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Post by wyrdone on Aug 22, 2014 13:02:44 GMT
I got the game a couple of weeks ago for iPhone. I played through the first round of voyages and then the Swamped event started. I played through a few islands but failed and then the event ended.
Now when I log in it simply says "Voyage Complete Swamped" and the "Sail" button is grayed out.
I saw some other posts that said you can move your iPhone date forward and skip ahead in time, so I moved the date out further and further, all the way to Sept 1st by the end, but the voyage message remains and I cannot Sail and collect any more stickers.
Are the voyages simply locked right now for everyone until they start a new event, or is something not working for me?
What can I do to make voyages available again?
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feanix
Suspected 22Cans staff
Posts: 73
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Post by feanix on Aug 22, 2014 13:14:47 GMT
Try send an email to support@22cans.com, they'll help you out.
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Post by muumipeikko on Aug 22, 2014 15:41:11 GMT
I don't like voyages but in the interests of giving constructive feedback, has whoever designed them actually played them? Their was one I was constantly getting stuck on and the reason I was getting stuck was their were a lot of people with the navigation skills of my wife hence a lot of distance between the head and tail of the followers. I was focusing on the head and all was going well but constantly out of nowhere I was getting the end game (WTF, if the head gets through without issues why not the tail?). Why don't you show people where they went wrong? Throwing up a modal dialog with no other option but to move on is a crap design. Why not have tombstones where followers fell and allow users to see WTF happened and why they lost? It's made even worse by the fact you normally only get 2 goes in a day to complete a level unless you spend gems... Also 30 gems for 30 followers WTF, I haven't seen 30 gems in the entire game!
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Post by Qetesh on Aug 22, 2014 15:58:58 GMT
I would also suggest to any other players to post their experiences with them to be more helpful to our readers and other posters as well.
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Post by Danjal on Aug 22, 2014 16:02:50 GMT
Getting some form of "lead" to see where your dudes are going (or where their pathfinding gets stuck) and the ability to view the map to see where someone died would be incredibly helpful. It wouldn't solve the voyages being boring and rather meaningless (I've already requested them being incorporated into the main gameplay more), but it'd atleast make them less of a pain on random deaths of followers because you missed a single pixel in sculpting...
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Post by engarde on Aug 22, 2014 16:22:19 GMT
My PC voyages will cease to be tonight, hopefully I'll finish them before they expire - not see anything about a new PC optin push for voyages, having lost the ability prior to expiration to complete the Azure ones when we got 2.2. At least it will, hopefully, remove the ugly blue box of voyages are ready... which itself was an improvement from the banners and lines every where from 2.1.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 24, 2014 19:48:24 GMT
I don't like either voyages, it's quite repetitive and useless part of the game to play a lemming like level that s not from that generation of nowaday games. I'm scared to see there are loads of 'em on the 2.2 Godus version. :/ Find something new to replace that, thx.
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