Post by Matthew Allen on May 15, 2014 18:55:25 GMT
We’re releasing an updated version of the GODUS 2.0.5 build to the Opt-In branch of Steam Early Access today. The main purpose of this build is to address bugs and glitches from last week’s release.
As with all updates to the Opt-In branch, you may experience issues carrying your existing saved game across to the new version. Click here for instructions on how to delete your save games should you run into any issues.
For information on how to access the opt-in developer builds, please follow this link.
v2.0.5 PATCH NOTES
The new Opt-In build will still officially be labelled as 2.0.5 on the start-up splash screen, but if you check the Options menu you’ll see that the full build number is v2.0.5.122 instead of 2.0.5.75 from last week.
Please find below the change list for the v2.0.5 update. As always, please be sure to report any bugs and issues to Support@22Cans.com or Support.22Cans.com and feel free to discuss features for future updates on the Steam forums here.
Fixes:
Known Issues:
For the full list of known issues feel free to read through our Known Issues thread.
LOC Error is displayed on Pop-Up to reinforce event boats when you do not have enough Belief.
When you are in the Events, if you lose some Followers, you can Reinforce your boat with more Followers by spending Belief. If you do not have enough Belief to do so a pop-up will appear which says LOC ERROR instead of “You do not have enough Belief”
NEW SETTLEMENTS GUIDE
Over the last week, we’ve received a number of queries about the new Settlement mechanics introduced in the last update. Some players had been building too many Abodes without enough Wheat Fields or Mines to support Population growth, which halted their progression through the game.
Our effervescent Community Consultant, MrDrPink, has hand-crafted the following guide to help you through any issues you may have been experiencing.
How Settlements work:
How to get more Wheat/Ore:
How to get more Followers:
GODUS GAMEPLAY LIVE STREAM
As your ever-pulchritudinous Community Relations Manager, I will be livestreaming a GODUS play session this weekend. We’ve been tossing this idea around over in the forums and after talking with the community I’ve decided to do an 8 hour streaming marathon of GODUS!
I’ll be broadcasting this stream this upcoming Sunday at 6pm GMT / 1pm EST and I’ll be going for 8 hours straight over on my Twitch channel. Everyone is welcome to drop by and I’ll be talking with the community in the Twitch chatroom while I play in addition to live tweeting my progress over on my Twitter feed as well.
I’ll be using the very latest Steam build (the one coming out today) and I invite you all to come hang out with me while I stream and maybe even chime in and help influence the way I expand my Homeworld.
See you all there!
So there you have it, looks like this weekend will be a memorable one for the GODUS community. Until then, we’re Looking forward to seeing how you get on with today’s update!
NOTE: Want to read all about the changes that were introduced in our initial 2.0 release? Click here to check them out. Also, if you have a bug to report or some feedback to submit please take a look at the Submitting Feedback and Bug Reports thread. Lastly, be sure to take a look at the Known Issues thread for the latest information on issues the team is currently aware of. Thanks everyone!
As with all updates to the Opt-In branch, you may experience issues carrying your existing saved game across to the new version. Click here for instructions on how to delete your save games should you run into any issues.
For information on how to access the opt-in developer builds, please follow this link.
v2.0.5 PATCH NOTES
The new Opt-In build will still officially be labelled as 2.0.5 on the start-up splash screen, but if you check the Options menu you’ll see that the full build number is v2.0.5.122 instead of 2.0.5.75 from last week.
Please find below the change list for the v2.0.5 update. As always, please be sure to report any bugs and issues to Support@22Cans.com or Support.22Cans.com and feel free to discuss features for future updates on the Steam forums here.
Fixes:
- Settlement tutorial crash fixed.
- Ore mining not working fixes.
- Sound now works in Windows XP.
- Unclickable spot in Sticker bar on the Timeline is now gone.
- Stickers are more responsive on the Timeline.
- Images on cards no longer disappear at random.
- Farming and Mining settlement cards no longer require stickers.
- +30% radius increase card now correctly grants the radius increase to Settlements.
- +50% to Beautify correctly working.
- Rain of Purity cloud no longer gets stuck on Homeworld map if cancelled.
- Amount of farmers specified on Farmer upgrade card fixed.
- Ore and wheat counts now displayed correctly.
- Population bar no longer counts number of Farming fields.
Known Issues:
For the full list of known issues feel free to read through our Known Issues thread.
LOC Error is displayed on Pop-Up to reinforce event boats when you do not have enough Belief.
When you are in the Events, if you lose some Followers, you can Reinforce your boat with more Followers by spending Belief. If you do not have enough Belief to do so a pop-up will appear which says LOC ERROR instead of “You do not have enough Belief”
NEW SETTLEMENTS GUIDE
Over the last week, we’ve received a number of queries about the new Settlement mechanics introduced in the last update. Some players had been building too many Abodes without enough Wheat Fields or Mines to support Population growth, which halted their progression through the game.
Our effervescent Community Consultant, MrDrPink, has hand-crafted the following guide to help you through any issues you may have been experiencing.
How Settlements work:
- Once you reach the correct population level you will unlock the new mechanics for Settlements.
- The first Farming and Mining Settlements will be free of cost (i.e. no stickers required).
- In addition, the first Farming Settlement will not require belief either.
- Once the new mechanics kick in for the Farming Settlements, each abode will cost 1 Wheat.
- Once the Mining Settlement unlocks, it will cost 1 Ore and 1 Wheat to build an Abode.
- Building Abodes within Settlements is free of charge.
- Wheat and Ore no longer require collection as in previous versions of GODUS.
- Each Wheat crop and Ore deposit accounts for 1 or 2 Wheat/Ore points, depending on how many workers are gathering them.
How to get more Wheat/Ore:
- Wheat/Ore will “NOT” regenerate no matter how long you leave GODUS on!
- If you would like more Wheat or Ore, build more Farms or Mines.
- Build Farms or Mines outside of Settlements by leashing workers to empty plots.
- Treat Wheat and Ore the same way as you treat your population.
How to get more Followers:
- If you would like more Followers, destroy and then rebuild old Abodes.
- Build Abodes within Farming and/or Mining Settlements to save spending Wheat or Ore on construction.
GODUS GAMEPLAY LIVE STREAM
As your ever-pulchritudinous Community Relations Manager, I will be livestreaming a GODUS play session this weekend. We’ve been tossing this idea around over in the forums and after talking with the community I’ve decided to do an 8 hour streaming marathon of GODUS!
I’ll be broadcasting this stream this upcoming Sunday at 6pm GMT / 1pm EST and I’ll be going for 8 hours straight over on my Twitch channel. Everyone is welcome to drop by and I’ll be talking with the community in the Twitch chatroom while I play in addition to live tweeting my progress over on my Twitter feed as well.
I’ll be using the very latest Steam build (the one coming out today) and I invite you all to come hang out with me while I stream and maybe even chime in and help influence the way I expand my Homeworld.
See you all there!
So there you have it, looks like this weekend will be a memorable one for the GODUS community. Until then, we’re Looking forward to seeing how you get on with today’s update!
NOTE: Want to read all about the changes that were introduced in our initial 2.0 release? Click here to check them out. Also, if you have a bug to report or some feedback to submit please take a look at the Submitting Feedback and Bug Reports thread. Lastly, be sure to take a look at the Known Issues thread for the latest information on issues the team is currently aware of. Thanks everyone!