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Post by mindless on Apr 25, 2015 19:10:10 GMT
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Lord Ba'al
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I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
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Post by Lord Ba'al on Apr 25, 2015 19:18:37 GMT
The same thing is happening in today's world? THE SAME THING IS HAPPENING IN TODAY'S WORLD?!?!? What he did with project Godus compares in NO way to the acorn situation he describes.
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Post by Deleted on Apr 25, 2015 20:19:32 GMT
This just in, Peter Molyneux and Reality have announced their bitter divorce...
A hyped and missed feature is the same as lying to take people's money? Now we know where customers rate with the Guildford Game Grifter - he's not even on the same planet anymore.
I think it is clear now that Peter Molyneux has nothing more to offer the industry, nothing good, and so what he's issuing out now are excuses that new developers might foolishly think is normal or even healthy for game development. He shouldn't be a guest speaker anymore - we don't need more like him, as his time of accidentally creating a genre has clearly passed him by and he's got nothing to offer but shady excuses and denial about what he did in recent times.
There are cretins like the Kinetic Void and StarForge developers who rightfully get toasted for what they did, we don't need Peter Molyneux to keep arguing that this kind of shit should be more commonplace. Yes, it would mean that Peter Molyneux would be able to do his "job" more easily, but then it would mean the industry is going to promote heavier amounts of piracy due to more questionable products.
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Post by hardly on Apr 25, 2015 21:23:12 GMT
Playing the victim again I see peter. I was forced to do it by the corcumstances, they reported this little part of what I said, blah, blah. Why doesn't Bryan have any money peter? Not because you over promised but because you have made a decision not to give him any.
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Post by Deleted on Apr 25, 2015 23:11:30 GMT
I would like to make a slight correction about this article...and Godus dammit putting a bunch in context to expose the con-art cult of personality makes it lengthy:
"22 Cans is still working on Godus, but the game's co-creator Jack Attridge, referred to as Peter Molyneux's "protege," has recently left the studio."
"Part of 22 Cans is still working hard on Godus while the rest are hardly working at all anymore, while yet more original 22cans employees have recently left the studio."
Can't forget Fabs!
The deceit about this game's development just brings out more ire against Peter Molyneux and those making excuses for him. More deceit and shifty business will not cover nor excuse the previous except as for memories of better times as the problem just keeps getting worse.
Speaking of Bryan...I've mentioned in another thread how one of the moderators for this game upon Steam has appeared to have given up on the whole God of Gods concept (or was privy to NDA of it being nowhere of concern to anyone at 22cans...except for maybe Konrad right now, and he's already expressed what he's seen - it has no hope of ever happening, and if what those who have left 22cans is correct, it never did.)
I certainly hope they collectively unplug before they are "caught surprised" by the upcoming anniversary of their studio's failure to yet make a game. So far, they've been selling pitches for other games while delivering nothing really noteworthy except for how they're riding on their previous fame as if that should mean something.
If they were truly nobodies, then a developer of their current development profile wouldn't be giving lectures and being covered in The Guardian.
They'd just be another one of the ubiquitous mobile shovelware developers, probably even failing at that as they have to rely on microtransactions based around shit design versus the games they half cloned from the likes of Dungeon Keeper and Clash of Clans, who use their microtransactions as a pay-or-wait mechanic that has some meaning through competitive play for others. They couldn't do the same for mobile for a number of balance reasons. Nobody else could bawl into theatrics and then proceed to issue a policy of "fuck you" to his own customers and faithful - who he will likely throw under the bus for daring to object to what the cult of personality did to them through lies and outright fraud.
Now we have those who have seen development and are under NDA claim - uncorrected - that just maybe the mobile users wouldn't be interested in combat, among other silly claims.
Survey Says: Nobody at 22cans has a clue what Goad Us was supposed to be, and as a result, there will never be a solid design vision behind it. At least that is what will be seen publicly.
It is either that or they are trying to push two narratives for a ported game, but that is obvious since they have so little of a game after all this time and expect us to forgive Peter for his assurances back in Feb that we would see the game we were pitched in this year...while more developers leave 22cans and those on Goad Us remain very small in number.
Almost a month and they can't do one silly portrait, at least that's the excuse for why they don't have the new artist "on the team".
I wonder what one of these things would sound like if Peter were truly honest?
Speaking of which...someone should pass this on, though it's obvious that most other input has been heavily filtered:
Make sure you have plenty of refills for your e-cig in the next month, Peter...the press are going to be asking again about Bryan.
You do remember him, right?
You know, the person who you offered more than a few acorns to and then proceeded to completely fuck that up at every opportunity.
Were you TRYING to turn him into that fan you had expressed hope to be attacked by in apology of another game? (Fable, I think it was.)
Yeah, they don't allow us to ask these questions at the conferences or whatever, probably because there are still some drinking the Kool-Aid and thinking that being a dishonest knob is how you do repeat business in this industry, and it would probably turn into fisties with the con-art cultists.
You were made famous because of the good things you did, so what made you think you could continue using your name and delivering underwhelming crap?
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Deleted
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Post by Deleted on Apr 26, 2015 0:46:46 GMT
The same thing is happening in today's world? THE SAME THING IS HAPPENING IN TODAY'S WORLD?!?!? What he did with project Godus compares in NO way to the acorn situation he describes.
Yes, it's so terrible. People don't understand him. And because people didn't understand him at fable he sold the acorn for 7 pound this time. Oh, ok - this time we get a bonus and can name our clan and design a flag for it. And in a few weeks he will tell everybody that he never meant that we name our clan ingame. And it was never planned that we will have flags - we only misunderstood it and it's totally unfair to say it's fraud. But if we want to design a flag we can do it with a piece of paper and some colored pencil.
In one interview he said the acorn was meant more like a metaphor, this time - i don't think i would have paid 7 pound for a metaphor and the chance to name my clan in a game without need of any clans.
I am sorry but isn't it totally useless to watch and look those 5 or 6 people working at godus? They could never fullfill all the promises that were made in the campaign.
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Post by hardly on Apr 26, 2015 1:48:48 GMT
You know I really don't get why Jack is considered some kind of prodigy. As far as I can tell he had an early career working in sound and stuff before Peter plucked him from obscurity. Then he worked on Curiosity which in hindsight I think we can all agree was actually a scam since the "winner" got nothing as of today. Then he worked on GODUS which is a train wreck, one of the worst PC games ever developed and really not even good compared to the mobile games it tries to imitate. It seems Jack's only claim to fame is being chosen by Peter to be his pet. Am I missing something?
He may have great success with his new venture and I wish him the best for it assuming he is going to move away from the ethics and business models of 22Cans but his record to date is at best underwhelming and at worst damning.
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Post by mindless on Apr 26, 2015 3:15:17 GMT
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Post by mindless on Apr 26, 2015 7:18:08 GMT
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Post by Crumpy Six on Apr 26, 2015 8:48:47 GMT
There's something I've been wondering recently about Peter's famous over-promising. Why is it that these ideas of his, which make him so excited and keen to talk to the press, don't actually come to fruition? Is it because they are literally impossible to implement, or is it because Peter is unwilling to invest in them enough to make them a reality? The gamesindustry.biz article includes this telling quote:
Apologies to the 22Cans folk who may be reading this, but with very few exceptions (e.g. fabs) I think we're currently seeing the fallout of this recruitment strategy. Why is a team of ~6 people taking months on end to implement combat in Godus? Because, it seems, none of them are very experienced programmers and it takes them ages to accomplish anything. This is good news for Muir though, and will reinforce his inexplicable belief that being a Steam forum mod will be his big break into the gaming industry.
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Post by hardly on Apr 26, 2015 10:31:53 GMT
As I said above its always somebody else's fault:
"To my utter horror, that became the headline. Fable will have acorns growing trees. And of course it didn't - the result was that everybody leapt on it. People were so incensed. This is why you have to watch yourself with the press.
People keep falling into his narrative trap by saying its just hype. Godus is about a lot more than overhyping.
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Post by hardly on Apr 26, 2015 10:33:11 GMT
There's something I've been wondering recently about Peter's famous over-promising. Why is it that these ideas of his, which make him so excited and keen to talk to the press, don't actually come to fruition? Is it because they are literally impossible to implement, or is it because Peter is unwilling to invest in them enough to make them a reality? The gamesindustry.biz article includes this telling quote: Apologies to the 22Cans folk who may be reading this, but with very few exceptions (e.g. fabs) I think we're currently seeing the fallout of this recruitment strategy. Why is a team of ~6 people taking months on end to implement combat in Godus? Because, it seems, none of them are very experienced programmers and it takes them ages to accomplish anything. This is good news for Muir though, and will reinforce his inexplicable belief that being a Steam forum mod will be his big break into the gaming industry. If you were Muir would you be asking at this pint how much more brown nosing do you need to do.
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Post by Crumpy Six on Apr 26, 2015 11:10:34 GMT
There's something I've been wondering recently about Peter's famous over-promising. Why is it that these ideas of his, which make him so excited and keen to talk to the press, don't actually come to fruition? Is it because they are literally impossible to implement, or is it because Peter is unwilling to invest in them enough to make them a reality? The gamesindustry.biz article includes this telling quote: Apologies to the 22Cans folk who may be reading this, but with very few exceptions (e.g. fabs) I think we're currently seeing the fallout of this recruitment strategy. Why is a team of ~6 people taking months on end to implement combat in Godus? Because, it seems, none of them are very experienced programmers and it takes them ages to accomplish anything. This is good news for Muir though, and will reinforce his inexplicable belief that being a Steam forum mod will be his big break into the gaming industry. If you were Muir would you be asking at this pint how much more brown nosing do you need to do. I wonder if Muir has been made some conditional promises by 22Cans, along the lines of "if you keep up the good work, we'll find something at the studio for you". If I was him I'd be beginning to wonder if such promises should be taken in the same manner as the innumerable other promises that have come out of PM's mouth. There have been plenty of opportunities to give him such a role, if that was what he was expecting.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Apr 26, 2015 15:17:20 GMT
Maybe he's missing "the drive".
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Post by Deleted on Apr 27, 2015 4:37:31 GMT
If you were Muir would you be asking at this pint how much more brown nosing do you need to do. I wonder if Muir has been made some conditional promises by 22Cans, along the lines of "if you keep up the good work, we'll find something at the studio for you". If I was him I'd be beginning to wonder if such promises should be taken in the same manner as the innumerable other promises that have come out of PM's mouth. There have been plenty of opportunities to give him such a role, if that was what he was expecting. I have to wonder the same thing, really. It is perhaps the only thing that could explain how they could act so blissfully unaware and uncaring as they enfarce a bunch of bollocks they know is fake, destroying any personal reputation and self-respect in the process of continuing to antagonise the backers and Early Access customers. If either are hoping for a job...doesn't "22cans Tower" already have a janitor? Or maybe they're competing for that position? How could they really expect to get a decent job at a company that has crapped upon their public reputation and has an increasingly negative net worth, with liabilities that FAR outweigh assets? Hoping that 22cans is desperate enough? I can understand Konrad and his efforts, but from what Muir and Aynen have been doing...Electronic Arts used to love doing the same to disposable volunteers.
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Post by hardly on Apr 27, 2015 4:45:06 GMT
I wonder if Muir has been made some conditional promises by 22Cans, along the lines of "if you keep up the good work, we'll find something at the studio for you". If I was him I'd be beginning to wonder if such promises should be taken in the same manner as the innumerable other promises that have come out of PM's mouth. There have been plenty of opportunities to give him such a role, if that was what he was expecting. I have to wonder the same thing, really. It is perhaps the only thing that could explain how they could act so blissfully unaware and uncaring as they enfarce a bunch of bollocks they know is fake, destroying any personal reputation and self-respect in the process of continuing to antagonise the backers and Early Access customers. If either are hoping for a job...doesn't "22cans Tower" already have a janitor? Or maybe they're competing for that position? How could they really expect to get a decent job at a company that has crapped upon their public reputation and has an increasingly negative net worth, with liabilities that FAR outweigh assets? Hoping that 22cans is desperate enough? I can understand Konrad and his efforts, but from what Muir and Aynen have been doing...Electronic Arts used to love doing the same to disposable volunteers. I'm sure Muir hopes to get a job at 22cans but I don't think they promised him anything. His actions are purely a function of his keenness.
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Post by Deleted on Apr 27, 2015 4:48:35 GMT
I'm sure Muir hopes to get a job at 22cans but I don't think they promised him anything. His actions are purely a function of his keenness. Somehow, that seems even more disturbing than doing it in hopes for a job.
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heggers
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Post by heggers on Apr 27, 2015 8:06:39 GMT
I doubt Muir would ever take a job at 22Cons what with PM being based in Guildford and Muir in Leeds their boyfriends. I expect the outcome they are looking for is a positive reference to add to their CV for if/when they finish the micky mouse Train2Game course and try and apply for a development job... But that is just speculation and wildly off topic about PM breaking his "promise" to stay away from the press.
Whether this keynote is considered press or not can be up for debate. However for someone who should be keeping out of the public eye he should probably be rethinking these keynotes. That being said its probably also the only thing keeping 22Cons afloat financially right now
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