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Post by Lurk'thulu on Aug 17, 2014 5:53:20 GMT
As of this post:
No longer listed under Editor's Choice. Dropped to 99th in top grossing chart (previously ~60-70) Dropped to 71st place on free apps chart (previously top 10)
Was that quick? That felt quick.
People aren't gobbling up the freemium B.S. like they used to PM. Make a real game. Thanks.
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Deleted
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Post by Deleted on Aug 17, 2014 16:04:15 GMT
That s the funny thing. How come to realease something that s unfinished? A need of more testers for the Godus multiplayer thing? Not everybody s a tester or a backer...
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Post by Qetesh on Aug 17, 2014 17:56:49 GMT
That s the funny thing. How come to realease something that s unfinished? A need of more testers for the Godus multiplayer thing? Not everybody s a tester or a backer... They have an opportunity to make the Alpha backers happy and get more testing done, if the wanted to utilize us. The MAIN reason I backed the amount I did was for the Alpha testing but yet it was ripped away from us after a few weeks and two short builds. They complained they wanted more testers, but instead they just changed it's title to Beta to release to Beta backers and then again claimed still not enough and turned it into Steam Early Access. If they really just want testers there are many Alpha backers that are willing to bite our tongues on the "I told you so" and waiting to really do what they promised way way way back when...
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Deleted
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Post by Deleted on Aug 17, 2014 21:47:38 GMT
That s the funny thing. How come to realease something that s unfinished? A need of more testers for the Godus multiplayer thing? Not everybody s a tester or a backer... They have an opportunity to make the Alpha backers happy and get more testing done, if the wanted to utilize us. The MAIN reason I backed the amount I did was for the Alpha testing but yet it was ripped away from us after a few weeks and two short builds. They complained they wanted more testers, but instead they just changed it's title to Beta to release to Beta backers and then again claimed still not enough and turned it into Steam Early Access. If they really just want testers there are many Alpha backers that are willing to bite our tongues on the "I told you so" and waiting to really do what they promised way way way back when... I seem to recall a few months ago over on yonder Steam forums some snotty forum mod go on and on how the backers essentially paid Molyneux to make a game, so they should just sit back and let him. (In fairness, the mod in mention is probably a swell chap. The post itself was snotty and pretentious). The studio's actions seem to back up that line of thinking. "But Farging... they are giving us balance sheets to derk around with!" EL OH EL... If you can't see straight through how useless and arbitrary that entire line of thinking is, I'm afraid I can't help you. Also, I find it's mildly amusing how the white knights (who mostly seem to be, unsurprisingly, level 0 steam users with no games, or alternatively private profiles) are banging their shields and tromping around in a cacophony of protest to the many criticisms of Godus by "graciously" reminding us that Godus isn't a finished game. It's a shame the Apple store makes no mention of it not being finished... #dropsthemic.
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Post by Qetesh on Aug 17, 2014 22:03:53 GMT
They have an opportunity to make the Alpha backers happy and get more testing done, if the wanted to utilize us. The MAIN reason I backed the amount I did was for the Alpha testing but yet it was ripped away from us after a few weeks and two short builds. They complained they wanted more testers, but instead they just changed it's title to Beta to release to Beta backers and then again claimed still not enough and turned it into Steam Early Access. If they really just want testers there are many Alpha backers that are willing to bite our tongues on the "I told you so" and waiting to really do what they promised way way way back when... I seem to recall a few months ago over on yonder Steam forums some snotty CM go on and on how the backers essentially paid Molyneux to make a game, so they should just sit back and let him. (In fairness, the CM in mention is probably a swell chap. The post itself was snotty and pretentious). The studio's actions seem to back up that line of thinking. "But Farging... they are giving us balance sheets to derk around with!" EL OH EL... If you can't see straight through how useless and arbitrary that entire line of thinking is, I'm afraid I can't help you. Also, I find it's mildly amusing how the white knights (who mostly seem to be, unsurprisingly, level 0 steam users with no games, or alternatively private profiles) are banging their shields and tromping around in a cacophony of protest to the many criticisms of Godus by "graciously" reminding us that Godus isn't a finished game. It's a shame the Apple store makes no mention of it not being finished... #dropsthemic. If the game is not finished for mobile it should never been released. The PC game is pretty much what it was the day the Alpha came out, but with a few tweaks. The timers are hella longer and you have to swipe to pick up belief instead of clicking. I have over 700 hours into Godus and I have to say this car's transmission in indeed broken, time to scrap it and start from almost scratch. For the record, I have met both George and Jack in person and neither one is the slightest bit snotty. I don't like the way the PC game is right now and I care and this is why I am screaming from the rooftops how bad the core mechanics of the PC game right now. The game needs more substance. I also hate being spoken to when playing a game, I'm a big girl, I can read, put it on the screen and don't talk to me like Mr. Rogers. I made the suggestion to allow the Alpha backers to test the PC sprint because I read at least one DEV saying they "needed more testers". If they do get to a testing scenario and let anyone besides the Alpha have first crack, I will be insanely pissed. We were robbed of it the first time and if they end up back in Alpha stage with the PC sprint it would go a very long way to gain back some goodwill from those of us that helped them to get here by backing at Alpha level and more.
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Deleted
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Post by Deleted on Aug 17, 2014 22:10:21 GMT
I seem to recall a few months ago over on yonder Steam forums some snotty CM go on and on how the backers essentially paid Molyneux to make a game, so they should just sit back and let him. (In fairness, the CM in mention is probably a swell chap. The post itself was snotty and pretentious). The studio's actions seem to back up that line of thinking. "But Farging... they are giving us balance sheets to derk around with!" EL OH EL... If you can't see straight through how useless and arbitrary that entire line of thinking is, I'm afraid I can't help you. Also, I find it's mildly amusing how the white knights (who mostly seem to be, unsurprisingly, level 0 steam users with no games, or alternatively private profiles) are banging their shields and tromping around in a cacophony of protest to the many criticisms of Godus by "graciously" reminding us that Godus isn't a finished game. It's a shame the Apple store makes no mention of it not being finished... #dropsthemic. If the game is not finished for mobile it should never been released. The PC game is pretty much what it was the day the Alpha came out, but with a few tweaks. The timers are hella longer and you have to swipe to pick up belief instead of clicking. I have over 700 hours into Godus and I have to say this car's transmission in indeed broken, time to scrap it and start from almost scratch. For the record, I have met both George and Jack in person and neither one is the slightest bit snotty. I don't like the way the PC game is right now and I care and this is why I am screaming from the rooftops how bad the core mechanics of the PC game right now. The game needs more substance. I also hate being spoken to when playing a game, I'm a big girl, I can read, put it on the screen and don't talk to me like Mr. Rogers. I made the suggestion to allow the Alpha backers to test the PC sprint because I read at least one DEV saying they "needed more testers". If they do get to a testing scenario and let anyone besides the Alpha have first crack, I will be insanely pissed. We were robbed of it the first time and if they end up back in Alpha stage with the PC sprint it would go a very long way to gain back some goodwill from those of us that helped them to get here by back at Alpha level and more. Whoops. I meant Forum Mod... Edited orig to reflect that. Also, I concur with many of your points. I think slapping the game in the iOS market as "finished but evolving" is as duplicitous as you can get.
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Post by Qetesh on Aug 17, 2014 22:11:32 GMT
If the game is not finished for mobile it should never been released. The PC game is pretty much what it was the day the Alpha came out, but with a few tweaks. The timers are hella longer and you have to swipe to pick up belief instead of clicking. I have over 700 hours into Godus and I have to say this car's transmission in indeed broken, time to scrap it and start from almost scratch. For the record, I have met both George and Jack in person and neither one is the slightest bit snotty. I don't like the way the PC game is right now and I care and this is why I am screaming from the rooftops how bad the core mechanics of the PC game right now. The game needs more substance. I also hate being spoken to when playing a game, I'm a big girl, I can read, put it on the screen and don't talk to me like Mr. Rogers. I made the suggestion to allow the Alpha backers to test the PC sprint because I read at least one DEV saying they "needed more testers". If they do get to a testing scenario and let anyone besides the Alpha have first crack, I will be insanely pissed. We were robbed of it the first time and if they end up back in Alpha stage with the PC sprint it would go a very long way to gain back some goodwill from those of us that helped them to get here by back at Alpha level and more. Whoops. I meant Forum Mod... Edited orig to reflect that. Ah, well, them I have never met.
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Deleted
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Post by Deleted on Aug 17, 2014 22:13:10 GMT
Whoops. I meant Forum Mod... Edited orig to reflect that. Ah, well, them I have never met. I actually hold George and Matthew in high regards, all things considered. Hope Godus ends up being a positive for them, and not a career-sullying experience.
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Post by Qetesh on Aug 17, 2014 22:29:01 GMT
Everybody has to put food on the table. I could be wrong but I doubt even if Godus did flop it would actually hurt anyone's career but PM's. He is the creator and everyone else works for him. If you are the captain of a ship, you are responsible for that ship. Everyone else is just following orders.
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Post by Danjal on Aug 18, 2014 11:36:07 GMT
Its quite amusing, they've played the 'technicality' card as long as they have been in development. - The kickstarter is vague enough that they 'technically' fullfilled most requirements (a few key components are missing which they could probably talk themselves out of under the pretense of "flexible development", things changing and all that).
- The subsequent Steam Early Access is vague enough that they can pretty much do as they wish, since there is no definitive final release date required.
Ofcourse, Valve has stepped in before when it became obvious that the required agreements were not being met - but as long as they can uphold a vague enough pretense they are free to continue as they wish. Keeping silent that the mobile cross-development was a thing for as long as possible and only now (after the iOS release) mentioning on the steam store.
- Now we have the iOS release that 'technically' fullfills their bargain towards DeNA as they have released a product and have accepted their advice on monetization and other mobile elements.
I wonder what a proper lawyer or legal expert would say about this, all of these 'technical' fullfillments. Without any actual real delivery backing them up. But likely they have walked the line enough.
Honestly, many seem to be expecting that this iOS release was a last-ditch effort to minimize financial debt only to declare bankruptcy after they've arranged most of their other affairs. It seems hard to believe that with the kickstarter going bellyflop (already we've seen signs that many of the original features will never come to be), with Steam Early Access being a complete disaster with little to no expectation for future sales unless a miracle happens and now with the iOS release going downhill very rapidly. If 22cans had been honest and upfront in their willingness to deliver the spirit of their original project? Then perhaps I'd be willing to believe them now.
Yet they've been going for the money all of the way... So, any sane person would ask themselves a simple question: "Where is the money?" How can 22cans still acquire more money? What route do they take if they want to get more income?
Any mathematician would conclude that they can't have much left on the bank, kickstarter funds must've ran out ages ago, steam wasn't a financial golden goose, iOS probably didn't even pay off their deal with DeNA... So what is next? And why all the secrecy if they had a clean and honest dealing from the getgo?
Clearly Peter does not care for his own reputation or name. So thats not a motivation to go by. Even if you account for his desire to create games, he can't do so on goodwill alone. So unless I'm missing some really massive pieces of the puzzle (And feel free to fill me in if thats the case...) I have a hard time seeing the truth in what we are being told regarding some elusive PC sprint.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 19, 2014 19:41:10 GMT
So, any sane person would ask themselves a simple question: "Where is the money?"
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feanix
Suspected 22Cans staff
Posts: 73
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Post by feanix on Aug 22, 2014 15:07:44 GMT
Seeing a drop in rank is quite normal after release. Clash of clans took months to get a consistent top ten spot.
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Raspofabs
Former 22Cans staff
Posts: 227
I like: coding, high peat single malts, ... , yeah, that's about it.
I don't like: object oriented design, and liver.
Steam: raspofabs
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Post by Raspofabs on Aug 22, 2014 16:05:27 GMT
Seeing a drop in rank is quite normal after release. Clash of clans took months to get a consistent top ten spot. We dropped in rank? Shit, where's my CV?
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Post by Danjal on Aug 22, 2014 16:08:08 GMT
Seeing a drop in rank is quite normal after release. Clash of clans took months to get a consistent top ten spot. We dropped in rank? Shit, where's my CV? Its tacked onto the contract where you signed off your soul to 22cans/Peter Molyneux. Either that, or it was shoved between the pages of that book you ripped to shreds, I'm not sure. ^__^
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Deleted
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Post by Deleted on Aug 22, 2014 16:43:46 GMT
Seeing a drop in rank is quite normal after release. Clash of clans took months to get a consistent top ten spot. Resisting urge to grumble about other "normalities" of the mobile arena. My only wish is that 22cans mobile success will allow them to thoroughly deliver the smashing PC game we've been told to expect.
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Deleted
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Post by Deleted on Aug 27, 2014 20:03:20 GMT
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Post by Danjal on Aug 27, 2014 20:07:21 GMT
Surely such a drop in rank is normal, and given a little more time Godus will take its rightful place right next to Clash of Clans and Candy Crush. There's no way that the 15 minutes of fame were just that and that Godus will now drop into obscurity right - because the game is so 'delicious' and zen-like.
I'm surprised I hadn't made this observation before. But even 22cans has entered the stages of grief. They are firmly in denial.
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Post by 13thGeneral on Aug 27, 2014 20:23:42 GMT
I'm actually surprised it's still under #30 in simulation games category. Maybe the type of people that play simulation games have more patience than standard mobile players? That's interesting.
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Deleted
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Post by Deleted on Aug 27, 2014 21:09:10 GMT
Yeah.. absolutely no way Godus is going to "take it's rightful place" anywhere near the top ten unless 22cans gets their "promises" "vaguely implied suggestions" in a row and gives mobile users some slightly compelling reason (psssst.... hubworld) to keep logging in aside from their sloppily implemented freemium hooks.
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