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Post by rubgish on Aug 13, 2014 23:00:28 GMT
Slightly unrelated but whose bright idea was it to make a pyramid with only one stairway to death? Talk about inefficient malevolence. I don't know... It kinda makes sense. If you're gonna make someones life a living hell, why end it quickly. Have then stand in line and wait untill they have to throw themselves into the pit. We all know there is little more hellish than standing in a queue. As an Englishman I'll have you know that I rather enjoy a good queue
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Post by Danjal on Aug 13, 2014 23:05:25 GMT
As an Englishman I'll have you know that I rather enjoy a good queue Then considering the followers are named using the 22cans staff names, and those are most it not all english aswell. They should be happy that I'm providing them with such an enjoyable experience and they should not be unhappy for being in a queue for about 15 minutes before they can finally take a dip into the pit of doom. Afterall, the queues are getting quite long if you have the maximum number of followers leashed at a single time send to the pit multiple times in a row =D
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Post by 13thGeneral on Aug 14, 2014 13:04:22 GMT
As an Englishman I'll have you know that I rather enjoy a good queue Then considering the followers are named using the 22cans staff names, and those are most it not all english aswell. They should be happy that I'm providing them with such an enjoyable experience and they should not be unhappy for being in a queue for about 15 minutes before they can finally take a dip into the pit of doom. Afterall, the queues are getting quite long if you have the maximum number of followers leashed at a single time send to the pit multiple times in a row =D It is fun to watch though. But that only distracts frkm how completely bad the whole followers for gems system is messed up. Just make sure to use those gems for happiness gifts or speeding build times. DO NOT use them to 'Fill" any abodes, all it does is fill the belief and not the residents - and the exchange ratio /gems:belief/ is absurd to even include for abodes. Example: let's say a settlement needs 230 gems to 'fill' the belief bubble, you'll need 230 followers to perish in the PoD, and each leashed follower costs 100 belief - see where this is going and why it's a ridiculous feature? You'll have to spend 100 Belief * 230 Followers = 23000 Belief spent for 230 Gems just to then trade it for 230 Belief. You're very unlikely to find enough gems in chests, or earn them in Voyages to be able to 'fill' enough abode belief bubbles to be worth the effort. This whole system is severely broken and poorly conceived, which just shows how much of a rushed bandaid it is.
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Post by Qetesh on Aug 14, 2014 13:06:59 GMT
I don't know... It kinda makes sense. If you're gonna make someones life a living hell, why end it quickly. Have then stand in line and wait untill they have to throw themselves into the pit. We all know there is little more hellish than standing in a queue. As an Englishman I'll have you know that I rather enjoy a good queue Don't take this the wrong way, but is that what explains Heathrow? As an American, I hate long bloody lines. This is why I avoid places like Disneyworld and Great Adventure like the Plague at times. To be fair, if you want a really good time, come to Philadelphia International Airport and go the the immigration lines on a weekend. You can't even kill the time playing a game like Godus on your mobile because of the very strictly enforced policy of "no phones allowed".
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Post by Danjal on Aug 14, 2014 13:09:58 GMT
It is fun to watch though. But that only distracts frkm how completely bad the whole followers for gems system is messed up. Just make sure to use those gems for happiness gifts or speeding build times. DO NOT use them to 'Fill" any abodes, all it does is fill the belief and not the residents - and the exchange ratio /gems:belief/ is absurd to even include for abodes. Example: let's say a settlement needs 230 gems to 'fill' the belief bubble, you'll need 230 followers to perish in the PoD, and each leashed follower costs 100 belief - see where this is going and why it's a ridiculous feature? You'll have to spend 100 Belief * 230 Followers = 23000 Belief spent for 230 Gems just to then trade it for 230 Belief. You're very unlikely to find enough gems in chests, or earn them in Voyages to be able to 'fill' enough abode belief bubbles to be worth the effort. This whole system is severely broken and poorly conceived, which just shows how much of a rushed bandaid it is. Actually, if you're not 'full' on breeders, it'll fill those up and fill up the belief. (Breeders apparently have a shared 'fill' timer) On the other hand, if you're waiting for builders/farmers/miners it'll give you ONE of those (resetting the timer and starting for the next one) aswell as giving you full belief. Makes you wonder whether this is a bug or intended.
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Post by 13thGeneral on Aug 14, 2014 13:13:25 GMT
As an Englishman I'll have you know that I rather enjoy a good queue Don't take this the wrong way, but is that what explains Heathrow? As an American, I hate long bloody lines. This is why I avoid places like Disneyworld and Great Adventure like the Plague at times. We once stood in a queue at Disney - for what we thought was the line for the new Everest ride - and an hour into it we realised it was just the line to buy wristbands for the express lane for the Everest ride... which was another hour+ wait even then because half the people were buying wristbands. :s
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Post by Qetesh on Aug 14, 2014 13:16:17 GMT
Don't take this the wrong way, but is that what explains Heathrow? As an American, I hate long bloody lines. This is why I avoid places like Disneyworld and Great Adventure like the Plague at times. We once stood in a queue at Disney - for what we thought was the line for the Everest ride when it first opened - and an hour into it we realised it was just the line to buy wristbands for the express lane for the Everest ride... which was another hour+ wait even then because half the people were buying wristbands. :s I did Universal Studios in Cally several years ago, and back then the business was doing quite well, anyhoo, I spent the big bucks for the "jump to the line" .......... Worth every damn penny. Nuff said. It was heaven. The looks you get from the peeps in the long ass lines create a mix of empathy and pride.
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Post by 13thGeneral on Aug 14, 2014 13:20:31 GMT
It is fun to watch though. But that only distracts frkm how completely bad the whole followers for gems system is messed up. Just make sure to use those gems for happiness gifts or speeding build times. DO NOT use them to 'Fill" any abodes, all it does is fill the belief and not the residents - and the exchange ratio /gems:belief/ is absurd to even include for abodes. Example: let's say a settlement needs 230 gems to 'fill' the belief bubble, you'll need 230 followers to perish in the PoD, and each leashed follower costs 100 belief - see where this is going and why it's a ridiculous feature? You'll have to spend 100 Belief * 230 Followers = 23000 Belief spent for 230 Gems just to then trade it for 230 Belief. You're very unlikely to find enough gems in chests, or earn them in Voyages to be able to 'fill' enough abode belief bubbles to be worth the effort. This whole system is severely broken and poorly conceived, which just shows how much of a rushed bandaid it is. Actually, if you're not 'full' on breeders, it'll fill those up and fill up the belief. (Breeders apparently have a shared 'fill' timer) On the other hand, if you're waiting for builders/farmers/miners it'll give you ONE of those (resetting the timer and starting for the next one) aswell as giving you full belief. Makes you wonder whether this is a bug or intended. Thanks for explaining. I'm pretty sure it didn't give me a farmer, just belief, because I already had 99/99 breeders and 1/10 farmers with a 2d timer for the next farmer. When it gave me belief I looked at the info and still only had 1/10 farmers. That's why I got so pissed. It's 'possible' I just happened to lose a few breeders right before I did the change - since using the PoD tanked my hapiness - but I don't think so. I'm sure it was intended this way, but I assume it was aan oversight; they probably just didn't test it fully or think it through completely, but not out of malice or greed. It was likely due from lack of a better idea that didn't compromise the gem mechanic, essentialy a bandaid fix for the PC. But no matter what color or shape you make it, a bandaid is still a bandaid; eventaully you either swap it for another bandaid and hope it gets better (and risk it festering), or you have to bravely rip it off to aply salve sonit can heal properly.
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Lord Ba'al
Supreme Deity
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Post by Lord Ba'al on Aug 14, 2014 13:50:57 GMT
Don't take this the wrong way, but is that what explains Heathrow? As an American, I hate long bloody lines. This is why I avoid places like Disneyworld and Great Adventure like the Plague at times. We once stood in a queue at Disney - for what we thought was the line for the new Everest ride - and an hour into it we realised it was just the line to buy wristbands for the express lane for the Everest ride... which was another hour+ wait even then because half the people were buying wristbands. :s Lol. I remember the last time I stood in line at a theme park. You get in line thinking there's about so many people in queue, then 20 minutes later you go around some corner and you see 5 times as many people standing in line. Then 20 minutes later you come across a sign saying the waiting time from that point is about an hour and a half. 20 Minutes later you go around another corner. Well, you get the idea.
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Post by 13thGeneral on Aug 14, 2014 13:54:28 GMT
We once stood in a queue at Disney - for what we thought was the line for the new Everest ride - and an hour into it we realised it was just the line to buy wristbands for the express lane for the Everest ride... which was another hour+ wait even then because half the people were buying wristbands. :s Lol. I remember the last time I stood in line at a theme park. You get in line thinking there's about so many people in queue, then 20 minutes later you go around some corner and you see 5 times as many people standing in line. Then 20 minutes later you come across a sign saying the waiting time from that point is about an hour and a half. 20 Minutes later you go around another corner. Well, you get the idea. Exactly. I've played enough Rollercoaster Tycoon to know the tricks they employ to sucker people in... er, maximise revenue through generating specific customer experiences via focused marketing, creative engineering, and behavioral science. That's why I now plan trips to Amusement parks in the off seasons.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 14, 2014 13:55:24 GMT
Lol. I remember the last time I stood in line at a theme park. You get in line thinking there's about so many people in queue, then 20 minutes later you go around some corner and you see 5 times as many people standing in line. Then 20 minutes later you come across a sign saying the waiting time from that point is about an hour and a half. 20 Minutes later you go around another corner. Well, you get the idea. Exactly. I've played enough Rollercoaster Tycoon to know the tricks they employ to sucker peolle in. That's why I now plan trips to Amusement parks in the off seasons. Unfortunately, this was in the off season. And the weather wasn't particularly splendid either.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 14, 2014 13:56:16 GMT
Hey they need to add this to the pit of doom concept. Cornering queues and waypoint markers telling them how long until they die. And why not add some fancy attractive neon advertising signs while we're at it.
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Post by 13thGeneral on Aug 14, 2014 14:02:10 GMT
Hey they need to add this to the pit of doom concept. Cornering queues and waypoint markers telling them how long until they die. And why not add some fancy attractive neon advertising signs while we're at it. Ooh, and themed landscape decorations! And costumed entertainers. And looped tracks... Godus: Loopy Landscapes Edition I think we got off topic a bit. These are feature discussions. XD Settlements need balancing. And a ferris wheel.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 14, 2014 14:04:00 GMT
Hey they need to add this to the pit of doom concept. Cornering queues and waypoint markers telling them how long until they die. And why not add some fancy attractive neon advertising signs while we're at it. Ooh, and themed landscape decorations! And costumed entertainers. And looped tracks... Godus: Loopy Landscapes Edition Now you're taking it too far. (cue the design team jumping on implementation of your idea immediately)
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Post by 13thGeneral on Aug 15, 2014 0:00:22 GMT
OK Yea I found if your breeders are maxed you can not leash people in. But when my breeders was low my farmer timer was at like 7 hours. Leashing in people raised my breeder count and once full I was down to 30 min for a farmer. I just wish I could leash homeless back into a house they had come from. The farmer timer finally counted down and... reset. Still have 99/99 Breeders and 1/10 Farmers. I didn't lose any to the Astari, because I actually won over 24 a few minutes prior. I think my game must be bugged, probably going to have to start over. Update: It finally started producing farmers, no idea why.
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Post by Danjal on Aug 15, 2014 21:16:14 GMT
So, question - now that the dig power has been removed (for whatever awkward reason, prolly the same as why there's no 'raise' power, which is that Peter believes that we're doing far too much sculpting and not enough waiting on timers...)
How are we supposed to get to chests that are spawning underground? Specifically the ones at the bottom of the ocean?
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Post by Qetesh on Aug 15, 2014 22:00:01 GMT
How about a lair of ultimate sin before you hit the pit? Full of the best looking sex slaves(male and female) and food and booze you could ever dream of? That might help the happiness stay high after killing off the followers.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Aug 15, 2014 22:06:39 GMT
You want to create hedonism?
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Post by Qetesh on Aug 15, 2014 22:23:40 GMT
You want to create hedonism? Duh, that already exists in Jamaica. I want that to all go "with a smile on their face".
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Post by 13thGeneral on Aug 15, 2014 22:24:53 GMT
So, question - now that the dig power has been removed (for whatever awkward reason, prolly the same as why there's no 'raise' power, which is that Peter believes that we're doing far too much sculpting and not enough waiting on timers...) How are we supposed to get to chests that are spawning underground? Specifically the ones at the bottom of the ocean? I was wondering the same thing. Not only is the inability to dig down or raise up astonishing, but the chest spawning from storms is completely absurd as well. To have a chest that spawns directly under an abode (for me it's in the middle of a "village" area) is not worth the trouble of FoG-ing the abodes in the way, sculpting a path to it, and then replacing everything... all for just one sticker or 'maybe' a gem. That's a lot of wasted belief for such little return of resources. Oh, and as you mentioned, chests underneath the very bottom layer in the needs to be fixed (should I submit a report?)
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