File-digging. Traces of possible new content found.
Aug 20, 2014 8:43:20 GMT
13thGeneral and Danjal like this
Post by Gmr Leon on Aug 20, 2014 8:43:20 GMT
I've found some mildly interesting stuff that I don't recall being there prior to the recent patch, but someone correct me if I'm wrong here.
If you check in Scaleform>Resources>Info_Panel, CardsV2, and Packs you'll find a load of images we've all already seen. However, there's also some traces of what's to come, I think. Some of it seems like it may be a little enticing, too.
From Info_Panel:
Abode_Astari (follower in orange attire).
Follower_Merchant (follower in purple attire).
Hubworld (Voyages dock image for now).
Hubworld_TradingPost (uses default Voyage Temple image for now).
Monument_Admin (uses default Voyage Temple image for now).
Monument_Agriculture (uses default Voyage Temple image for now).
Monument_Arts (uses default Voyage Temple image for now).
Monument_Cooking (shares image with Shrine_Stamina, interestingly).
Monument_Crafting (unique image I don't think we've seen before, gold hammer and chisel atop column, like other shrines).
Monument_Harvest (uses default Voyage Temple image for now).
Monument_Hunting (uses default Voyage Temple image for now).
Monument_Knowledge (uses default Voyage Temple image for now).
Settlement_Merchant (follower in purple attire).
TradeSettlement_Breeders (followers in pink attire).
TradeSettlement_Buffer (follower in orange attire).
TradeSettlement_Builder (follower in blue attire hammering brick into place).
TL;DR: New structures? Astari Abodes, Admin, Agriculture, Arts, Cooking, Crafting, Harvest, Hunting, and Knowledge may be incoming. New and returning follower types? Merchants and Buffers may be incoming. A more complex settlement may be coming in the form of a Trade Settlement with the return of the old multi-role set with Breeders, Buffers, Builders, and I'd imagine, Merchants. Also fun fact: Abode_Astari features buffer followers in front of it, not Astari.
From CardsV2:
Abodes_Altitude02. (This is distinct from Superior Worshipers and Settle on Grass, making me suspect some form of intermediary upgrade for building higher up. May also be former card art.)
AstariUnlock01. (Unless this pops up when you manage to draw in the Astari, I'm not aware of it being seen yet.)
Card_Discovery. (Checked my recorded play, look over Voyage cards, but I don't see any like this one. It's the ship near the dock, rather than a coast.)
Farm_Upgrade01. (Distinct from Advanced Farming. May be former card art. Shows farmer carrying wheat bail.)
God_MobTemple. (Appears like some of the old temple structures we saw in prior builds. May be a vestigial card as it's definitely not used for anything anymore that I'm aware of (not even Hidden Temples)).
God_GraniteSculpt. (I suspect this may simply be there for when clicking the granite in Voyages, but it is somewhat interesting that it's present here.)
Miner_Excavate. (May be former card art. However, seeing as there's not an Advanced Farming-like upgrade for Mining Settlements, it wouldn't shock me if this was that.)
OreEmergency01 & WheatEmergency01 (I'm guessing these pop up when you're low on either resource?).
Shrine_Craft01 (see above about Monument_Crafting, same image here, I'm guessing we may see this sooner than merchants or the other stuff).
TL;DR: New intermediary upgrades? Farming, Mining, and Altitude may be incoming. New god powers? MobTemple and GraniteSculpting may be incoming. Some new crafting shrine may be incoming. Almost forgot to mention, Astari unlock looks like it may be confirmed unless it's a card that pops up in general when you lure them in.
Packs (this is where the groanworthy gem exchange stuff is, but lends itself to some interesting insights):
Pack_Temple_01. (Now what could these be? The image shares a resemblance to the Hidden Temples. Are they thinking of selling those, somehow? How would that work?)
Also, on an off note, has anyone ever gotten the gold coins sticker before? I don't think I've ever noticed it pop up before in any of my playthroughs. Besides that, there's some interesting stuff in the GeneratedDataFiles folder in some spreadsheets, not much but some curious lines about follower backpacks and swords and baskets and merchant gravestones (frequent mentions of those, for that matter, someone doesn't like merchants I guess). Albeit, there are normal graves too, but for some reason the merchant ones are separate and in shapes (circle/triangle/diamond/square). Then there's the offhanded female_snow, whatever that's meant to mean.
Ooh and there's the stuff about the monuments I mentioned above that I've found in the models file (to clarify, most of this info is drawn from that particular file, but you can find some of these in some of the other files too, as they relate in some way to their animations). There's the stuff mentioned: admin, agriculture, cooking, arts, harvest, hunting, knowledge, and then some I didn't find. The ones I didn't find are: commerce, money, and warriors.
I'm very intrigued by what these structures may bring, since they're both in the Info_Panel folder and models folder I suspect they're definitely in some form of development, assuming they're not just old junk files that they've left lying about forever (they still have dig down, roads, and abode_plus1follower in cards, after all). The only ones that have me slightly confused are agriculture+harvest and commerce+money, as they seem to overlap a little much to be separate unless one's meant to be a buff to the other or something.
If you check in Scaleform>Resources>Info_Panel, CardsV2, and Packs you'll find a load of images we've all already seen. However, there's also some traces of what's to come, I think. Some of it seems like it may be a little enticing, too.
From Info_Panel:
Abode_Astari (follower in orange attire).
Follower_Merchant (follower in purple attire).
Hubworld (Voyages dock image for now).
Hubworld_TradingPost (uses default Voyage Temple image for now).
Monument_Admin (uses default Voyage Temple image for now).
Monument_Agriculture (uses default Voyage Temple image for now).
Monument_Arts (uses default Voyage Temple image for now).
Monument_Cooking (shares image with Shrine_Stamina, interestingly).
Monument_Crafting (unique image I don't think we've seen before, gold hammer and chisel atop column, like other shrines).
Monument_Harvest (uses default Voyage Temple image for now).
Monument_Hunting (uses default Voyage Temple image for now).
Monument_Knowledge (uses default Voyage Temple image for now).
Settlement_Merchant (follower in purple attire).
TradeSettlement_Breeders (followers in pink attire).
TradeSettlement_Buffer (follower in orange attire).
TradeSettlement_Builder (follower in blue attire hammering brick into place).
TL;DR: New structures? Astari Abodes, Admin, Agriculture, Arts, Cooking, Crafting, Harvest, Hunting, and Knowledge may be incoming. New and returning follower types? Merchants and Buffers may be incoming. A more complex settlement may be coming in the form of a Trade Settlement with the return of the old multi-role set with Breeders, Buffers, Builders, and I'd imagine, Merchants. Also fun fact: Abode_Astari features buffer followers in front of it, not Astari.
From CardsV2:
Abodes_Altitude02. (This is distinct from Superior Worshipers and Settle on Grass, making me suspect some form of intermediary upgrade for building higher up. May also be former card art.)
AstariUnlock01. (Unless this pops up when you manage to draw in the Astari, I'm not aware of it being seen yet.)
Card_Discovery. (Checked my recorded play, look over Voyage cards, but I don't see any like this one. It's the ship near the dock, rather than a coast.)
Farm_Upgrade01. (Distinct from Advanced Farming. May be former card art. Shows farmer carrying wheat bail.)
God_MobTemple. (Appears like some of the old temple structures we saw in prior builds. May be a vestigial card as it's definitely not used for anything anymore that I'm aware of (not even Hidden Temples)).
God_GraniteSculpt. (I suspect this may simply be there for when clicking the granite in Voyages, but it is somewhat interesting that it's present here.)
Miner_Excavate. (May be former card art. However, seeing as there's not an Advanced Farming-like upgrade for Mining Settlements, it wouldn't shock me if this was that.)
OreEmergency01 & WheatEmergency01 (I'm guessing these pop up when you're low on either resource?).
Shrine_Craft01 (see above about Monument_Crafting, same image here, I'm guessing we may see this sooner than merchants or the other stuff).
TL;DR: New intermediary upgrades? Farming, Mining, and Altitude may be incoming. New god powers? MobTemple and GraniteSculpting may be incoming. Some new crafting shrine may be incoming. Almost forgot to mention, Astari unlock looks like it may be confirmed unless it's a card that pops up in general when you lure them in.
Packs (this is where the groanworthy gem exchange stuff is, but lends itself to some interesting insights):
Pack_Temple_01. (Now what could these be? The image shares a resemblance to the Hidden Temples. Are they thinking of selling those, somehow? How would that work?)
Also, on an off note, has anyone ever gotten the gold coins sticker before? I don't think I've ever noticed it pop up before in any of my playthroughs. Besides that, there's some interesting stuff in the GeneratedDataFiles folder in some spreadsheets, not much but some curious lines about follower backpacks and swords and baskets and merchant gravestones (frequent mentions of those, for that matter, someone doesn't like merchants I guess). Albeit, there are normal graves too, but for some reason the merchant ones are separate and in shapes (circle/triangle/diamond/square). Then there's the offhanded female_snow, whatever that's meant to mean.
Ooh and there's the stuff about the monuments I mentioned above that I've found in the models file (to clarify, most of this info is drawn from that particular file, but you can find some of these in some of the other files too, as they relate in some way to their animations). There's the stuff mentioned: admin, agriculture, cooking, arts, harvest, hunting, knowledge, and then some I didn't find. The ones I didn't find are: commerce, money, and warriors.
I'm very intrigued by what these structures may bring, since they're both in the Info_Panel folder and models folder I suspect they're definitely in some form of development, assuming they're not just old junk files that they've left lying about forever (they still have dig down, roads, and abode_plus1follower in cards, after all). The only ones that have me slightly confused are agriculture+harvest and commerce+money, as they seem to overlap a little much to be separate unless one's meant to be a buff to the other or something.