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Post by Qetesh on May 11, 2015 17:46:40 GMT
I really, really wish Konrad would come back and speak to us again, or anyone for that matter, and explain just what the hell is going on right now. I wish it too, but unfortunatly your never going to hear the open and honest opinion that everyone respected from him, He is now subject to NDA which is an absolute travesty in a kickstarter/early access game. Everything that comes out now is filtered through the corporate bullshit-o-meter. I agree, they are just trying to prevent lawsuits now. We will never hear a non spun word again.
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Lord Ba'al
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Post by Lord Ba'al on May 11, 2015 19:18:55 GMT
Without passing judgement on the whole thing regardin FuriousMoo's situation, let me just say that he has not responded on any private messages that I sent to him months ago. The least he could have done is let me/us know that he wasn't gonna be around anymore. Likewise, mrdrpink has not responded on private messages either and decided to stop posting daily updates without mentioning that he was gonna do so or giving an explanation. I know they're not obligated to do anything but frankly I feel this is a bit rude.
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Post by hardly on May 11, 2015 19:35:26 GMT
Well at least this thread got us taking.
Just to be clear I think that Moo's efforts were doomed from the start because he was both underresourced and given control too late to make a difference.
However, like it or not he is leading this project and we should judge his progress. That doesn't mean we are judging him or his individual effort. There is a important difference here. I maintain that just because moo has good intentions, perhaps the best intentions of anyone in 22cans doesn't mean the last six months are underwhelming and evidence that the next six months are likely to be as well.
My main purpose in creating this thread was to link the past six months to the games future prospects and to highlight that significant time has passed.
Also with regard to what Ba'al said the silence is interesting. Dave could be on leave or 22cans could be in the midst of a collapse. With the recent departures it wouldn't surprise me if the studio was collapsing.
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Post by Deleted on May 11, 2015 21:56:19 GMT
Well at least this thread got us taking. I think this topic was a good one to have, because it illustrates several good points without some poor newbie getting it in the face because they asked "Why is this Konrad guy making a mess of Godus?" I want to thank everyone for their views on this, because posting them has helped show several things: 1. It shows that the community supports Konrad and can recognise the problems he's facing by being one of the small handful of people there at 22cans who are actually trying to do anything that resembles good work. 2. It shows that open, honest communication is desired and appreciated by the community, no matter how dismal the future might look. It also showed that the community reacted well and happily to such an interaction, which was quite a contrast to previous and since. 3. It shows that Konrad's own efforts were determined and honest, and that the community was/is behind him for that. 4. It shows that Konrad's efforts have been subverted by 22cans, that despite his good intentions and desire to see the game become better, he's only got about less than 1/3 of an actual team compared to that of The B. Trail maybe a couple of junior programmers(?). 5. It shows that Konrad is most likely being made into a fall guy. Ultimately, the "lead designer" (a token position in this case) is held publicly responsible for the state of the game under their time. Populous, Dungeon Keeper, Black & White and Fable - all known for being "Molyneux games" because he was primarily the designer for them. Hundreds of people may be involved...but the reception of that title will usually all be put upon one person, the lead designer, for good or ill. (And it seems a really unfair part of development to the coders who have spent hundreds of hours to make someone's design doc come to life...but then they also don't have to shoulder negative reception as much as the lead designer, so there is a bit of a silver lining.) 6. If 22cans doesn't care to provide an honest public narrative, the community can provide one for them easily - a lesson many similar developers have been figuring out the painful way.
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Post by Gmr Leon on May 12, 2015 7:40:13 GMT
Without passing judgement on the whole thing regardin FuriousMoo's situation, let me just say that he has not responded on any private messages that I sent to him months ago. The least he could have done is let me/us know that he wasn't gonna be around anymore. Likewise, mrdrpink has not responded on private messages either and decided to stop posting daily updates without mentioning that he was gonna do so or giving an explanation. I know they're not obligated to do anything but frankly I feel this is a bit rude. FuriousMoo I can understand, he's dev/design and what have you. It's not his job to talk to us, at all. It's cool when devs do speak with the community, but it's not a given. MrDrPink, on the other hand, I can't understand. His job is literally community management/relations. He has almost no other role outside of "loitering around Twitter/Steam/Reddit" and collecting our feedback for reports. I don't see him as having much of an excuse, outside of maybe looking for another job...Which I couldn't blame him for, but even George kept us on the up and up as he was arranging to leave for the most part. (Matthew not so much, but he was more of an on-contract dude (I think?) anyway and across an ocean, so he wouldn't have as immediate access to details as George, so...) Anyway, long and short of all that is: FuriousMoo's got an excuse, MrDrPink's entire role leaves him without an excuse, so I'd be interested to hear/read what's going on there.
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Post by Crumpy Six on May 12, 2015 8:57:07 GMT
Without passing judgement on the whole thing regardin FuriousMoo's situation, let me just say that he has not responded on any private messages that I sent to him months ago. The least he could have done is let me/us know that he wasn't gonna be around anymore. Likewise, mrdrpink has not responded on private messages either and decided to stop posting daily updates without mentioning that he was gonna do so or giving an explanation. I know they're not obligated to do anything but frankly I feel this is a bit rude. Was this before or after the media kicked off? Maybe it was made clear to him that if he gave any indicator of 'inside info' whatsoever he'd be shown the door. Admitting that he'd been told not to communicate with us is a bit of a grey area, but would certainly have been a poor reflection on 22Cans so he could be playing it safe.
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Post by Deleted on May 12, 2015 9:22:15 GMT
The whole thing really speaks of censure and an enforced communications filter. 22cans might not like it if Moo is seen here, as much as they have discussed keeping the developers isolated from the Steam forums. steamcommunity.com/app/232810/discussions/0/618459405723860235/#c618459405724795046Keep in mind that this is a team that apparently finds it difficult to describe what they are doing on a daily basis. My thoughts are more like communications filtering and sanitising for the public narrative and blaming it upon the team who are told that they can only colour within the lines during a "sprint". I know what crunch time generally looks like...but this seems to have been taking longer than some anticipated to rush to Spacebase and then shift everything at 22cans to The Trail except for a couple of QA and programmers' spare time to bughunt. We miss the real developers - they at least had something useful to discuss than the song and dance 22cans is offering otherwise.
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Post by hardly on May 12, 2015 9:37:19 GMT
Wow I'm really surprised about them discouraging people from reading the forums, I would have thought the experience with fabs showed that if you come on here and are honest with people you get respect and acceptance back.
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Post by Deleted on May 12, 2015 12:06:12 GMT
Wow I'm really surprised about them discouraging people from reading the forums, I would have thought the experience with fabs showed that if you come on here and are honest with people you get respect and acceptance back. I thought we weren't supposed to talk about Fabs...oh, wait, it was just his project that was supposed to be secret, while now it seems like what the team is doing is supposed to be secret. Ahhh, so many secrets around what was supposed to be a transparent Early Access game since it was pitched on Kickstarter. As for folks visiting the forums, the hiring on of Konrad and making him Lead Designer was supposed to mean something. Then he was doing well with the community. Then he was undermined by being expected to fix the game in major ways while only being allowed to focus upon one section at a time. News articles are starting to report about this dick move towards the representative of the community turned 22cans developer. I'm sorry...if 22cans - as a company and those associated with the company - wants folks to speak nicely of them, couldn't they at least try to meet everyone halfway? Give us some reason to speak nicely of them?
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Post by Deleted on May 12, 2015 12:32:47 GMT
Wow I'm really surprised about them discouraging people from reading the forums, I would have thought the experience with fabs showed that if you come on here and are honest with people you get respect and acceptance back. I thought we weren't supposed to talk about Fabs...oh, wait, it was just his project that was supposed to be secret, while now it seems like what the team is doing is supposed to be secret. Ahhh, so many secrets around what was supposed to be a transparent Early Access game since it was pitched on Kickstarter. As for folks visiting the forums, the hiring on of Konrad and making him Lead Designer was supposed to mean something. Then he was doing well with the community. Then he was undermined by being expected to fix the game in major ways while only being allowed to focus upon one section at a time. News articles are starting to report about this dick move towards the representative of the community turned 22cans developer. I'm sorry...if 22cans - as a company and those associated with the company - wants folks to speak nicely of them, couldn't they at least try to meet everyone halfway? Give us some reason to speak nicely of them? They don't want us to speak nicely, they want us to not speak at all. It's not the time for publicity until The Trail is ready to get hyped. And even then they don't want us to speak nicely, then they want the press to speak nicely. They only want the money of people like us or people on mobile. In fact it's just the best strategy i can think of for 22cans.
1. We all know that it's not possible to fullfill all the promises they made and they know it, too. If they communicate like Konrad (honest) and Peter (most likely accidentally) did they will have a legal problem in a few month/years/now.
2. Without communication it will not be so obvious when they take resources from Godus to help out at The Trail.
3. And that's the main reason - the whole staff left 22cans, half a year ago. There is only Peter left, moderating the steam forums under different names and faking the livestream by playing with some handpuppets.
So hide and wait with spacebasing until you can make money with The Trail.
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Lord Ba'al
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Posts: 6,260
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I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
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Post by Lord Ba'al on May 12, 2015 12:36:36 GMT
Lol @ 3.
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Post by 13thGeneral on May 12, 2015 14:52:36 GMT
I actually agree a bit with stuhacking in that I think it could have been more of Godus report card than singling out Konrad. I get the subtle humor and attempt to outline his influence, I just feel it's a bit of bad for for us to rail him for things beyond his actual control. The kid was set up as a fall guy and it pains me to know how this may/will ultimately affect his career prospects - as well as the other developers on Godus. May the industry have mercy on them, and place blame where it deserves to be; atop PM's ever sagging shoulders.
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Post by earlparvisjam on May 13, 2015 6:27:28 GMT
I think I have to be the poop in the punch bowl on this. I think singling out Konrad out is not only justified but necessary. Back in January, while we were reeling from the mass exodus of people from the project, he swooped in and set himself up with his "one of us" stance and made a number of promises about what would be happening. I refused to put on the rose tinted glasses and people gave me a hard time, even though this is the exact same crap we've had over and over (Matthew is going to change things, George is going to make it better, etc.). "Give him a chance" was the mantra back then, even though he was perpetuating the same crap as his predecessor. Was he looking into what we've been complaining about since day one? No. Was he actually listening to what we were recommending? No. All he did was come in, make a handful of recommendation threads that were guaranteed to produce nothing for him, promise things would be different, and vanish when the press started hounding 22Cans.
What's happened (or not as the case seems to be) in the last 5-6 months is no surprise. We all saw it coming. He had to have seen it, he's been with 22Cans since the Kickstarter and it's the same garbage we've been smelling for 1.5-2 years. Putting himself into the position he's in doesn't reflect well on him in any way and all the good intentions in the world don't change the fact that he walked into this with both eyes open.
Development has been stalled and almost nothing's been released in 6 months' time. That's a lot of time, even if it's only a single person working full time, and something substantial should have been released by now. Do we blame 22Cans at this point? Hell, at this point, he pretty much IS 22Cans. Just about everyone else's jumped ship. Benefit of the doubt doesn't magically turn a novice into a veteran programmer. It doesn't change 2 years of bad history. How many more months is it going to take before people finally stop walking on eggshells.
In all this time, all Moo's done is give the community a sympathetic patsy to pin our hopes on. He's accomplished nothing, been hamstrung at every turn (exactly like most of use expected all along), and placated the community for another 6 months. Sigh, we're due for another sympathy play so there's another "Give X a chance" that will carry the community through the next 6 months...
Sorry to be "THAT GUY" but it needs to be said.
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Post by Crumpy Six on May 13, 2015 7:56:29 GMT
I think I have to be the poop in the punch bowl on this. I think singling out Konrad out is not only justified but necessary. Back in January, while we were reeling from the mass exodus of people from the project, he swooped in and set himself up with his "one of us" stance and made a number of promises about what would be happening. I refused to put on the rose tinted glasses and people gave me a hard time, even though this is the exact same crap we've had over and over (Matthew is going to change things, George is going to make it better, etc.). "Give him a chance" was the mantra back then, even though he was perpetuating the same crap as his predecessor. Was he looking into what we've been complaining about since day one? No. Was he actually listening to what we were recommending? No. All he did was come in, make a handful of recommendation threads that were guaranteed to produce nothing for him, promise things would be different, and vanish when the press started hounding 22Cans. I didn't have a lot of time for Matthew, but George made it pretty clear that he was being royally screwed over by management by the time he left. He had genuinely good intentions, and had previously been a successful community manager for other projects, so while 22Cans can be faulted for letting him believe that he'd have to power to improve things (his feedback would be taken on board, he would be kept in the loop with new developments, etc.) I see no reason to vilify him for his inability to deliver. He tried his best in a bad situation and ultimately left the project because it was a lost cause. It wasn't the outcome anyone had wanted, including him. I think everyone had a healthy degree of skepticism when Konrad came on board, but he was honest about his intentions and the possible limitations that he'd be up against (I don't remember him promising anything concrete it turns of what he'd be able to achieve, just that he was going to try and he was making a good-faith effort at gathering community feedback). He was naive but he was trying, and he probably hadn't foreseen the extent of the barriers to actually getting Godus into a decent place. As for vanishing when the press kicked off - do you believe had any choice in the matter? That's not a hypothetical question. We never got an answer either way about whether he'd been explicitly told not to engage with us anymore or if he'd made that decision himself. Maybe, but I don't think he can be blamed for wanting to try. He wouldn't be the first person to be sucked in by Peter's lies. We all bought this damned piece of shit, didn't we. Konrad IS 22Cans now? Peter Molyneux is 22Cans. Konrad is a minion. Probably needing to pay his rent just like everyone else, so I don't think we can judge him for not doing what we perceive to be the 'right' thing and quit his job out of principle. Also, don't take the defense of Konrad as being confidence that he's working with a skilled team of experienced programmers and is going to deliver. That is blatently not the case. I can't see that anyone here is walking on eggshells in any way. That is not something this community has done in quite some time. He has been used to do all of these things, but I do not believe that personally calling him out and holding him accountable is fair. He was set up to fail and take the blame, and in that capacity he has apparently succeeded, which is a real shame. I really enjoy reading your posts and respect your views but I'm sad that you're jumping on this particular bandwagon. Konrad is a decent guy. He involvement had highlighted the awfulness of 22Cans but not contributed to it.
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Post by Deleted on May 13, 2015 8:36:35 GMT
Maybe, but I don't think he can be blamed for wanting to try. He wouldn't be the first person to be sucked in by Peter's lies. We all bought this damned piece of shit, didn't we. RAAAAGE POSTING!!!!! (Five exclamation marks, extra-angry!) Use "piece of Godus" for polite conversation*. *snip a bunch of good stuff* I have a bit of sympathy for all of the content creators there at 22cans. There is now some definite evidence of internal communications breakdown, a matter which is hardly in Konrad's purview. It does affect him, it messes with his work, but there's nothing he personally can do about it as that is not his job. * - You can also feel free to substitute Goad Us, GotUs, Goat Arse, "Got Ass?"...they just keep writing themselves for the titles of legendary failure humour columns in future years. Konrad's name will unfortunately be attached to it in some manner, at basically the start of his game development career, and I think that is what should be examined together with our friends at 22cans. Peter has said that he wants young folks with a lot of drive, but exactly how is he planning on leaving them after they cease being 22cans developers? In another industry?
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Post by Deleted on May 13, 2015 9:58:35 GMT
I think I have to be the poop in the punch bowl on this. I think singling out Konrad out is not only justified but necessary. Back in January, while we were reeling from the mass exodus of people from the project, he swooped in and set himself up with his "one of us" stance and made a number of promises about what would be happening. I refused to put on the rose tinted glasses and people gave me a hard time, even though this is the exact same crap we've had over and over (Matthew is going to change things, George is going to make it better, etc.). "Give him a chance" was the mantra back then, even though he was perpetuating the same crap as his predecessor. Was he looking into what we've been complaining about since day one? No. Was he actually listening to what we were recommending? No. All he did was come in, make a handful of recommendation threads that were guaranteed to produce nothing for him, promise things would be different, and vanish when the press started hounding 22Cans. Development has been stalled and almost nothing's been released in 6 months' time. That's a lot of time, even if it's only a single person working full time, and something substantial should have been released by now. Do we blame 22Cans at this point? Hell, at this point, he pretty much IS 22Cans. Just about everyone else's jumped ship. Benefit of the doubt doesn't magically turn a novice into a veteran programmer. It doesn't change 2 years of bad history. How many more months is it going to take before people finally stop walking on eggshells. In all this time, all Moo's done is give the community a sympathetic patsy to pin our hopes on. He's accomplished nothing, been hamstrung at every turn (exactly like most of use expected all along), and placated the community for another 6 months. Sigh, we're due for another sympathy play so there's another "Give X a chance" that will carry the community through the next 6 months... Sorry to be "THAT GUY" but it needs to be said. I didn't have a lot of time for Matthew, but George made it pretty clear that he was being royally screwed over by management by the time he left. He had genuinely good intentions, and had previously been a successful community manager for other projects, so while 22Cans can be faulted for letting him believe that he'd have to power to improve things (his feedback would be taken on board, he would be kept in the loop with new developments, etc.) I see no reason to vilify him for his inability to deliver. He tried his best in a bad situation and ultimately left the project because it was a lost cause. It wasn't the outcome anyone had wanted, including him. I think everyone had a healthy degree of skepticism when Konrad came on board, but he was honest about his intentions and the possible limitations that he'd be up against (I don't remember him promising anything concrete it turns of what he'd be able to achieve, just that he was going to try and he was making a good-faith effort at gathering community feedback). He was naive but he was trying, and he probably hadn't foreseen the extent of the barriers to actually getting Godus into a decent place. As for vanishing when the press kicked off - do you believe had any choice in the matter? That's not a hypothetical question. We never got an answer either way about whether he'd been explicitly told not to engage with us anymore or if he'd made that decision himself. Maybe, but I don't think he can be blamed for wanting to try. He wouldn't be the first person to be sucked in by Peter's lies. We all bought this damned piece of shit, didn't we. Konrad IS 22Cans now? Peter Molyneux is 22Cans. Konrad is a minion. Probably needing to pay his rent just like everyone else, so I don't think we can judge him for not doing what we perceive to be the 'right' thing and quit his job out of principle. Also, don't take the defense of Konrad as being confidence that he's working with a skilled team of experienced programmers and is going to deliver. That is blatently not the case. I can't see that anyone here is walking on eggshells in any way. That is not something this community has done in quite some time. He has been used to do all of these things, but I do not believe that personally calling him out and holding him accountable is fair. He was set up to fail and take the blame, and in that capacity he has apparently succeeded, which is a real shame. I really enjoy reading your posts and respect your views but I'm sad that you're jumping on this particular bandwagon. Konrad is a decent guy. He involvement had highlighted the awfulness of 22Cans but not contributed to it. Is it really that simple? Konrad is the good guy and Peter is the bad guy? Fact is that it's some kind of corporate philosophy to present us the new savior every now and then - and almost everybody gets excited. If you argue that Konrad has to fear for his job you can't say Peter is the bad guy. Without Peter they most likely would have "all" lost their jobs two or three years ago and Konrad would never got this chance he has now. I also think that Konrad is a nice Person with the best intentions (and maybe the chance of his life to do a job he wanted to do), but it has to be possible to grade the outcome of his work - and there isn't much to see right now. Maybe in a few days we get a new update and we are surprised by the great work they did in the last 6 month.
I think it's not a simple decision whom to blame for what we have here. I am sure everyone at 22cans had his or her reasons for acting like they did and we know none of those reasons. Many of us tried to guess what's happening there (me too), but that's all speculations - could be right or wrong.
I would not have made the post like hardly did. I wouldn't have made grades for Konrad. But six month of development is a good amount of time to come back and look what has happend. I didn't read hardly's post like it was meant to attack Konrad directly, but it was about what changed since Konrad was appointed as lead designer in a ironical way and there i have to say that i don't see anything that has changed (until now). And that is what it was before with all the other saviors we had. This company sucks, and i don't mean the people working their. Maybe it's the wrong people, with the wrong ideas in the wrong place, at the wrong time but that doesn't matter - the company sucks anyway and Godus sucks and it will ever suck even if we get another Savior in 6 month.
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Post by Crumpy Six on May 13, 2015 10:28:14 GMT
Is it really that simple? Konrad is the good guy and Peter is the bad guy? Fact is that it's some kind of corporate philosophy to present us the new savior every now and then - and almost everybody gets excited. If you argue that Konrad has to fear for his job you can't say Peter is the bad guy. Without Peter they most likely would have "all" lost their jobs two or three years ago and Konrad would never got this chance he has now. I also think that Konrad is a nice Person with the best intentions (and maybe the chance of his life to do a job he wanted to do), but it has to be possible to grade the outcome of his work - and there isn't much to see right now. Maybe in a few days we get a new update and we are surprised by the great work they did in the last 6 month.
I think it's not a simple decision whom to blame for what we have here. I am sure everyone at 22cans had his or her reasons for acting like they did and we know none of those reasons. Many of us tried to guess what's happening there (me too), but that's all speculations - could be right or wrong.
I would not have made the post like hardly did. I wouldn't have made grades for Konrad. But six month of development is a good amount of time to come back and look what has happend. I didn't read hardly's post like it was meant to attack Konrad directly, but it was about what changed since Konrad was appointed as lead designer in a ironical way and there i have to say that i don't see anything that has changed (until now). And that is what it was before with all the other saviors we had. This company sucks, and i don't mean the people working their. Maybe it's the wrong people, with the wrong ideas in the wrong place, at the wrong time but that doesn't matter - the company sucks anyway and Godus sucks and it will ever suck even if we get another Savior in 6 month.
Ok, this is getting a little philosophical. It's not black and white. Peter isn't pure evil and Konrad isn't a saint. And yes, we can grade the Godus-related output from 22Cans since Konrad came on board, and yes, it leaves a lot to be desired. My point is that I do not believe we should hold Konrad personally responsible for that, as he appears to be a nice guy who has tried his best and has been stymied by factors beyond his control. I think there's been some backtracking in this discussion, and suddenly an opening post which looked like an obvious attack on Konrad was apparently meant as a reflection on the lack of progress on Godus and is nothing personal against Konrad at all. So to clarify my own position, I'm not defending 22Cans or the way the project has been managed, in any way, by anyone. I'm not claiming Konrad has delivered loads of awesome stuff since he came on board and I'm not saying I have confidence in his ability to do so. But I think all evidence suggests that he couldn't have done much more to try to achieve his ambitions for Godus and he acted in good faith, which is commendable. Other members of staff at 22Cans (not just PM) have given us information that, in retrospect, was clearly deliberately misleading and sometimes amounted to outright lies. Konrad was refreshingly honest and open. His punishment for that has been two-fold - firstly the media backlash in February, which used quotes from him as part of their (entirely justified) assault on 22Cans, and secondly now from the very community he was trying to work with and support.
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Post by Deleted on May 13, 2015 10:30:09 GMT
I consider Konrad to be a bit more unique than the others simply in that he's the one who has tried his best to be honest about the whole thing.* He put forth a lot of effort to reach out to the community that was not in turn supported by the management of 22cans.
Sorry, that look of horror cemented into history of this game: "Oh Godus - what is he saying?!" was a bit too genuine at times.
If 22cans wants to start working on good PR, we've given them plenty of things we'd like to see.
* - There ARE others who have been showing a lot of effort and have worked with the community until we were notified of their censure from public contact. Richard was quite interactive (and the REAL koi one!) I am glad to note that it shouldn't affect the excellent QA 22cans has on Godus, as looking over the forums is second-nature to them. Cheers, Martin.
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Post by hardly on May 13, 2015 12:35:09 GMT
My initial post wasn't supposed to be an attack on Konrad, just a observation of time passed and progress made which happens to be not much. I wrote it in the style of a report card to make it different and get a response and spark discussion so job done I guess. Nobody's response is wrong. Ultimately 22cans and indeed Konrad are asking us to be patient I wrote this because I believe that continuing as we are will never get us to a satisfactory conclusion we have to measure progress and time. 22cans act as if they have unlimited time but time is money and When the money runs out development stops. How much time do they have left? 6-12 months I suspect.
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Post by Gmr Leon on May 13, 2015 21:44:23 GMT
I think the safest way to really look at any of this is to look at the basic broad strokes of how 22cans has been doing anything. All of their efforts so far convey a mismanaged mess of a development studio that chews up personnel and spits them out frustrated, tired, and a little more jaded or cynical. The only way it's managed to retain any of its personnel whatsoever was probably to reorganize and regroup, but that was too little too late for those that had signed on for the initial project(s) of Curiosity and/or Godus.
Curiosity was a bumbling aimless mess that apparently taught them nothing of how to handle a mobile game. Godus was a slightly less bumbling mess that at least put on airs of being a game that failed to draw in the Curiosity crowd due to its prolonged development (and the mobile audience's absence of brand recognition/loyalty) and failed to establish a longstanding community due to 22cans' failure to learn anything about how mobile and PC audiences differ and can't be treated the same. Even with some of the staff's experience in the industry, they appear to have learned nothing of what their previous audiences were interested in, and as newcomers to mobile, it's little wonder they failed to capture that audience's attention for very long...
Everything 22cans has done so far has been an utter failure, not due to any sort of malevolence, but to sheer incompetence and ignorance. Some of the staff may be wise to what some of these audiences are interested in, but none of that can stand up to a stubborn company culture that won't listen or discuss matters and insists on dedication to a vague vision.
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