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Post by engarde on Sept 30, 2014 15:32:41 GMT
The optin update came the day after the non-optin one - and jumped several hundred builds backwards. I had a whole day (of not playing) the pc non-optin before I got the releasetest change. As I recall the numbers were something like:
Godus.9103.25857 on optin after having already been on Godus.9371.26366 though I might be misquoting those slightly.
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Post by Qetesh on Sept 30, 2014 16:52:50 GMT
NO frakin way! You are giving them an in game present before you give the backers their in game rewards? Are you kidding me? Are you pulling my leg? Where is our apology and where is our token? None of Godus would even exist if we had not backed the game to begin with. It's not a bespoke, iOS-only present - it's just a boost to their resources so as to enable them to make progress quickly and make up for lost time, that's all. As far as I'm aware, right now the PC community isn't suffering from game-breaking issues (as opposed to gameplay issues), which is why we aren't rewarding you in the same way. What you guys will be getting is PC-exclusive modding tools and a dedicated sprint to address some of your gameplay concerns. I've chased up an ETA on both and hope to have answers soon. Game breaking issues? How about shitty broken Astari that ruin the game, or week long timers that break the game? This is quite frankly bullshit. The PC game is so broken it does not even frakin exist and you all know it because you promised us a true PC sprint. This is just about what the lawyers told you to do for the IOS crowd since you took their cash in a much more upfront way. I don't need a bloody reward in the same way either George, I need the ones I was promised and they were indeed a part of my backer in game rewards. This is pure and utter spin and I think you know how I feel about spin.
I have now reached a point that if any other backer happens to start up a class action suit, they will have my 100 percent support and testimony. I like you and Matthew and Fabs and some of your team as people but sorry, this is just yet another spit in the face of the backers and I really don't think I hope for much for 22cans future. I hope you are able to find a better new job when this one tanks, which I expect to be quite soon now.
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Post by Monkeythumbz on Sept 30, 2014 17:14:26 GMT
I meant "break the game" in the sense that it wouldn't run, not that the gameplay experience was less than optimal. As for the outstanding Kickstarter backer rewards, I have been informed by the design team that this is still definitely something we're going to implement in the fullness of time.
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Lord Ba'al
Supreme Deity
Posts: 6,260
Pledge level: Half a Partner
I like: Cats; single malt Scotch; Stargate; Amiga; fried potatoes; retro gaming; cheese; snickers; sticky tape.
I don't like: Dimples in the bottom of scotch bottles; Facebook games masquerading as godgames.
Steam: stonelesscutter
GOG: stonelesscutter
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Post by Lord Ba'al on Sept 30, 2014 17:39:22 GMT
There's the fullness of time again. So round about 2037 then?
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Deleted
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Post by Deleted on Sept 30, 2014 19:10:20 GMT
... As for the outstanding Kickstarter backer rewards, I have been informed by the design team that this is still definitely something we're going to implement in the fullness of time. Psst... 22cans priorities are showing. Oh wait... they've been hanging out all over the place for months now. GG backers. Once 22cans is done with important things that aren't your concern, they'll get back with you... about that thing you keep forgetting to forget about.
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Post by Danjal on Sept 30, 2014 20:04:38 GMT
I wonder if there is any legal premise on what an acceptable time of delivery is... Aswell as to what degree it is acceptable for a product to deviate from its promised standard.
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Post by Qetesh on Sept 30, 2014 21:25:50 GMT
I meant "break the game" in the sense that it wouldn't run, not that the gameplay experience was less than optimal. As for the outstanding Kickstarter backer rewards, I have been informed by the design team that this is still definitely something we're going to implement in the fullness of time. The game is not even out of Alpha yet, to open that wound/broken promise/lie to Alpha backers. Optimal is about as far from what it is. The game is unplayable and we have been waiting two years for our rewards. It was not our fault 22cans decided to kick us to the curb for mobile and now 22cans fraked up mobile too. Actions speak louder than words and vague phrases like fullness of time are just beyond BS at this point. For the record the PC build has been unplayable on several releases as well so again, why are mobile being given in game presents before you fulfill your legally required rewards to us backers. This is pure bullshit and all I hear is PM's words in this. How dare he give in game presents to IOS and nothing to the backers he misled for years. Any chance anyone at 22cans is going to answer my question of if you are ever going to make the game promised in the kickstarter? I no it will do no good but I do feel at this point a petition to Steam or Kickstarter or perhaps also Apple might a good idea. You think we don't count but now our numbers are rising as 22cans continues to screw us all over. Is this the direction we need to go in now?
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Post by Qetesh on Sept 30, 2014 21:31:59 GMT
I wonder if there is any legal premise on what an acceptable time of delivery is... Aswell as to what degree it is acceptable for a product to deviate from its promised standard. It is a bit beyond that now, as they are providing things to non backers in IOS that was promised to us after pissing in our faces for years, regardless of their reasons why. They are. Once I get a roof over my head I think I shall research how best to address this as far as making more info known on FB and other non 22cans controlled arenas. It is time all players to know the truth. If anyone have any screenshots, please hang on to them. They might come in handy.
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Post by hardly on Oct 1, 2014 5:57:40 GMT
22Can's response in this regard is like my wife justifying sleeping with other men by pointing out she still sleeps with me as well. When it comes down to it 22Cans has cheated on us with another platform. You cannot argue that the effort spent on mobile has not majorly detracted from the PC version of the game. 22Cans response is we didnt promise you a good game, just a PC game and we've delivered, Hah! I'm afraid the only response we have available to us is to publicly point out that this makes them scoundrels and not lovable Han Solo like scoundrels either.
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Post by engarde on Oct 1, 2014 9:27:23 GMT
The optin update came the day after the non-optin one - and jumped several hundred builds backwards. I had a whole day (of not playing) the pc non-optin before I got the releasetest change. As I recall the numbers were something like: Godus.9103.25857 on optin after having already been on Godus.9371.26366 though I might be misquoting those slightly. So interestingly after my note here I had support feedback, which appears to show a shed load of issues with it on Steam - steamcommunity.com/app/232810/discussions/0/616187839225676743/#c616187839276150004 - but nary a mention on official forums, where the suggestion is opt-out and use old prf state and all should be good in the world. The frames issue we had in the PC update i.e. game is saving every second or so, is juddery but the new voyages were not suffering - then the optin branch was reverted which has the side-effect(!) of damaging our saves. I've not seen any explanation why reverting to an old optin level was necessary nor what it achieved aside from damaging our save games. As a sanity check I used the verify option for my local content in steam and it reported 157 failures in my optin current level - the corruption presumably. I then removed my optin which saw me getting an non-optin refresh which took my build level for 2.2.1 to Godus.9430.26412 which is higher than I'd had previously - now without using my older prf state, I've still got no settlements and actually a 0 follower count where I had a few hundred when the 6.5k left with the settlements - but I'm hopeful the move to old state will at least make my settlement reappear and be useful.
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Post by Danjal on Oct 1, 2014 13:12:02 GMT
22Can's response in this regard is like my wife justifying sleeping with other men by pointing out she still sleeps with me as well. When it comes down to it 22Cans has cheated on us with another platform. You cannot argue that the effort spent on mobile has not majorly detracted from the PC version of the game. 22Cans response is we didnt promise you a good game, just a PC game and we've delivered, Hah! I'm afraid the only response we have available to us is to publicly point out that this makes them scoundrels and not lovable Han Solo like scoundrels either. They'll disagree with this assessment saying that they told you from the start that this was an open relationship and that they'd be sleeping around with Miss/Mister iOS and Miss/Mister Android. And that they never mentioned they would spend all their time with you. So you have no right complaining that they spend the past year with Miss/Mister iOS exclusively. Barring a few quick one-night-stands and quickies in the restroom of a dirty diner.
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Post by Monkeythumbz on Oct 1, 2014 16:47:32 GMT
The game is unplayable... The game is playable, in that it launches and you are able to play it. iOS users on the other hand were not so fortunate lately, hence us giving them a small present by way of an apology and as a token of our appreciation for their patience while we restored their access to the game.
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Post by Danjal on Oct 1, 2014 16:53:36 GMT
The game is playable, in that it launches and you are able to play it. iOS users on the other hand were not so fortunate lately, hence us giving them a small present by way of an apology and as a token of our appreciation for their patience while we restored their access to the game. It was playable on iOS aswell - they just lost all their progress and gems. Its still playable though. But I get it, they paid for their gems afterall, so it only makes sense that you give them a token of appreciation for the inconvenience. Afterall, thats what you do as a company when you inconvenience a paying customer right???
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 1, 2014 18:00:58 GMT
The game is unplayable... The game is playable, in that it launches and you are able to play it. And that, ladies and gentlemen, is another fine example of 22cans high quality gaming standards. If only games like Earth: Year 2066 had the same high logical standards, they might still be around today!
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Post by hardly on Oct 1, 2014 19:58:36 GMT
22Can's response in this regard is like my wife justifying sleeping with other men by pointing out she still sleeps with me as well. When it comes down to it 22Cans has cheated on us with another platform. You cannot argue that the effort spent on mobile has not majorly detracted from the PC version of the game. 22Cans response is we didnt promise you a good game, just a PC game and we've delivered, Hah! I'm afraid the only response we have available to us is to publicly point out that this makes them scoundrels and not lovable Han Solo like scoundrels either. They'll disagree with this assessment saying that they told you from the start that this was an open relationship and that they'd be sleeping around with Miss/Mister iOS and Miss/Mister Android. And that they never mentioned they would spend all their time with you. So you have no right complaining that they spend the past year with Miss/Mister iOS exclusively. Barring a few quick one-night-stands and quickies in the restroom of a dirty diner. Well maybe it's like they promised to keep the affair discreet and out of my face but then I come home and they are doing it in my bed. The fact is they said PC would come first and it's definitely coming a distant second.
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Post by Qetesh on Oct 1, 2014 20:07:59 GMT
The game is unplayable... The game is playable, in that it launches and you are able to play it. iOS users on the other hand were not so fortunate lately, hence us giving them a small present by way of an apology and as a token of our appreciation for their patience while we restored their access to the game. Do you understand what the word "play " means? play
plā/Submit
verb
1.
engage in activity for enjoyment and recreation rather than a serious or practical purpose.
"the children were playing outside"
synonyms: amuse oneself, entertain oneself, enjoy oneself, have fun; More
engage in (a game or activity) for enjoyment.
"I want to play Monopoly"
synonyms: take part in, participate in, be involved in, compete in, do
"I used to play hockey"
amuse oneself by engaging in imaginative pretense.
"the boys were playing cops and robbers"
engage in without proper seriousness or understanding.
"stars who play at being ordinary"
treat inconsiderately for one's own amusement.
"she likes to play with people's emotions"
fiddle or tamper with.
"has somebody been playing with the thermostat?"
2.
take part in (a sport).
"I play softball and tennis"
synonyms: take part in, participate in, be involved in, compete in, do
"I used to play hockey"
participate in (an athletic match or contest).
"the Red Sox will play two games on Wednesday"
synonyms: take part in, participate in, be involved in, compete in, do
"I used to play hockey"
compete against (another player or team) in an athletic match or contest.
"the team will play France on Wednesday"
synonyms: compete against, take on, challenge, vie with, face, go up against
"St. Joseph's plays Boston on Sunday"
informal
be cooperative.
"he needs financial backing, but the bank won't play"
be part of a team, especially in a specified position, in a game.
"he played shortstop"
strike (a ball) or execute (a stroke) in a game.
assign to take part in an athletic contest, especially in a specified position.
"the manager will want to play the right-handed Curtis"
move (a piece) or display (a playing card) in one's turn in a game.
"he played his queen"
bet or gamble at or on.
"he didn't play the ponies"
3.
represent (a character) in a theatrical performance or on film.
"she played Ophelia"
synonyms: act (the part of), take the role of, appear as, portray, depict, impersonate, represent, render, perform, enact; formalpersonate
"he was to play Macbeth"
perform in a theatrical production or on film.
"he was proud to be playing opposite a famous actor"
put on or take part in (a theatrical performance or concert).
"the show was one of the best we ever played"
give a dramatic performance at (a particular theater or place).
behave as though one were (a specified type of person).
"the skipper played the innocent, but smuggled goods were found on his vessel"
treat someone as being of (a specified type).
"don't imagine you can play me for a fool"
4.
perform on (a musical instrument).
"we heard someone playing a harmonica"
possess the skill of performing upon (a musical instrument).
"he taught himself to play the violin"
synonyms: perform, make music, jam More
produce (notes) from a musical instrument; perform (a piece of music).
"they played a violin sonata"
make (a music player, disc, radio, etc.) produce sounds.
(of a musical instrument, music player, radio, etc.) produce sounds.
"somewhere within, a harp was playing"
accompany (someone) with music as they are moving in a specified direction.
"the bagpipes played them out of the dining room"
5.
move lightly and quickly, so as to appear and disappear; flicker.
"a smile played about her lips"
synonyms: dance, flit, ripple, touch; More
(of a fountain or similar source of water) emit a stream of gently moving water.
6.
allow (a fish) to exhaust itself pulling against a line before reeling it in.
noun
noun: play
1.
activity engaged in for enjoyment and recreation, especially by children.
"a child at play may use a stick as an airplane"
synonyms: amusement, entertainment, relaxation, recreation, diversion, distraction, leisure; More
behavior or speech that is not intended seriously.
"I flinched, but only in play"
designed to be used in games of pretense; not real.
modifier noun: play
"play families are arranged in play houses"
2.
the conducting of an athletic match or contest.
"rain interrupted the second day's play"I would disagree.
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Post by Danjal on Oct 1, 2014 20:16:07 GMT
Gotta love the fullfillment on technicalities. - Technically they told us the game would be cross-platform developed, allowing them squirm the freemium mobile title under the pretense that the game is still in development.
- Technically because the game is still in development, the backers have no right to complain about missing features - "That will be added at a later point in time."
- Technically the PC-release of Godus isn't a freemium title, because there are no direct micro-transactions involved - even though the entire gameplay is still riddled with the guts and machinations of the freemium iOS title.
- Technically the game is playable in its current state. The fact that its barely better than a proof-of-concept-techdemo or alpha release is just a minor detail.
- Technically almost all the features in the game are incomplete and unfinished, but they released it anyway.
And Peter wonders why it is that people have such a negative opinion of him, his game and his studio... I wonder why...
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Deleted
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Post by Deleted on Oct 1, 2014 20:20:58 GMT
The game is playable, in that it launches and you are able to play it. iOS users on the other hand were not so fortunate lately, hence us giving them a small present by way of an apology and as a token of our appreciation for their patience while we restored their access to the game. Do you understand what the word "play " means?
<snip> I would disagree. I'd wager the fine folks at 22cans are much more interested in their iOS endeavors at the moment than worrying about what words actually mean. That said, 22cans does have a long, well documented history of arguing with their community about well established word definitions and meanings. Rest assured, solid, well understood word meanings will be iterated away under the bonkers care of the 22cans narrative crew, in the fullness of time, of course.
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Post by Qetesh on Oct 1, 2014 20:23:40 GMT
Do you understand what the word "play " means?
<snip> I would disagree. I'd wager the fine folks at 22cans are much more interested in their iOS endeavors at the moment than worrying about what words actually mean. That said, 22cans does have a long, well documented history of arguing with their community about well established word definitions and meanings. Rest assured, solid, well understood meanings will be iterated away under the bonkers care of the 22cans narrative crew, in the fullness of time, of course. Yeah , I get it, that's just a bunch of bull hockey to me. They know it.
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Post by Gmr Leon on Oct 1, 2014 21:16:53 GMT
The game is unplayable... The game is playable, in that it launches and you are able to play it. iOS users on the other hand were not so fortunate lately, hence us giving them a small present by way of an apology and as a token of our appreciation for their patience while we restored their access to the game. What you mean to say here is that the software can activate, and you can interact with it. Enjoyment's entirely subjective, but the general consensus seems to be it's about as enjoyable as watching paint dry or grass grow. However, as Danjal notes, even the iOS version could be activated, and interacted with, it's just all their progress was lost. The fact that many users were then unwilling to continue trying to use the software was not indicative of its functional capability, but their interest in bothering with repeating largely linear, time intensive interactions with the software. If they enjoy it, sure, call it playing, but for everyone else repeated behavior rarely retains its enjoyability. It becomes routine procedures, more than anything.
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