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Post by hardly on Sept 18, 2014 8:14:00 GMT
So I just came across this on steam. Apologies if you've read it already. steamcommunity.com/app/232810/discussions/0/616187203883490588/#p4So what I take from this is SamVT is claiming that Peter decided to abandon PC for mobile in November 2013 and Sam advised against it. Coincidentally (or not) that's close to the start of the big silence. It's really interesting to see matt's post about Peter not wanting to release content until the community crisis is addressed. This is fucking bullshit. Peter created this crisis when he abandoned the PC version of the game. He poured petrol on the fire and now he's using it as an excuse not to do his job. This man is unbelievable. The most important question though is how exactly is not telling us anything and holding back content going to fix the relationship? Someone needs to explain to peter that he needs to do three things to fix this situation - be transparent, listen to feedback and release PC appropriate content.
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Post by hardly on Sept 18, 2014 8:15:13 GMT
Mathew Allen:
"Regarding Peter's quote up above, he says that there's been a tidal wave of criticism that needs to get sorted before adding in major features. Do you disagree? I personally think there's a good deal of community feedback that needs to get addressed before we venture too far onwards. Peter also mentions that because of this he believes there's a 'community crisis' that needs to be sorted. Do you disagree? I personally think that, if left unchecked, it would be detrimental towards goodwill with the players, of which the community team and myself have been working hard to restore in the last few months and will continue to do so in the next few months, particularly with a PC focused sprint."
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Post by hardly on Sept 18, 2014 8:15:43 GMT
SamVT
"Matthew, spot on, it's the advise I gave back in November 2013 that abandoning the Pc version in favour or mobile would yield those results. What's being done right now to address the criticism that needs to get sorted before adding major features?"
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Post by hardly on Sept 18, 2014 8:16:28 GMT
Completely agree with Sam, what is being done? Not very much it seems.
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Post by hardly on Sept 18, 2014 8:46:55 GMT
On review I should justify my comments. Two weeks ago Matt posted that they needed to address the tidal wave of criticism. Between then and now they appear to have made no substantive statements about the future of GODUS. That's what is going to fix the relationship, silence. Also peters original comment is highly inflammatory because it blames the community for its reaction rather than acknowledging that he taken cynical actions that have directly lead to this outcome.
22cans/Matthew/George if you tell us how you will fix this content/design wise it will set the relationship on the path to repair. Transparency and action are the only way you will fix this problem and at the moment you are doing neither.
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Post by Deleted on Sept 18, 2014 10:28:57 GMT
I don't think its any grand secret they dumped the entire PC design directive in the "we'll come back to this later" bin for a year. Then proceeded to pretend like the mobile build was "in the best interest of the PC community." <gag me with a spork> Hence the uproar.
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Post by Danjal on Sept 18, 2014 10:42:40 GMT
Talk about being in a prison of his own design...
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Post by Deth on Sept 18, 2014 10:50:08 GMT
and once again the community is the bully.
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Post by Qetesh on Sept 18, 2014 12:10:39 GMT
I don't think anyone believes that besides PM. I'ts called common sense, most people would laugh if they heard the game designer blames his players for a crappy game. I think everyone should do that, the horrid soup is not the chef's fault, it is the patrons at the diners fault. The botched surgery was not the doctors fault, it was the patient's fault. The ugly dress is not the manufacturer's fault, it is the buyer's in the department store's fault.
Really PM seems to think this way of thinking is true. I think the man needs help.
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Post by engarde on Sept 18, 2014 12:12:27 GMT
Talk about being in a prison of his own design... If he designed it would be trivial to get out of...
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Post by 13thGeneral on Sept 18, 2014 12:51:15 GMT
Reading those quotes, it appears that Matt is coming around to exactly where Sam was a year ago (that's more speculative opinion, on my part, but I'm a pretty intuitive fella). Essentially nothing has changed, and despite our attempt to positively address and respond to Peter's "community crisis" call to action, he's chosen to not to embrace the truce - at least not in a timely or comely manner.
It gives him the appearance of an "ivory tower" mentality, whether or not that's the truth or intent, that how it outwardly appears. Interpretation of your actions and how you appear to handle yourself is 99.99% of peole's impresssion, and he's looking rather foolhardy in his Emperor's clothes.
I suspect we'll be seeing a repeat of last year all the way into another holiday silence, and perhaps at least one or more "amicable" departures.
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Post by Danjal on Sept 18, 2014 13:04:41 GMT
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Post by 13thGeneral on Sept 18, 2014 14:46:57 GMT
Entirely intended. It's a reference I feel is fitting, and suits the situation (and Peter's disposition) based on everything we've withnessed.
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Post by engarde on Sept 18, 2014 14:54:30 GMT
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Post by hardly on Sept 18, 2014 19:32:10 GMT
I don't think its any grand secret they dumped the entire PC design directive in the "we'll come back to this later" bin for a year. Then proceeded to pretend like the mobile build was "in the best interest of the PC community." <gag me with a spork> Hence the uproar. The big revelations for me were the confirmation the decision was taken back in November which if true means the PC version has been subservient to the mobile development since then and that SamVT argued against it. Tbh it's nice to know someone in 22cans has/had some sense. I just hope current employees are telling peter the truth and not just drinking his cool aid.
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Post by banned on Sept 19, 2014 1:52:51 GMT
Don't be fooled by employees following directives into thinking it is approval. Boss decides to take stupid path. Employees decide if they wish to follow stupid path or bail. They may be faulted for sticking around in a morally bankrupt environment, with caveat of food on table, but the path is all at the feet of the guy signing the checks. The guy that chose to sell out the people that paid him when he pitched his vision. The same folks that now feed him the dessert he chose to bake.
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Post by hardly on Sept 19, 2014 2:39:33 GMT
Matthew is a smart guy . I can only assume peter ignores his advice.
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Post by Gmr Leon on Sept 19, 2014 3:04:45 GMT
Matthew is a smart guy . I can only assume peter ignores his advice. I'd say that about many of the 22cans' team. I think they're probably a bunch of lovely smart people, not unlike some of us, being led along by a stubborn guy who hasn't known how to operate independently since his first studio got bought up around thirty years ago.
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Post by Deleted on Sept 19, 2014 7:08:48 GMT
I don't think anyone believes that besides PM. I'ts called common sense, most people would laugh if they heard the game designer blames his players for a crappy game. I think everyone should do that, the horrid soup is not the chef's fault, it is the patrons at the diners fault. The botched surgery was not the doctors fault, it was the patient's fault. The ugly dress is not the manufacturer's fault, it is the buyer's in the department store's fault. Really PM seems to think this way of thinking is true. I think the man needs help. I am not completly sure here. It's like they are searching for a way to concentrate on the mobile version for a long time now. And i think PM knows how to deal with the press. I think he is able to twist the story in his interviews so it looks like the community laid siege to his house and 22cans, terrorized him and his family so he (the victim) had to stop work on the pc version in the end. Since the f2p post-it they do like they are the poor and misunderstood developers - it looks like it is some kind of tactic. Wasn't there a open letter from some devs recently? Where they said that there is so much anger and hostility in gaming communities? The perfect train to jump on board. I think sooner or later they will try to make us the bad guys (in fact they started with it). And we have been a calm and reluctant (zurückhaltend) community for a long time and even now there is not much "real" aggressivenes - it's more like irony and resignation. But have you ever read about the feelings and mood of the community in any of the press articles? Only when PM told them how terrible we are.
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Post by Deleted on Sept 19, 2014 7:10:35 GMT
Talk about being in a prison of his own design... If he designed it would be trivial to get out of... It would be such a zen like experience - People would try to get in.
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