Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Dec 2, 2014 23:45:10 GMT
Okay, so who is ready to spend lots of time discouraging people from getting interested in Molyneux's next project when the time is right?
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Post by Qetesh on Dec 2, 2014 23:49:21 GMT
For fucks sake....can we just say LAWSUIT!
Where are all my rewards from KS, not to mention a complete game.
He needs to finish what he promised before even thinking about a new game, or just call it a day, and give me my frakin money back.
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Post by hardly on Dec 3, 2014 1:28:22 GMT
Okay, so who is ready to spend lots of time discouraging people from getting interested in Molyneux's next project when the time is right? I don't think we need to. I'm pretty sure peters greatest achievement was gathering all his fans in one place and fleecing them. I can't see any new ventures funded through a kickstarter so unless he has some other source of capital this project won't happen.
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Post by hardly on Dec 3, 2014 1:32:38 GMT
Okay, so who is ready to spend lots of time discouraging people from getting interested in Molyneux's next project when the time is right? I don't think we need to. I'm pretty sure peters greatest achievement was gathering all his fans in one place and fleecing them. I can't see any new ventures funded through a kickstarter so unless he has some other source of capital this project won't happen. In making this statement I assume peter has lost more money than anyone else on godus. If made money on the project then that raises serious questions about his ethics. The previous sentence is not intended to suggest that there weren't already serious questions about his ethics.
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heggers
Master
Posts: 203
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Post by heggers on Dec 3, 2014 9:19:42 GMT
Oh fuck it. I've missed you all (well except for about three of you, see if you can guess who they are). Not like I even went anywhere, I still lurked...
So this is 22Cans latest PR gaff... Sometimes I wonder about them. I mean even an animal learns not to put its nose where its going to hurt.
Guess I might as well stick around this time. Can someone point me to the armoury? Lets get this war back on track
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stuhacking
Master
Posts: 170
Pledge level: Partner
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Post by stuhacking on Dec 3, 2014 9:58:14 GMT
So this is 22Cans latest PR gaff... Sometimes I wonder about them. I mean even an animal learns not to put its nose where its going to hurt. It's the one thing about 22Cans that's been consistently entertaining.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 3, 2014 10:08:02 GMT
Mmm, I suspect "the trail" to be an epic metaphoria to invite people to drop their tech devices to go and find peace with themselves doing a walk over a couple of weeks. ^^ en.wikipedia.org/wiki/Trail xD
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Post by Danjal on Dec 3, 2014 10:18:56 GMT
If Fabs on the steam boards is to be believed Peter is moving on to "start on a new project", taking the artists and such that have little to nothing left to do in Godus and start on something new.
However if the description as shown on the neogaf page above is to be believed, this "new game" is basicly what he wanted Godus to become. Only mobile exclusive this time around. That utopian concept of making a game where EVERYONE gets to play together. Without chat or communications. A game that appeals to casuals and core games and so on.
Seems his initial failure wasn't good enough, he wants to try again.
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Raspofabs
Former 22Cans staff
Posts: 227
I like: coding, high peat single malts, ... , yeah, that's about it.
I don't like: object oriented design, and liver.
Steam: raspofabs
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Post by Raspofabs on Dec 3, 2014 11:29:51 GMT
If Fabs on the steam boards is to be believed Peter is moving on to "start on a new project", taking the artists and such that have little to nothing left to do in Godus and start on something new. However if the description as shown on the neogaf page above is to be believed, this "new game" is basicly what he wanted Godus to become. Only mobile exclusive this time around. That utopian concept of making a game where EVERYONE gets to play together. Without chat or communications. A game that appeals to casuals and core games and so on. Seems his initial failure wasn't good enough, he wants to try again. To be open about this, I'm not aware of what the new game is yet. The studio (the vast majority) is working on Godus. - Peter knows what he wants to do next
- He is very excited about it
- Peter is not known for being quiet about things he is excited about.
- A leak becomes a big announcement from Peter because: the press.
There's definitely words coming out about stuff, but reality is that Godus is still the thing that 22cans is doing right now.
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Post by Qetesh on Dec 3, 2014 11:45:29 GMT
If Fabs on the steam boards is to be believed Peter is moving on to "start on a new project", taking the artists and such that have little to nothing left to do in Godus and start on something new. However if the description as shown on the neogaf page above is to be believed, this "new game" is basicly what he wanted Godus to become. Only mobile exclusive this time around. That utopian concept of making a game where EVERYONE gets to play together. Without chat or communications. A game that appeals to casuals and core games and so on. Seems his initial failure wasn't good enough, he wants to try again. To be open about this, I'm not aware of what the new game is yet. The studio (the vast majority) is working on Godus. - Peter knows what he wants to do next
- He is very excited about it
- Peter is not known for being quiet about things he is excited about.
- A leak becomes a big announcement from Peter because: the press.
There's definitely words coming out about stuff, but reality is that Godus is still the thing that 22cans is doing right now. PR are supposed to be able to handle the press. PM has not nearly fulfilled his KS legally bound obligations and has no business even thinking about what he wants after he finishes or or he needs to refund our frakin money. I don't believe a word of PM's spin anymore, not a word. ALL of his mindset should be a completing his KS promised game or open up his pocketbook to the backers if he wants to move on AT ALL!! This is about resources. I don't think the VAST majority is acceptable, all of 22cans needs to be working on Godus. Why is he paying others still not needed for Godus to work on something else? Where is that money coming from and why is it not being put into finishing the game the backers were promised or refunding us? You LEGALLY owe us this and that must come before any resources are spent anywhere else.
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Post by Qetesh on Dec 3, 2014 11:46:22 GMT
Oh fuck it. I've missed you all (well except for about three of you, see if you can guess who they are). Not like I even went anywhere, I still lurked... So this is 22Cans latest PR gaff... Sometimes I wonder about them. I mean even an animal learns not to put its nose where its going to hurt. Guess I might as well stick around this time. Can someone point me to the armoury? Lets get this war back on track Me?
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Raspofabs
Former 22Cans staff
Posts: 227
I like: coding, high peat single malts, ... , yeah, that's about it.
I don't like: object oriented design, and liver.
Steam: raspofabs
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Post by Raspofabs on Dec 3, 2014 12:06:52 GMT
To be open about this, I'm not aware of what the new game is yet. The studio (the vast majority) is working on Godus. - Peter knows what he wants to do next
- He is very excited about it
- Peter is not known for being quiet about things he is excited about.
- A leak becomes a big announcement from Peter because: the press.
There's definitely words coming out about stuff, but reality is that Godus is still the thing that 22cans is doing right now. PR are supposed to be able to handle the press. PM has not nearly fulfilled his KS legally bound obligations and has no business even thinking about what he wants after he finishes or or he needs to refund our frakin money. I don't believe a word of PM's spin anymore, not a word. ALL of his mindset should be a completing his KS promised game or open up his pocketbook to the backers if he wants to move on AT ALL!! This is about resources. I don't think the VAST majority is acceptable, all of 22cans needs to be working on Godus. Why is he paying others still not needed for Godus to work on something else? Where is that money coming from and why is it not being put into finishing the game the backers were promised or refunding us? You LEGALLY owe us this and that must come before any resources are spent anywhere else. I get that. But our choice is "Begin something to take up the available time of our friends and colleagues so that when Godus is finished, they are still here and we have a head-start on the next game" or "Make people redundant because they aren't needed right now for the game we are currently developing". I think the latter is pretty harsh, and from a company lifespan perspective, it's pretty short sighted. I don't want to be one of those people that's told "hey, great work on game X. You did lots of overtime, but we don't need you any more. Bye."Also, not all human resources are fungible. If we were completely done with coding (which we aren't) then I would not be able to be used on Godus, as I can't art. As it is, we're mostly done with art right now, so we've only got a couple of artists on the project. All of Godus' development tasks are covered by staff right now. Not all the resources at 22cans are required to cover those tasks.
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Post by engarde on Dec 3, 2014 12:45:45 GMT
You also have to remember that the designer can have finished his contribution/ highfalutin design phase man years before the code is complete, possibly before it is even started.
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Post by Danjal on Dec 3, 2014 13:04:23 GMT
I get that. But our choice is "Begin something to take up the available time of our friends and colleagues so that when Godus is finished, they are still here and we have a head-start on the next game" or "Make people redundant because they aren't needed right now for the game we are currently developing". I think the latter is pretty harsh, and from a company lifespan perspective, it's pretty short sighted. I don't want to be one of those people that's told "hey, great work on game X. You did lots of overtime, but we don't need you any more. Bye."Also, not all human resources are fungible. If we were completely done with coding (which we aren't) then I would not be able to be used on Godus, as I can't art. As it is, we're mostly done with art right now, so we've only got a couple of artists on the project. All of Godus' development tasks are covered by staff right now. Not all the resources at 22cans are required to cover those tasks. While I believe its fair to say that in game development, especially in the later period of a project. You reach a point where part of the staff is no longer needed. And then you have to make the choice, do we let these people go or do we set them on a new project. There is the risk of spreading yourself too thin too soon. And Godus is not "finished" - not by a long shot. So its a logical conclusion that a company that has been known for spreading themselves too thin and having to put projects on hold for that very reason, should be thinking twice about taking on additional projects. To me, the most worrisome part is that the description given for "The Trail" seems to be the very things that Peter wanted to get out of Godus. Bring together the casual and core gamer audiences, keep things simple so you don't scare people off, keep direct communications to a minimum in an attempt to avoid conflict. Honestly if I wouldn't know better, I would say that the description IS the description of Godus mobile. And considering how that went, I'm kinda worried. Why walk into that same trap a second time when the first time went so 'well'? So, I don't think its that strange that Godus backers like Qetesh are worried here. They have yet to see their project delivered. And we're talking about people that paid hundreds of dollars or more in some cases that have yet to see those rewards delivered almost 2 years down the line. Hubworld, familiars and a variety of other unique rewards seem to have become a matter of principle. "Oh, yea... We still need to do that... I guess we'll just dedicate a 2-week sprint to that and quickly knock them out." That doesn't particularly speak of a worked out part of the game, but rather of an afterthought. Which leads me to believe that right now Godus is more or less on an obligated route. "Lets complete what we are obligated to complete so we can put this project behind us." Don't get me wrong, I'm not saying that that is what you are doing - I'm saying that that is what it looks and feels like to me from an outsiders perspective. Peter has never danced around the fact that he doesn't particularly enjoy the way that Godus has gone. The interaction with the PC community in particular. And it feels to me that right now, his own inability to communicate is being pushed off on us again. With us being "the boogymen" and "the bullies" to his creative vision. Like I mentioned above, the description for "The Trail" looks EXACTLY like the outline of Godus. Minus the PC part... Coincidence? Another thing that strikes me as odd/interesting is what we've been told through various people on the opinion within 22cans. While Peter seems to have a strong desire to make a certain kind of game, I've gotten the impression that a lot of the employees are infact quite interested in making Godus that PC game it set out to be on the kickstarter. I can't help but believe that such a split in mindset within a company may not necessarily lead to good decisions? Anyway, I'm just following some trails of thought here. Maybe I'm completely wrong, who knows.
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heggers
Master
Posts: 203
Pledge level: Partner
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Post by heggers on Dec 3, 2014 13:38:50 GMT
Oh fuck it. I've missed you all (well except for about three of you, see if you can guess who they are). Not like I even went anywhere, I still lurked... So this is 22Cans latest PR gaff... Sometimes I wonder about them. I mean even an animal learns not to put its nose where its going to hurt. Guess I might as well stick around this time. Can someone point me to the armoury? Lets get this war back on track Me? How could anyone hate you my dear? *Picks up the phone to Ba'al "Okay I did what you asked, now please give me the antidote"*
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Post by Qetesh on Dec 3, 2014 15:06:45 GMT
PR are supposed to be able to handle the press. PM has not nearly fulfilled his KS legally bound obligations and has no business even thinking about what he wants after he finishes or or he needs to refund our frakin money. I don't believe a word of PM's spin anymore, not a word. ALL of his mindset should be a completing his KS promised game or open up his pocketbook to the backers if he wants to move on AT ALL!! This is about resources. I don't think the VAST majority is acceptable, all of 22cans needs to be working on Godus. Why is he paying others still not needed for Godus to work on something else? Where is that money coming from and why is it not being put into finishing the game the backers were promised or refunding us? You LEGALLY owe us this and that must come before any resources are spent anywhere else. I get that. But our choice is "Begin something to take up the available time of our friends and colleagues so that when Godus is finished, they are still here and we have a head-start on the next game" or "Make people redundant because they aren't needed right now for the game we are currently developing". I think the latter is pretty harsh, and from a company lifespan perspective, it's pretty short sighted. I don't want to be one of those people that's told "hey, great work on game X. You did lots of overtime, but we don't need you any more. Bye."Also, not all human resources are fungible. If we were completely done with coding (which we aren't) then I would not be able to be used on Godus, as I can't art. As it is, we're mostly done with art right now, so we've only got a couple of artists on the project. All of Godus' development tasks are covered by staff right now. Not all the resources at 22cans are required to cover those tasks. To be a bit harsh, if 22cans is going to play "it's a business card", then you can't have it both ways. If they do fail to fulfill their obligation for financial reason and have appropriated funds to another project then they are making their own noose for the courtroom of hangmen. You can't cry we could not finish due to money while diverting resources to another channel. Once again, PM owes this legal obligation and now he is taking resources from Godus to pursue another pipe dream. He would never get away with this from actual stock holders so he is just smacking us backers in the face again.
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Post by hardly on Dec 3, 2014 17:52:48 GMT
PR are supposed to be able to handle the press. PM has not nearly fulfilled his KS legally bound obligations and has no business even thinking about what he wants after he finishes or or he needs to refund our frakin money. I don't believe a word of PM's spin anymore, not a word. ALL of his mindset should be a completing his KS promised game or open up his pocketbook to the backers if he wants to move on AT ALL!! This is about resources. I don't think the VAST majority is acceptable, all of 22cans needs to be working on Godus. Why is he paying others still not needed for Godus to work on something else? Where is that money coming from and why is it not being put into finishing the game the backers were promised or refunding us? You LEGALLY owe us this and that must come before any resources are spent anywhere else. I get that. But our choice is "Begin something to take up the available time of our friends and colleagues so that when Godus is finished, they are still here and we have a head-start on the next game" or "Make people redundant because they aren't needed right now for the game we are currently developing". I think the latter is pretty harsh, and from a company lifespan perspective, it's pretty short sighted. I don't want to be one of those people that's told "hey, great work on game X. You did lots of overtime, but we don't need you any more. Bye."Also, not all human resources are fungible. If we were completely done with coding (which we aren't) then I would not be able to be used on Godus, as I can't art. As it is, we're mostly done with art right now, so we've only got a couple of artists on the project. All of Godus' development tasks are covered by staff right now. Not all the resources at 22cans are required to cover those tasks. I get what your saying Fabs but can you honestly say Godus is close to complete? Your own percentage bar is at what? 53%? There is no story as promised, no hubworld and you are about 3 ages into hunanities journey which seems like it would be about 7-12 long. As I think Qetesh points out it is very likely that nobody is surplus to requirements least of all designers who gave to make these features work. Peter is a man child and this is just anothe example of him behaving like one.
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Post by Crumpy Six on Dec 3, 2014 19:34:18 GMT
I get that. But our choice is "Begin something to take up the available time of our friends and colleagues so that when Godus is finished, they are still here and we have a head-start on the next game" or "Make people redundant because they aren't needed right now for the game we are currently developing". I think the latter is pretty harsh, and from a company lifespan perspective, it's pretty short sighted. I don't want to be one of those people that's told "hey, great work on game X. You did lots of overtime, but we don't need you any more. Bye."Also, not all human resources are fungible. If we were completely done with coding (which we aren't) then I would not be able to be used on Godus, as I can't art. As it is, we're mostly done with art right now, so we've only got a couple of artists on the project. All of Godus' development tasks are covered by staff right now. Not all the resources at 22cans are required to cover those tasks. I get what your saying Fabs but can you honestly say Godus is close to complete? Your own percentage bar is at what? 53%? There is no story as promised, no hubworld and you are about 3 ages into hunanities journey which seems like it would be about 7-12 long. As I think Qetesh points out it is very likely that nobody is surplus to requirements least of all designers who gave to make these features work. Peter is a man child and this is just anothe example of him behaving like one. What I would really, really like to see at this point is some kind of coherent description of what Godus will be once it's 'done' (and I know the PM is going for the whole thing of 'done' being an ambiguous concept and Godus is kinda gonna be always in development like Minecraft or whatever). There must be a longterm goal the team is working towards. Will Hubworlds still happen? Will we still end up in the Space age? Wayworld seems to have turned up when surely what the team really needed to be working on was more civilisation progression. One reason that I care is that I no longer want to play Godus in Early Access. I'm going to revisit it once its properly released and not before.
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Post by hardly on Dec 3, 2014 20:08:19 GMT
Further to crumpys point, by my estimate Godus is about 24 months into its development (give or take). Ignoring for a moment peters over optimistic suggestion (or was it Jack) of 9 months to complete post kickstarter, the game is reaching the point where in a traditional development environment it would be done. Most games seem to take between 2-3 years to complete with the last 6 months being polish and hype. The crazy thing about Godus and this has been the issue since before steam early access is that there is still no explanation of what the finished game will look like. If we knew this then maybe we could understand why peter has some spare time on his hands (Probably not but maybe). The major barrier to telling us what finished Godus looks like is supposed to be that they don't know, that they haven't figured it out yet. As incredible as this may be for a game 2 years into development the most extraordinary thing is that now we find out that instead of answering this very important question peter has gone on to work on a completely different problem presumably at the expense of Godus. Any suggestion that both activities can happen together wit hour undermining Godus needs to be supported with a lot more information and explanation than has been given thus far.
The truth is we all knew it would end like this. Eventually the misdirection has to stop, the actors leave and we are left with an empty stage. That is the nature of things. I accept it and I realise that while the staff of 22cans were closer to the action, they too were being played by a very cynical mind.
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Post by hardly on Dec 3, 2014 20:14:41 GMT
If I wasn't on the other side of the world to most of you I would suggest we get together, have a beer and have a laugh about how silly this all is. For me Godus has been an enjoyable diversion because only I have had the pleasure of corresponding with you all (George, Matt, Fabs and others included). Reading your words and responding has been fun. I even appreciated Muir from time to time. I'll miss you all so much more than Godus.
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