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Post by katiekake on May 3, 2014 4:26:40 GMT
Hi everyone!
I am new here but have been playing Godus since launched after kickstarter. I do like the game, and I see where this can go after each update.
I have a few questions...
1) where do you unlock the mining settlement?? If it hidden near the "glass looking" things, I am unable to get anyone to build that shrine! They seem to build houses around it. I am on the light green grass and there is no mountain near it since I have removed most of it.
2) what is that "glass" looking stuff anyway?? I know in the older version we could mine gems by uncovering the vein. But I am not sure what to do with this.
Thank you for your help!
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
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Post by Lord Ba'al on May 3, 2014 8:06:49 GMT
Hello katie. I'm not sure what you mean. Could you perhaps post a screenshot?
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chrism
Master
Posts: 113
Pledge level: El cheapo Believer
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Post by chrism on May 3, 2014 9:46:55 GMT
I'm wondering if you mean the gems? There are two seams running through a mountain range.
You have the mining card completed?
The miners dig holes.
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Post by katiekake on May 3, 2014 10:00:31 GMT
I don't have the mining card, and not sure where or how to unlock it...
Thanks again!
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Post by banned on May 3, 2014 14:19:03 GMT
I had to skip "stickering" (the fail of this resource mechanic is astounding) a bunch of cards to get mining settlement. There is no longer a mining card I am aware of. The actual game play is so limited they had to make it a settlement so there would be any choice at all in the game. Of course that added no real choice either as it is simply a name change from farming and different graphics just like farming was just a name change from breeding with different graphics.
Remains unbelievable that anyone would think this would be acceptable game play to a PC gamer. Total mobile schlock.
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chrism
Master
Posts: 113
Pledge level: El cheapo Believer
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Post by chrism on May 3, 2014 18:36:19 GMT
There certainly is a mining settlement card - and the sticker requirement is significant. They are somewhat different to farming and settlements.
By the time you have dug the gems out, you'll find two other objects to activate.
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Post by engarde on May 8, 2014 8:22:03 GMT
I think the glass looking thing trail of molten glass blobs which we seem not to be able to remove but roughly (very roughly) track to hidden temples. I had a lot of trouble with what I see as my second temple (so not by the blighted land), though I had so much trouble with it I actually dug out a 3rd and built it before I'd managed to encourage them to stop building houses instead of the temple. When I undermined it enough to get them to build they had already built about 5 abodes I really struggled to get that one starting to build. Some of the unremovable glass blobs appeared to be holding the temple up so the normal clearing all the rocks etc. around it was confused by the unmoving bits.
Mining wise I took a long time to get it, having used stickers when I got them instead of waiting for 10s of hours to get something useful instead to spend them on. Not that mining is proving to be useful, having dropped on a couple and tiered up a couple of levels with it, and attempt to place another (nor sure if it is my 4th or 5th?) when the cost is 80k I crash, every time.
Not sure on the gems front here. We previously dug 'gems' from 'gold seams' but not seeing that at the moment in 2.04, the mining looks more like coal than gold.
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chrism
Master
Posts: 113
Pledge level: El cheapo Believer
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Post by chrism on May 8, 2014 9:09:53 GMT
The glass blobs track back to the hidden temples! I dug the buggers out and the temples and didn't realise that they were indicators! Does make more sense now!
I did answer from memory as my save game just crashes Godus on start up and has not worked for weeks. I couldn't face restarting again with this layout.
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Post by engarde on May 8, 2014 12:19:20 GMT
I'm not sure they track exactly. What I've found is that where I find them, if I spend 250k in digging out the nearby cliffs I generally find a temple. In at least one case where I can see the blobs on expanded land - the actual temple is on the very edge of my expanded area where I can see greyed-out unexpanded land where there are also glass blobs, i.e. if I'd saw the glass in the unexpanded area I'd have saved myself a chunk of digging to actually get to the temple rather than starting from expanded land half a screen away from where the possibly indicated template was.
I've thus far been successful purging the files per the 'startup crash' page on the 22cans forum website. Yes I might lose a couple of hours of my play but I can at least try and play for an hour - before I breathe heavily and get an s3e debug splat.
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chrism
Master
Posts: 113
Pledge level: El cheapo Believer
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Post by chrism on May 8, 2014 13:48:42 GMT
The startup crash resolution worked for a while but just causes the game to fatally crash on startup now, unless I delete the whole save game.
I think you are right though, the blobs are indicators.
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Post by banned on May 8, 2014 22:23:36 GMT
There certainly is a mining settlement card - and the sticker requirement is significant. They are somewhat different to farming and settlements. By the time you have dug the gems out, you'll find two other objects to activate. "mining settlement card", yes. "mining card", no. certainly is not and has not been since PM saw how bonkers 6 year olds go for stickers. mining settlement is only different in the graphics, otherwise identical to farms. different name does not make a different mechanic. but then by 22 can's standards adding blue ones would be making "a delicious all new challenge". and in an effort to pretend that the stickers weren't intended as the only resource, to make the grain and ore seem to have merit they are going to add that the pointless plots are going to cost some of them to based upon how far they are from the settlement. woop. please forgive me if I seem underwhelmed.
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