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Post by hardly on Feb 7, 2016 23:24:07 GMT
Lord Ba'al on browsing the updates you posted I cant help but be struck by a few things:
- the effort 22Cans put into communication and engaging with the community at that time (cynical hat on, the time of gathering money)
- the happy faces of people now either gone, less happy or both
- the divergence between what was indicated and what was delivered.
For the later, I see pictures of volcanos, weather (e.g. frozen landscapes), tornados, destructible terrain and sheep! But most of all is this statement which really sums the whole thing up "Receive an acorn that you can plant in your home-world, and over time a tree will grow."
Having viewed those optimistic faces throughout the updates, I do feel sorry for that loss of innocence. Particularly striking is the one (godus.boards.net/post/26826) of Jemma, Peter and Sam. But I also know for all the communities actions in shining a harsh light on GODUS and the team that built it some of the divisions were clearly of their own making.
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Post by eddiemonsta on Feb 8, 2016 9:25:13 GMT
I look at those updates and think "there's a game I'd like to play". 22 cans should just sack off all this other stuff and concentrate on making that. Make a real game, not this mobile tosh, and if you can't, give the ideas to someone who can. It would be a shame if that game never sees the light of day.
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Post by Crumpy Six on Feb 8, 2016 19:07:08 GMT
It's astonishing how many of the stretch goals haven't even been attempted: "begin your own sect", the story by James Leach, possession mode, Linux support.
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Post by eskaton23 on Feb 8, 2016 19:28:18 GMT
Someone should take every one of those screenshots, every letter of text, every video interview and convert them to permanence in stone or metal.....make two copies and deposit one through the roof at 22C whilst the other could be dropped in through the roof of Valve.
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Post by mindless on Feb 8, 2016 20:11:32 GMT
It's astonishing how many of the stretch goals haven't even been attempted: "begin your own sect", the story by James Leach, possession mode, Linux support. well the story was atempted, but it was shit, and didn't involve james leach at all, it was just penned by an intern, least minimum effort is the mantra that 22 cans musty chant every day when they go to work.
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Post by greay on Feb 8, 2016 20:29:37 GMT
It's astonishing how many of the stretch goals haven't even been attempted: "begin your own sect", the story by James Leach, possession mode, Linux support. well the story was atempted, but it was shit, and didn't involve james leach at all, it was just penned by an intern, least minimum effort is the mantra that 22 cans musty chant every day when they go to work. The James Leach story was probably filed in the same place as fabs's secret project and the design document.
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Post by Crumpy Six on Feb 8, 2016 20:35:42 GMT
There was a claim that the 'story' which was briefly a part of Godus was edited by James Leach. I don't believe that is even close to being true. James Leach is a professional writer, and would have been mortified to be associated with that text.
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Post by 13thGeneral on Feb 8, 2016 21:16:56 GMT
Another thing on the kickstarter updates that frankly saddens me is, in regards to the latest "Godus Wars" update, that there are Backers commenting and actually praising, thanking, and congratulating them for this garbage. And it doesn't seem to in an ironic way, either. They seem genuinely pleased to have been left in silence for ages and then handed an incomplete, disjointed piece of an unfinished game. Unbelievable.
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Deleted
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Post by Deleted on Feb 8, 2016 22:23:10 GMT
There was a claim that the 'story' which was briefly a part of Godus was edited by James Leach. I don't believe that is even close to being true. James Leach is a professional writer, and would have been mortified to be associated with that text. Yeah.. it's hard for me to reconcile this Kickstarter reward (emphasis mine): £485k – JAMES LEACH writes game story. Original, Bafta award winning writer of Black and White
We will be in a position to call on the services and talents of James Leach, the BAFTA-winning original writer for Black & White, Populous: The Beginning, Dungeon Keeper, Fable, Theme Hospital and dozens more. He'll write the GODUS story, create unique on-line content and will collaborate with, and integrate the best and most original ideas provided by any backers who fancy getting involved and writing themselves some gaming history.With this Kickstarter Update: Update 44 - 12/04/2013 Sitting down with James Leach One of our stretch goals back in December last year, was bringing the fabulous writer James Leach on board to help write the story of Godus. In this week's video update, Peter and Jack meet up with him. Obviously they'd like to stay clear of spoilers and so the discussion is more about the bigger picture and they talk about stories in games and films in general, picking their favourites. Jack cops out on every question...Which one is it, fellas?
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Mandrake
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Post by Mandrake on Feb 8, 2016 23:26:47 GMT
Another thing on the kickstarter updates that frankly saddens me is, in regards to the latest "Godus Wars" update, that there are Backers commenting and actually praising, thanking, and congratulating them for this garbage. And it doesn't seem to in an ironic way, either. They seem genuinely pleased to have been left in silence for ages and then handed an incomplete, disjointed piece of an unfinished game. Unbelievable. After being ignored for so long even #madeagodus might seem like an improvement. The only other communications 22cans appears to have had with the Kickstarter folks all of last year was about a vote for what form the backer book should take, then did something else, and...well, this announcement that raises many questions about the whole Godus Wars thing and the development behind it: goo.gl/97QQpr"The team is a little smaller this year and this has raised concerns amongst some community members. We want to reassure everyone that we’re all fully committed to making Godus the game it deserves to be." Give those who have some optimism left a bit more time to have their hopes crushed by 22cans - they probably still have yet to discover what is actually in the game. Some of these folks might not have even yet heard of the "removed paywall". Keep in mind - initial paywalls to unlock the second unit in the only two units the Early Access version is said to have: Look at that, a bullet point to suggest more features than the 7 varied continents, the 20 cards, the 50 units, and 8 mighty god powahs in the game! They also only listed the two units apparently in the game at this time as an example of the variety of the units in the game. Here is 22cans' laugh. The Read More cut conveniently hides the real state of product. WHAT YOU REALLY GET: 2 units for 70 levels? One unit in the base game itself and one for the second continent through an initial paywall. If that doesn't say "stretched content" I really...wait, that's right, TWO UNITS. One you were supposed to pay 1/3 the base game's price for. A "good value" in that 22cans were trying to sell you a game with minimal content, or offer it as a not-a-replacement for the "original Godus" while they continue - directly to the Kickstarter backers faces - the strange tale that Godus was always meant to be two games, when they even have to say what it is clearly when "Steam" is in the same sentence - "update". It gets even weirder on the Kickstarter announcement, which has 150+ levels announced. (Which is an odd number considering 70 were on just two continents alone. Hopefully before the 150+ levels they get to more than four unit types.) If you blink you just might miss what is ACTUALLY in the product, contrary to what was just previously put on the tin - this may explain why those replying to the update might sound a bit optimistic. I present this evidence so that the Kickstarter folks may see what they REALLY received in this, and were initially expected to receive with paywalls after they so kindly backed the whole thing.
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Mandrake
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Posts: 113
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Post by Mandrake on Feb 11, 2016 2:30:36 GMT
Back to the Kickstarter and 22cans making noises about it while not really making much movement upon what they promoted, while at the same time having troubles defining what Not Godus is supposed to be: steamcommunity.com/app/422420/discussions/3/405690850600023982/For something to disappear first it has to actually appear - Kickstarter backer rewards/stretch goals appearing in "What is 22cans working on now?" would be a nice touch. The art book is so last year... Considering that 22cans have apparently forgotten most of the backer rewards and stretch goals (especially when the game was supposed to be "Godus" and not "dodgy spinoff") then this is quite a legitimate concern.
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Post by mindless on Feb 11, 2016 2:47:44 GMT
If godus isnt going to disapear then why close its steam page from selling it individually? Why bundle it with something that is apparently an off shoot. Which doesnt go towards fulfilling backer rewards and only succeeds in diverting studio resources which were already spread thin, even thiner as they now have two unfinished games under development running in parallel.
A studio which has yet to prove it can finish one game. Is now commited to devoloping three games. Godus / godus wars / the trail.
yet another case of poor management decisions in effect
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Aron
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Steam: http://steamcommunity.com/profiles/76561198023768234/
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Post by Aron on Feb 13, 2016 5:07:36 GMT
if someone is from the press why not ask James leach if he did it or not?
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Post by morsealworth on Feb 13, 2016 9:09:38 GMT
Well, as far as I remember his engagement n the forums he really did, but what they did to his work is unknown.
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Mandrake
Master
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Posts: 113
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Post by Mandrake on Feb 13, 2016 11:19:17 GMT
Well, as far as I remember his engagement n the forums he really did, but what they did to his work is unknown. "Stickers" in blue chests punted around the map seemingly by RNGsus to be placed upon the "Story Card"? An unlock screen populated by the item hunt serves as the delivery of the story. No surprise that it's been paywalled on the mobile. There are supposedly Producers and Directors involved in this work, but I can't really see where Godus/Godus Wars' development has required such to achieve the state that it is in/has been in for some time. Or, practically, ever. Many of those watching this horrorshow of game development, along with probably a fair bit of the Kickstarter backers, would like to know when a serious effort will be made upon the rest of the Kickstarter since much of the estimated delivery dates were a couple of years ago. While a fair portion of 22cans are still apparently going strong on The Trail. Damn that elephant.
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Post by morsealworth on Feb 13, 2016 11:21:38 GMT
Well, as far as I remember his engagement n the forums he really did, but what they did to his work is unknown. "Stickers" in blue chests punted around the map seemingly by RNGsus to be placed upon the "Story Card"? The whole point is that it certainly wasn't by Leach. What was done with his work is unknown.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Feb 13, 2016 12:17:54 GMT
Well, as far as I remember his engagement n the forums he really did, but what they did to his work is unknown. They're probably using it for The Trail.
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