Post by mrdrpink on Mar 5, 2015 18:45:03 GMT
Today, here at the 22cans Tower. Konrad completes the phase 1 combat design revision document, Pavle works on BATTLE FORMATIONS! And Fabs is working on something top secret…
Design - Konrad
- Investigated some bugs.
- Completed phase 1 combat design revisions doc.
- Presenting new design doc for sign off.
- Trying to get Korean and Japanese localisation into pc version.
Programming - Pavle
- Military buttons on settlements and BATTLE FORMATIONS!!!
Programming - Fabs
- More progress on the Android performance bug.
- Started work on super secret thing the community is going to really like.
Programming - Richard
- Fixing comets so that they now destroy granite successfully once again.
- More work on story presentation changes, requested by Design.
- Fixing merge problems.
- Spectacularly broke the daily build.
QA - Martin
- Did all the usual testing related stuff from overnight testers (triaging, archiving docs, etc).
- Completed work on Testfairy script to fully automate the upload process (made myself even less of a value to the team).
- Smoke tested build for Steam Opt-In.
- Regressed some PC bugs that are fixed with the latest release.
- Assisted Fabs with Android Performance testing.
- Smoke tested iOS and Android builds for tonight’s testing.”
QA & Community - Conor
- Looking into new book publisher options as well as getting outside recommendations from James Leach.
- Continuing to refine the proposal further with new information.
- Any free time goes to Zendesk and helping the community with their tickets.
Production - Andy
- Pushed an update to opt-in on Steam
- Did some work on our balance file server. It was being crap at propagating files. It’s less crap now.
- Rolled back some of Richard’s changes to the Mobile version. Because he broke it.
- Had a PR meeting with Colin, Peter and Jack.
- Got another call with DeNA tonight to discuss our push notification issue again.
Community - Dave
- Gathering all the required information for tomorrows fortnightly community report
- Gathering Zendesk ticket stats from the 15th to the 28th of February for Michelle
- In the process of arranging a meeting with our Support Team, Hopefully speak with them tomorrow
- Arranging a new community contest with Godus Community Gallery“
Design - Konrad
- Investigated some bugs.
- Completed phase 1 combat design revisions doc.
- Presenting new design doc for sign off.
- Trying to get Korean and Japanese localisation into pc version.
Programming - Pavle
- Military buttons on settlements and BATTLE FORMATIONS!!!
Programming - Fabs
- More progress on the Android performance bug.
- Started work on super secret thing the community is going to really like.
Programming - Richard
- Fixing comets so that they now destroy granite successfully once again.
- More work on story presentation changes, requested by Design.
- Fixing merge problems.
- Spectacularly broke the daily build.
QA - Martin
- Did all the usual testing related stuff from overnight testers (triaging, archiving docs, etc).
- Completed work on Testfairy script to fully automate the upload process (made myself even less of a value to the team).
- Smoke tested build for Steam Opt-In.
- Regressed some PC bugs that are fixed with the latest release.
- Assisted Fabs with Android Performance testing.
- Smoke tested iOS and Android builds for tonight’s testing.”
QA & Community - Conor
- Looking into new book publisher options as well as getting outside recommendations from James Leach.
- Continuing to refine the proposal further with new information.
- Any free time goes to Zendesk and helping the community with their tickets.
Production - Andy
- Pushed an update to opt-in on Steam
- Did some work on our balance file server. It was being crap at propagating files. It’s less crap now.
- Rolled back some of Richard’s changes to the Mobile version. Because he broke it.
- Had a PR meeting with Colin, Peter and Jack.
- Got another call with DeNA tonight to discuss our push notification issue again.
Community - Dave
- Gathering all the required information for tomorrows fortnightly community report
- Gathering Zendesk ticket stats from the 15th to the 28th of February for Michelle
- In the process of arranging a meeting with our Support Team, Hopefully speak with them tomorrow
- Arranging a new community contest with Godus Community Gallery“