Post by mrdrpink on Feb 6, 2015 15:16:24 GMT
Today, the team here at the 22cans Tower are continuing to work on the implementation of the story mode. Community also had the chance to sit down with Peter, Jack and Konrad to answer some of the main concerns that have been brought up on the Steam Forums.
Design
- Finishing the implementation of the trigger points for story delivery in Homeworld
- Taking part in the new Community video with Peter and Jack
- Begin planning for the next Sprint
Production
- Continuing work on the PC story mode and getting it ready for the Opt-In branch
- Finalising Story mode and translations
- Trying to submit an iOS release to Apple to hotfix some analytics issues and a Facebook login bug
- Planning some of the work for the next Godus sprint as well as organising resources for it
Programming
- Urgent fix for Facebook login bug
- Continuing to work on the transition effect from encrypted to unencrypted text
QA
- Triaging bugs entered by external test overnight
- Archiving saves and logs from external test
- Proof-reading and finalising test plan for story mode
- Maintaining build stability
- Regressing and testing possible fixes for iOS issues
- Getting ready for testing over the weekend
Support
- Working through support tickets and reporting any new issues to Production and Community.
- Helping players to recover their lost progress.
Community
- Continuing help players across our social media channels who have lost progression
- Logging instances of bugs getting reported and prioritising them
- Sat down with Peter, Jack and Konrad and filmed a new video for the community
- Aiming to edit the video for later today and hopefully upload it to Youtube. (If not today, will definitely upload on Monday)
- Creating the new Daily Dev blog
Design
- Finishing the implementation of the trigger points for story delivery in Homeworld
- Taking part in the new Community video with Peter and Jack
- Begin planning for the next Sprint
Production
- Continuing work on the PC story mode and getting it ready for the Opt-In branch
- Finalising Story mode and translations
- Trying to submit an iOS release to Apple to hotfix some analytics issues and a Facebook login bug
- Planning some of the work for the next Godus sprint as well as organising resources for it
Programming
- Urgent fix for Facebook login bug
- Continuing to work on the transition effect from encrypted to unencrypted text
QA
- Triaging bugs entered by external test overnight
- Archiving saves and logs from external test
- Proof-reading and finalising test plan for story mode
- Maintaining build stability
- Regressing and testing possible fixes for iOS issues
- Getting ready for testing over the weekend
Support
- Working through support tickets and reporting any new issues to Production and Community.
- Helping players to recover their lost progress.
Community
- Continuing help players across our social media channels who have lost progression
- Logging instances of bugs getting reported and prioritising them
- Sat down with Peter, Jack and Konrad and filmed a new video for the community
- Aiming to edit the video for later today and hopefully upload it to Youtube. (If not today, will definitely upload on Monday)
- Creating the new Daily Dev blog