Post by mrdrpink on Mar 30, 2015 17:05:25 GMT
Today, here at the 22cans Tower. Konrad finishes off the combat scenario document, Pavle works on the housing and Settlements in Battle mode and we say goodbye bye to Fabs today.
Fabs - Programming
- Today, I managed to fix a performance issue that was affecting boot
times on Android.
- Also fixed a framerate glitch issue, meaning Android build is just lots
better today.
- For lunch I took Tony out on his last driving lesson, and I didn’t die.
- Also got a lovely leaving present from Richard (the big softy.)
Pavle Programming
- Worked on housing and Settlement for the battle mode
Konrad - Design
- Finishing off the combat scenario document
Richard - Programming
- Worked on Fabs’s secret project s’more
- Started work on behaviour to allow warbands to chase and attack specific targets
- Worked on ensuring that the nuances of the design docs are implemented in warbands’ movement.
- Worked on a bug with too many movement arrows hanging my development build.
Conor - QA & Community
- Complying Images for Sara to Implement into the Making-of Artbook
Martin - QA
- Reproduced issues coming in from new iOS and Android update over the weekend
- Testing a fix from fabs relating to loading times on Android
- Testing fabs’ ‘Secret Project’
- Smoke testing iOS and Android builds for overnight testers
- Keeping an eye on Steam and Twitch communities for any reporting issues.
Dave - Community
- Logged all the social media stats from last week
- Checked over our social media channels for new bugs and e-mailed Martin my findings
- Lurking in the forums
- Attending a team meeting about Godus.
- Gathering information for the latest community report
Andy - Production
- Kept plans up to date for the next few weeks on Godus
- Been looking at Secret Stuff with fabs
- Been looking into some publishing companies for book
Fabs - Programming
- Today, I managed to fix a performance issue that was affecting boot
times on Android.
- Also fixed a framerate glitch issue, meaning Android build is just lots
better today.
- For lunch I took Tony out on his last driving lesson, and I didn’t die.
- Also got a lovely leaving present from Richard (the big softy.)
Pavle Programming
- Worked on housing and Settlement for the battle mode
Konrad - Design
- Finishing off the combat scenario document
Richard - Programming
- Worked on Fabs’s secret project s’more
- Started work on behaviour to allow warbands to chase and attack specific targets
- Worked on ensuring that the nuances of the design docs are implemented in warbands’ movement.
- Worked on a bug with too many movement arrows hanging my development build.
Conor - QA & Community
- Complying Images for Sara to Implement into the Making-of Artbook
Martin - QA
- Reproduced issues coming in from new iOS and Android update over the weekend
- Testing a fix from fabs relating to loading times on Android
- Testing fabs’ ‘Secret Project’
- Smoke testing iOS and Android builds for overnight testers
- Keeping an eye on Steam and Twitch communities for any reporting issues.
Dave - Community
- Logged all the social media stats from last week
- Checked over our social media channels for new bugs and e-mailed Martin my findings
- Lurking in the forums
- Attending a team meeting about Godus.
- Gathering information for the latest community report
Andy - Production
- Kept plans up to date for the next few weeks on Godus
- Been looking at Secret Stuff with fabs
- Been looking into some publishing companies for book