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Post by mrdrpink on Apr 8, 2015 22:28:35 GMT
Today, here at the 22cans Tower. Richard fixes a bug with warbands, Pavle made Military Settlements spawn Battle Groups and Andy broke a bowl with a giant pink ball.
Pavle - Programming
- Military Settlements spawn battle groups now - Started work on settlement supply
Andy - Production
- Broke a glass bowl with the big pink bouncy ball. The pink bouncy ball is banned now. - Steam build prep for later this week. - Planning for the next couple of weeks of work before Konrad’s return
Richard - Programming
- Fixed a bug with warband selection rings. - Improved the usability of multi-warband selection. - Worked extensively on having warbands attack civilian followers.
Conor - QA & Community
- Hunting art images for Sara from both company artists and fans of the game for use in the book. - Tested early stages of combat, honestly having a lot of fun with this
Dave - Community
- Continuing work on the Customer Support Portal - Added Fan Artwork to our Pinterest page - Gathered some Zendesk stats for Michelle
Konrad - Design
- Currently on holiday
Martin - QA
- Currently on holiday
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Post by engarde on Apr 9, 2015 9:35:48 GMT
Does that mean the pink bouncy ball of belief is now also removed from the new build?
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Post by Spiderweb on Apr 9, 2015 10:34:56 GMT
Does that mean the pink bouncy ball of belief is now also removed from the new build? One can only hope! I managed it in my custom world.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Apr 9, 2015 11:38:46 GMT
Shouldn't this be 8th of April?
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Post by engarde on Apr 9, 2015 11:50:06 GMT
Good point... missed that.
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Post by mrdrpink on Apr 9, 2015 11:52:10 GMT
Shouldn't this be 8th of April? Oops.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 9, 2015 18:41:21 GMT
Daily Moderator Activity:
Aynen:
Muir:
Keep in mind that on the same distribution of Steam, 22cans are trying to have a sale for Godus with about 5 days left. I'm not sure how well the sale is going to do if 22cans expects people to again buy their product without offering any assurances that those average people like your or I are going to receive what is claimed.
If the store page is going to claim "PC-focused sprint" then there needs to be some actual evidence for it besides having your Early Access customers pay to act as out-of-house testers for what's going to be added to the mobile anyways. Then there's the problem of expecting the mobile and PC versions to play well and balanced together, something that Peter's greed Catch-22'd the title with.
But then again, it has been generally proven with consoles that cross-platform doesn't really balance worth a damn when it involves the design people expect for PC. Once it used to be developers trying to port PC games onto consoles and trying to work around the limitations, now parts of the industry wonders why there's little faith in some developers when they want to try to take the easy path or try to artificially inflate their playerbase with a minimum of work by offering mobilitis as a PC title. PC ports of decent mobile titles are one thing, but trying to pass a mobile title as accepting PC-involved feedback...it isn't really working that well.
In fact it seems like 22cans doesn't care how many more dissatisfied customers they have on PC, since instead of trying to address customer concerns more time is spent just trying to make those problems just "go away" without the obvious warning signs. Enfarcing a forum to death on Steam is another warning sign (see: Kinetic Void). Then they hold a sale for ~2 weeks or so all based upon what appear to be false claims (again still).
While at the same time it has been shown that, from the top down to the moderators, 22Cans have a very questionable idea about what the Early Access program is.
It's about time for 22cans as a whole to catch up on that. ~5 days left on that Steam sale and 22cans just barely budged the play numbers.
So what else could PC customers look forward to besides paying 22cans to test a preview build for a f2p mobile title?
HINT: The omissions from the daily dev blog as Muir hints at might be a more beneficial thing to show some effort than some fluff details that probably would get real office workers in non-games software development sacked.
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