies of PMs from any Mods from them?
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Post by darkmoondragon on Feb 11, 2015 16:39:29 GMT
It would be nice if Lord Ba'al or Qetesh started a thread just for the purpose of supporting FuriousMoo and his efforts to actually communicate and help. If the media wants to fish around in this forum it would be nice for them to find that. The career of FuriousMoo should be enhanced not degraded by his honest efforts. IMHO.
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Post by Qetesh on Feb 11, 2015 16:42:39 GMT
It would be nice if Lord Ba'al or Qetesh started a thread just for the purpose of supporting FuriousMoo and his efforts to actually communicate and help. If the media wants to fish around in this forum it would be nice for them to find that. The career of FuriousMoo should be enhanced not degraded by his honest efforts. IMHO. Any member on here can start threads if they want.
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Post by earlparvisjam on Feb 11, 2015 16:45:34 GMT
Oh, it's getting worse. There's a new article in RPS. Eurogamer interviewed the God of Gods. It appears that the lies have been mounting for a long time and they are realizing just how much manipulation PM has been doing.
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Post by 13thGeneral on Feb 11, 2015 17:06:10 GMT
I smell bullshit. First of all how does that explanation apply to PC which as far as I know doesn't use their "publishers" servers. Also it wasn't a temporary thing Moo was talking about, he was talking about the almost year long issue where they hadn't been able to get it up and running. Same here; if that was the case, why didn't they just fracking say so? Their continued, baffling inability to communicate knows no bounds - they couldn't even be bothered to keep Bryan informed and involved. They have serious management and production issues the likes of which would make even the US government look competent.
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Post by Monkeythumbz on Feb 11, 2015 17:15:06 GMT
At worst, it actually happened that way and he cares so little about Godus that he gutted the project when it most needed manpower and hid away while the community languished in ignorance of the situation. If this was what really happened, George and/or Matthew would have known about it. Not necessarily. Wouldn't be surprised if there was loads we weren't brought into the loop about, tbh - although there's nothing special about that as far as the videogames industry is concerned. My professional advice? Rather than having "some sort company policy where we say our employees never tweet or Facebook or comment about anything in work", a studio's management (doesn't just have to be 22cans, this could apply elsewhere too) should be more forthcoming and transparant with all studio staff about present issues, especially when it comes to small teams (where small is defined as less than 30). But that'd just be my two cents as a CM. I don't have Peter's years of experience from which to draw, so I could be missing the bigger picture.
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Post by earlparvisjam on Feb 11, 2015 17:22:42 GMT
At worst, it actually happened that way and he cares so little about Godus that he gutted the project when it most needed manpower and hid away while the community languished in ignorance of the situation. If this was what really happened, George and/or Matthew would have known about it. Not necessarily. Wouldn't be surprised if there was loads we weren't brought into the loop about, tbh - although there's nothing special about that as far as the videogames industry is concerned. If that was truly the case, then there's more wrong about 22Cans' organization than a bad project and sketchy head. A showstopper isn't something you keep within a small circle of employees and pretend doesn't exist for a month. Those are A1 priority information for everyone in the loop. There's no reason for it, and with such a small company, I find it difficult to understand how 22Cans has been able to design itself to emulate a big company. This sort of thing generally only happens when there are large departments that don't communicate. We (guys I worked with at HP) call this Siloing and it's toxic.
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Post by nerdyvonnerdling on Feb 11, 2015 18:23:45 GMT
This is a nonsensical excuse. I mean, he's on record. There's plenty of archived video. Hell, in March of last year, at the GDC conference in SF, they were showing a hubworld video to help sell the game, and Peter swore up and down it was just about to be implemented (in the GDC video it is implied that the hubworld launch was going to coincide with the mobile launch), along with commandments. 'Connecting up to 50 million people' is a direct quote out of his mouth. 'All of this sounds unbelievable', 'sounds like one of my crazy promises', 'but 'since it's going live in 3-4 weeks time, you can judge it there, so, there you go'. Direct from his mouth.
So yeah. Hubworld not being implemented doesn't have a damn thing to do with whatever server issues the publisher had just this December. That publisher that, it must be stressed, they swore up and down they'd never have back in the kickstarter campaign.
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