Post by earlparvisjam on Sept 13, 2016 0:57:15 GMT
Okay, I really need to point this game out to everyone. In case you've not checked on it yet, Rimworld is a top-down survival game that looks a ton like Prison Architect and is still in Alpha. Yes, I'm actually stirring up talk about a pre-release game and not angry! For being so early in its development, there's already a lot to offer. The individual colonists have skills, preferences, and flaws/quirks to their personalities. There are tons of things to craft already and a surprising amount of customization. Heck, they just added in drugs where your colonists can learn to brew up drugs, become addicted, and/or go through withdrawal in the latest patch. It's also boasting a pretty healthy mod community and some of the mods really shape how the game plays.
Rimworld starts with picking one of 3 (currently) scenarios that vary the number of initial colonists and equipment they land on the planet with. You choose where on the planet you land, choosing the climate your settlement can work with, and proximity to tribes that you might get to/have to interact with. There are 3 different random event settings with varying levels of difficulty for each and they really shift the way things progress over the long haul. Settlers are chosen via random generator (currently) and you can re-roll as much as you want to try to get a mix that interests you (or at least a set of skills that allows you to get started). Play progresses from establishing shelter and food supplies to adequately defending your colony to establishing relations with neighboring colonies and eventually spacecraft. I've not reached an endgame yet, but I've heard talk that there is one.
Gameplay is a series of task assignments, structure construction, resource management, and research progression. The game has a wide variety of potential events from rabid critter attacks to lightning storms and a few even worse things I've only heard about but haven't personally experienced. The colonists have Sims-esque happiness modifiers and can have mental breakdowns if they are low enough, causing them to do a variety of things depending on their personality types. The game has running seasons and weather effects that can hinder colonist health. Creatures roam the map and can be tamed if someone has the skill for it or outright hunted to provide resources or prevent attacks.
I'm curious if anyone else has tried it out yet and if they've the same first impression as I've gotten.
Rimworld starts with picking one of 3 (currently) scenarios that vary the number of initial colonists and equipment they land on the planet with. You choose where on the planet you land, choosing the climate your settlement can work with, and proximity to tribes that you might get to/have to interact with. There are 3 different random event settings with varying levels of difficulty for each and they really shift the way things progress over the long haul. Settlers are chosen via random generator (currently) and you can re-roll as much as you want to try to get a mix that interests you (or at least a set of skills that allows you to get started). Play progresses from establishing shelter and food supplies to adequately defending your colony to establishing relations with neighboring colonies and eventually spacecraft. I've not reached an endgame yet, but I've heard talk that there is one.
Gameplay is a series of task assignments, structure construction, resource management, and research progression. The game has a wide variety of potential events from rabid critter attacks to lightning storms and a few even worse things I've only heard about but haven't personally experienced. The colonists have Sims-esque happiness modifiers and can have mental breakdowns if they are low enough, causing them to do a variety of things depending on their personality types. The game has running seasons and weather effects that can hinder colonist health. Creatures roam the map and can be tamed if someone has the skill for it or outright hunted to provide resources or prevent attacks.
I'm curious if anyone else has tried it out yet and if they've the same first impression as I've gotten.